axmol/extensions/Effekseer/3rdParty/LLGI/src/LLGI.Texture.cpp

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#include "LLGI.Texture.h"
namespace LLGI
{
void* Texture::Lock() { return nullptr; }
void Texture::Unlock() {}
Vec2I Texture::GetSizeAs2D() const { return Vec2I(); }
bool Texture::IsRenderTexture() const { return false; }
bool Texture::IsDepthTexture() const { return false; }
TextureFormatType Texture::GetFormat() const { return format_; }
} // namespace LLGI