2010-11-18 14:50:28 +08:00
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#include "ClickAndMoveTest.h"
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#include "../testResource.h"
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2010-08-23 11:53:37 +08:00
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enum
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{
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2012-04-19 14:35:52 +08:00
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kTagSprite = 1,
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2010-11-18 14:50:28 +08:00
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};
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void ClickAndMoveTestScene::runThisTest()
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{
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CCLayer* pLayer = new MainLayer();
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pLayer->autorelease();
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addChild(pLayer);
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CCDirector::sharedDirector()->replaceScene(this);
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}
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2010-08-23 11:53:37 +08:00
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MainLayer::MainLayer()
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{
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2012-06-15 15:10:40 +08:00
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setTouchEnabled(true);
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2012-04-19 14:35:52 +08:00
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2012-06-14 15:13:16 +08:00
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CCSprite* sprite = CCSprite::create(s_pPathGrossini);
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2012-04-19 14:35:52 +08:00
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2012-06-14 15:13:16 +08:00
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CCLayer* layer = CCLayerColor::create(ccc4(255,255,0,255));
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2012-04-19 14:35:52 +08:00
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addChild(layer, -1);
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addChild(sprite, 0, kTagSprite);
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sprite->setPosition( CCPointMake(20,150) );
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2012-06-14 15:13:16 +08:00
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sprite->runAction( CCJumpTo::create(4, CCPointMake(300,48), 100, 4) );
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2012-04-19 14:35:52 +08:00
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2012-06-14 15:13:16 +08:00
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layer->runAction( CCRepeatForever::create(
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(CCActionInterval*)( CCSequence::create(
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CCFadeIn::create(1),
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CCFadeOut::create(1),
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2012-04-19 14:35:52 +08:00
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NULL) )
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) );
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2010-11-18 14:50:28 +08:00
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}
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2011-03-18 09:39:34 +08:00
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void MainLayer::ccTouchesEnded(CCSet *pTouches, CCEvent *pEvent)
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2010-08-23 11:53:37 +08:00
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{
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2011-03-07 17:11:57 +08:00
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CCSetIterator it = pTouches->begin();
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2012-04-19 14:35:52 +08:00
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CCTouch* touch = (CCTouch*)(*it);
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2012-07-31 17:41:53 +08:00
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CCPoint location = touch->getLocation();
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2010-08-23 11:53:37 +08:00
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2012-04-19 14:35:52 +08:00
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CCNode* s = getChildByTag(kTagSprite);
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s->stopAllActions();
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2012-07-31 17:41:53 +08:00
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s->runAction( CCMoveTo::create(1, CCPointMake(location.x, location.y) ) );
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float o = location.x - s->getPosition().x;
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float a = location.y - s->getPosition().y;
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2012-04-19 14:35:52 +08:00
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float at = (float) CC_RADIANS_TO_DEGREES( atanf( o/a) );
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if( a < 0 )
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{
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if( o < 0 )
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at = 180 + fabs(at);
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else
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at = 180 - fabs(at);
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}
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2012-06-14 15:13:16 +08:00
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s->runAction( CCRotateTo::create(1, at) );
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2010-08-23 11:53:37 +08:00
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}
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