axmol/cocos/scripting/lua-bindings/auto/api/PhysicsShapeEdgeBox.lua

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-- @module PhysicsShapeEdgeBox
-- @extend PhysicsShapeEdgePolygon
-- @parent_module cc
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-- Creates a PhysicsShapeEdgeBox with specified value.<br>
-- param size Size contains this box's width and height.<br>
-- param material A PhysicsMaterial object, the default value is PHYSICSSHAPE_MATERIAL_DEFAULT.<br>
-- param border It's a edge's border width.<br>
-- param offset A Vec2 object, it is the offset from the body's center of gravity in body local coordinates.<br>
-- return An autoreleased PhysicsShapeEdgeBox object pointer.
-- @function [parent=#PhysicsShapeEdgeBox] create
-- @param self
-- @param #size_table size
-- @param #cc.PhysicsMaterial material
-- @param #float border
-- @param #vec2_table offset
-- @return PhysicsShapeEdgeBox#PhysicsShapeEdgeBox ret (return value: cc.PhysicsShapeEdgeBox)
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-- Get this box's position offset.<br>
-- return A Vec2 object.
-- @function [parent=#PhysicsShapeEdgeBox] getOffset
-- @param self
-- @return vec2_table#vec2_table ret (return value: vec2_table)
return nil