axmol/tests/Classes/ExtensionsTest/CocoStudioComponentsTest/GameOverScene.h

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#ifndef _GAME_OVER_SCENE_H_
#define _GAME_OVER_SCENE_H_
#include "cocos2d.h"
class GameOverLayer : public cocos2d::LayerColor
{
public:
GameOverLayer():_label(nullptr) {};
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virtual ~GameOverLayer();
bool init();
CREATE_FUNC(GameOverLayer);
void gameOverDone();
CC_SYNTHESIZE_READONLY(cocos2d::LabelTTF*, _label, Label);
};
class GameOverScene : public cocos2d::Scene
{
public:
GameOverScene():_layer(nullptr) {};
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~GameOverScene();
bool init();
CREATE_FUNC(GameOverScene);
CC_SYNTHESIZE_READONLY(GameOverLayer*, _layer, Layer);
};
#endif // _GAME_OVER_SCENE_H_