2013-12-19 09:50:37 +08:00
|
|
|
/******************************************************************************
|
|
|
|
* Spine Runtime Software License - Version 1.1
|
|
|
|
*
|
2013-04-24 13:57:34 +08:00
|
|
|
* Copyright (c) 2013, Esoteric Software
|
|
|
|
* All rights reserved.
|
|
|
|
*
|
2013-12-19 09:50:37 +08:00
|
|
|
* Redistribution and use in source and binary forms in whole or in part, with
|
|
|
|
* or without modification, are permitted provided that the following conditions
|
|
|
|
* are met:
|
2013-04-24 13:57:34 +08:00
|
|
|
*
|
2013-12-19 09:50:37 +08:00
|
|
|
* 1. A Spine Essential, Professional, Enterprise, or Education License must
|
|
|
|
* be purchased from Esoteric Software and the license must remain valid:
|
|
|
|
* http://esotericsoftware.com/
|
|
|
|
* 2. Redistributions of source code must retain this license, which is the
|
|
|
|
* above copyright notice, this declaration of conditions and the following
|
|
|
|
* disclaimer.
|
|
|
|
* 3. Redistributions in binary form must reproduce this license, which is the
|
|
|
|
* above copyright notice, this declaration of conditions and the following
|
|
|
|
* disclaimer, in the documentation and/or other materials provided with the
|
|
|
|
* distribution.
|
2013-04-24 13:57:34 +08:00
|
|
|
*
|
|
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
|
|
|
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
|
|
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
|
|
|
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
|
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
2013-12-19 09:50:37 +08:00
|
|
|
*****************************************************************************/
|
2013-04-24 13:57:34 +08:00
|
|
|
|
|
|
|
#ifndef SPINE_ANIMATIONSTATE_H_
|
|
|
|
#define SPINE_ANIMATIONSTATE_H_
|
|
|
|
|
2013-12-19 09:50:37 +08:00
|
|
|
#include <spine/Animation.h>
|
2013-04-24 13:57:34 +08:00
|
|
|
#include <spine/AnimationStateData.h>
|
2013-12-19 09:50:37 +08:00
|
|
|
#include <spine/Event.h>
|
|
|
|
|
|
|
|
#ifdef __cplusplus
|
|
|
|
extern "C" {
|
|
|
|
#endif
|
|
|
|
|
|
|
|
typedef enum {
|
|
|
|
ANIMATION_START, ANIMATION_END, ANIMATION_COMPLETE, ANIMATION_EVENT
|
|
|
|
} spEventType;
|
2013-04-24 13:57:34 +08:00
|
|
|
|
2013-12-19 09:50:37 +08:00
|
|
|
typedef struct spAnimationState spAnimationState;
|
2013-04-24 13:57:34 +08:00
|
|
|
|
2013-12-19 09:50:37 +08:00
|
|
|
typedef void (*spAnimationStateListener) (spAnimationState* state, int trackIndex, spEventType type, spEvent* event,
|
|
|
|
int loopCount);
|
|
|
|
|
|
|
|
typedef struct spTrackEntry spTrackEntry;
|
|
|
|
struct spTrackEntry {
|
|
|
|
spTrackEntry* next;
|
|
|
|
spTrackEntry* previous;
|
|
|
|
spAnimation* animation;
|
2013-04-24 13:57:34 +08:00
|
|
|
int/*bool*/loop;
|
2013-12-19 09:50:37 +08:00
|
|
|
float delay, time, lastTime, endTime, timeScale;
|
|
|
|
spAnimationStateListener listener;
|
|
|
|
float mixTime, mixDuration;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct spAnimationState {
|
|
|
|
spAnimationStateData* const data;
|
|
|
|
float timeScale;
|
|
|
|
spAnimationStateListener listener;
|
|
|
|
void* context;
|
|
|
|
|
|
|
|
int trackCount;
|
|
|
|
spTrackEntry** tracks;
|
|
|
|
};
|
2013-04-24 13:57:34 +08:00
|
|
|
|
