2021-12-24 21:11:44 +08:00
|
|
|
|
#include "WorldClock.h"
|
2020-10-18 00:27:23 +08:00
|
|
|
|
|
|
|
|
|
DRAGONBONES_NAMESPACE_BEGIN
|
|
|
|
|
|
|
|
|
|
WorldClock WorldClock::clock;
|
|
|
|
|
|
|
|
|
|
void WorldClock::advanceTime(float passedTime)
|
|
|
|
|
{
|
|
|
|
|
if (passedTime < 0.0f || passedTime != passedTime)
|
|
|
|
|
{
|
|
|
|
|
passedTime = 0.0f;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const auto currentTime = 0.0f;
|
|
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
|
if (passedTime < 0.0f)
|
2020-10-18 00:27:23 +08:00
|
|
|
|
{
|
|
|
|
|
passedTime = currentTime - _systemTime;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
_systemTime = currentTime;
|
|
|
|
|
|
|
|
|
|
if (timeScale != 1.0f)
|
|
|
|
|
{
|
|
|
|
|
passedTime *= timeScale;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (passedTime == 0.0f)
|
|
|
|
|
{
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (passedTime < 0.0f)
|
|
|
|
|
{
|
|
|
|
|
time -= passedTime;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
time += passedTime;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
std::size_t i = 0, r = 0, l = _animatebles.size();
|
|
|
|
|
for (; i < l; ++i)
|
|
|
|
|
{
|
|
|
|
|
const auto animatable = _animatebles[i];
|
|
|
|
|
if (animatable != nullptr)
|
|
|
|
|
{
|
|
|
|
|
if (r > 0)
|
|
|
|
|
{
|
|
|
|
|
_animatebles[i - r] = animatable;
|
2021-12-25 10:04:45 +08:00
|
|
|
|
_animatebles[i] = nullptr;
|
2020-10-18 00:27:23 +08:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
animatable->advanceTime(passedTime);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
r++;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (r > 0)
|
|
|
|
|
{
|
|
|
|
|
l = _animatebles.size();
|
|
|
|
|
for (; i < l; ++i)
|
|
|
|
|
{
|
|
|
|
|
const auto animateble = _animatebles[i];
|
|
|
|
|
if (animateble != nullptr)
|
|
|
|
|
{
|
|
|
|
|
_animatebles[i - r] = animateble;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
r++;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
_animatebles.resize(l - r);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool WorldClock::contains(const IAnimatable* value) const
|
|
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
|
if (value == this)
|
|
|
|
|
{
|
2020-10-18 00:27:23 +08:00
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
auto ancestor = value;
|
2021-12-25 10:04:45 +08:00
|
|
|
|
while (ancestor != this && ancestor != nullptr)
|
2020-10-18 00:27:23 +08:00
|
|
|
|
{
|
|
|
|
|
ancestor = ancestor->getClock();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return ancestor == this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void WorldClock::add(IAnimatable* value)
|
|
|
|
|
{
|
|
|
|
|
if (std::find(_animatebles.begin(), _animatebles.end(), value) == _animatebles.end())
|
|
|
|
|
{
|
|
|
|
|
_animatebles.push_back(value);
|
|
|
|
|
value->setClock(this);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void WorldClock::remove(IAnimatable* value)
|
|
|
|
|
{
|
|
|
|
|
const auto iterator = std::find(_animatebles.begin(), _animatebles.end(), value);
|
|
|
|
|
if (iterator != _animatebles.end())
|
|
|
|
|
{
|
|
|
|
|
*iterator = nullptr;
|
|
|
|
|
value->setClock(nullptr);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void WorldClock::clear()
|
|
|
|
|
{
|
|
|
|
|
for (const auto animatable : _animatebles)
|
|
|
|
|
{
|
|
|
|
|
if (animatable != nullptr)
|
|
|
|
|
{
|
|
|
|
|
animatable->setClock(nullptr);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void WorldClock::setClock(WorldClock* value)
|
|
|
|
|
{
|
|
|
|
|
if (_clock == value)
|
|
|
|
|
{
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (_clock != nullptr)
|
|
|
|
|
{
|
|
|
|
|
_clock->remove(this);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
_clock = value;
|
|
|
|
|
|
|
|
|
|
if (_clock != nullptr)
|
|
|
|
|
{
|
|
|
|
|
_clock->add(this);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
DRAGONBONES_NAMESPACE_END
|