|
|
|
/* @param data May be 0 for no mixing. */
|
2013-12-19 09:50:37 +08:00
|
|
|
spAnimationState* spAnimationState_create (spAnimationStateData* data);
|
|
|
|
void spAnimationState_dispose (spAnimationState* self);
|
2013-04-24 13:57:34 +08:00
|
|
|
|
2013-12-19 09:50:37 +08:00
|
|
|
void spAnimationState_update (spAnimationState* self, float delta);
|
|
|
|
void spAnimationState_apply (spAnimationState* self, struct spSkeleton* skeleton);
|
2013-04-24 13:57:34 +08:00
|
|
|
|
2013-12-19 09:50:37 +08:00
|
|
|
void spAnimationState_clearTracks (spAnimationState* self);
|
|
|
|
void spAnimationState_clearTrack (spAnimationState* self, int trackIndex);
|
2013-04-24 13:57:34 +08:00
|
|
|
|
2013-12-19 09:50:37 +08:00
|
|
|
/** Set the current animation. Any queued animations are cleared. */
|
|
|
|
spTrackEntry* spAnimationState_setAnimationByName (spAnimationState* self, int trackIndex, const char* animationName,
|
|
|
|
int/*bool*/loop);
|
|
|
|
spTrackEntry* spAnimationState_setAnimation (spAnimationState* self, int trackIndex, spAnimation* animation, int/*bool*/loop);
|
2013-06-02 22:26:46 +08:00
|
|
|
|
2013-12-19 09:50:37 +08:00
|
|
|
/** Adds an animation to be played delay seconds after the current or last queued animation, taking into account any mix
|
|
|
|
* duration. */
|
|
|
|
spTrackEntry* spAnimationState_addAnimationByName (spAnimationState* self, int trackIndex, const char* animationName,
|
|
|
|
int/*bool*/loop, float delay);
|
|
|
|
spTrackEntry* spAnimationState_addAnimation (spAnimationState* self, int trackIndex, spAnimation* animation, int/*bool*/loop,
|
|
|
|
float delay);
|
2013-06-02 22:26:46 +08:00
|
|
|
|
2013-12-19 09:50:37 +08:00
|
|
|
spTrackEntry* spAnimationState_getCurrent (spAnimationState* self, int trackIndex);
|
2013-04-24 13:57:34 +08:00
|
|
|
|
2013-12-19 09:50:37 +08:00
|
|
|
#ifdef SPINE_SHORT_NAMES
|
|
|
|
typedef spEventType EventType;
|
|
|
|
typedef spAnimationStateListener AnimationStateListener;
|
|
|
|
typedef spTrackEntry TrackEntry;
|
|
|
|
typedef spAnimationState AnimationState;
|
|
|
|
#define AnimationState_create(...) spAnimationState_create(__VA_ARGS__)
|
|
|
|
#define AnimationState_dispose(...) spAnimationState_dispose(__VA_ARGS__)
|
|
|
|
#define AnimationState_update(...) spAnimationState_update(__VA_ARGS__)
|
|
|
|
#define AnimationState_apply(...) spAnimationState_apply(__VA_ARGS__)
|
|
|
|
#define AnimationState_clearTracks(...) spAnimationState_clearTracks(__VA_ARGS__)
|
|
|
|
#define AnimationState_clearTrack(...) spAnimationState_clearTrack(__VA_ARGS__)
|
|
|
|
#define AnimationState_setAnimationByName(...) spAnimationState_setAnimationByName(__VA_ARGS__)
|
|
|
|
#define AnimationState_setAnimation(...) spAnimationState_setAnimation(__VA_ARGS__)
|
|
|
|
#define AnimationState_addAnimationByName(...) spAnimationState_addAnimationByName(__VA_ARGS__)
|
|
|
|
#define AnimationState_addAnimation(...) spAnimationState_addAnimation(__VA_ARGS__)
|
|
|
|
#define AnimationState_getCurrent(...) spAnimationState_getCurrent(__VA_ARGS__)
|
|
|
|
#endif
|
2013-04-24 13:57:34 +08:00
|
|
|
|
2013-12-19 09:50:37 +08:00
|
|
|
#ifdef __cplusplus
|
|
|
|
}
|
|
|
|
#endif
|
2013-04-24 13:57:34 +08:00
|
|
|
|
|
|
|
#endif /* SPINE_ANIMATIONSTATE_H_ */
|