2014-10-09 18:30:39 +08:00
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#include "AssetsManagerExTest.h"
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#include "../../testResource.h"
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#include "cocos2d.h"
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const char* sceneManifests[] = {"AMTestScene1/project.manifest", "AMTestScene2/project.manifest", "AMTestScene3/project.manifest"};
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const char* storagePaths[] = {"CppTests/AssetsManagerExTest/scene1/", "CppTests/AssetsManagerExTest/scene2/", "CppTests/AssetsManagerExTest/scene3"};
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2014-10-20 11:03:13 +08:00
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const char* backgroundPaths[] = {"Images/assetMgrBackground1.jpg", "Images/assetMgrBackground2.png", "Images/assetMgrBackground3.png"};
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2014-10-09 18:30:39 +08:00
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AssetsManagerExTestLayer::AssetsManagerExTestLayer(const std::string& spritePath)
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: _spritePath(spritePath)
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{
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}
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AssetsManagerExTestLayer::~AssetsManagerExTestLayer(void)
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{
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}
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std::string AssetsManagerExTestLayer::title() const
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{
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return "AssetsManagerExTest";
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}
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void AssetsManagerExTestLayer::onEnter()
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{
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BaseTest::onEnter();
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_background = Sprite::create(_spritePath);
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if (_background)
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{
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addChild(_background, 1);
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_background->setPosition( VisibleRect::center() );
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}
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}
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void AssetsManagerExTestLayer::restartCallback(Ref* sender)
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{
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}
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void AssetsManagerExTestLayer::nextCallback(Ref* sender)
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{
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if (AssetsManagerExLoaderScene::currentScene < 2)
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{
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AssetsManagerExLoaderScene::currentScene++;
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}
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else
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{
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AssetsManagerExLoaderScene::currentScene = 0;
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}
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auto scene = new AssetsManagerExLoaderScene();
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scene->runThisTest();
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scene->release();
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}
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void AssetsManagerExTestLayer::backCallback(Ref* sender)
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{
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if (AssetsManagerExLoaderScene::currentScene > 0)
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{
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AssetsManagerExLoaderScene::currentScene--;
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}
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else AssetsManagerExLoaderScene::currentScene = 2;
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auto scene = new AssetsManagerExLoaderScene();
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scene->runThisTest();
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scene->release();
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}
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AssetsManagerExTestScene::AssetsManagerExTestScene(std::string background)
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{
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auto layer = new AssetsManagerExTestLayer(background);
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addChild(layer);
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layer->release();
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}
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void AssetsManagerExTestScene::runThisTest()
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{
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}
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int AssetsManagerExLoaderScene::currentScene = 0;
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AssetsManagerExLoaderScene::AssetsManagerExLoaderScene()
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: _progress(nullptr)
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, _amListener(nullptr)
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{
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}
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void AssetsManagerExLoaderScene::runThisTest()
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{
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int currentId = currentScene;
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std::string manifestPath = sceneManifests[currentId], storagePath = FileUtils::getInstance()->getWritablePath() + storagePaths[currentId];
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CCLOG("Storage path for this test : %s", storagePath.c_str());
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Sprite *sprite = Sprite::create("Images/Icon.png");
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auto layer = Layer::create();
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addChild(layer);
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layer->addChild(sprite);
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sprite->setPosition( VisibleRect::center() );
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TTFConfig config("fonts/tahoma.ttf", 30);
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_progress = Label::createWithTTF(config, "0%", TextHAlignment::CENTER);
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_progress->setPosition( Vec2(VisibleRect::center().x, VisibleRect::center().y + 50) );
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layer->addChild(_progress);
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_am = AssetsManagerEx::create(manifestPath, storagePath);
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_am->retain();
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if (!_am->getLocalManifest()->isLoaded())
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{
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CCLOG("Fail to update assets, step skipped.");
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AssetsManagerExTestScene *scene = new AssetsManagerExTestScene(backgroundPaths[currentId]);
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Director::getInstance()->replaceScene(scene);
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scene->release();
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}
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else
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{
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_amListener = cocos2d::extension::EventListenerAssetsManagerEx::create(_am, [currentId, this](EventAssetsManagerEx* event){
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static int failCount = 0;
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AssetsManagerExTestScene *scene;
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switch (event->getEventCode())
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{
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case EventAssetsManagerEx::EventCode::ERROR_NO_LOCAL_MANIFEST:
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{
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CCLOG("No local manifest file found, skip assets update.");
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scene = new AssetsManagerExTestScene(backgroundPaths[currentId]);
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Director::getInstance()->replaceScene(scene);
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scene->release();
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}
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break;
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case EventAssetsManagerEx::EventCode::UPDATE_PROGRESSION:
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{
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std::string assetId = event->getAssetId();
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float percent = event->getPercent();
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std::string str;
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if (assetId == AssetsManagerEx::VERSION_ID)
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{
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str = StringUtils::format("Version file: %.2f", percent) + "%";
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}
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else if (assetId == AssetsManagerEx::MANIFEST_ID)
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{
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str = StringUtils::format("Manifest file: %.2f", percent) + "%";
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}
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else
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{
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str = StringUtils::format("%.2f", percent) + "%";
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CCLOG("%.2f Percent", percent);
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}
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if (this->_progress != nullptr)
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this->_progress->setString(str);
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}
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break;
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case EventAssetsManagerEx::EventCode::ERROR_DOWNLOAD_MANIFEST:
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case EventAssetsManagerEx::EventCode::ERROR_PARSE_MANIFEST:
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{
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CCLOG("Fail to download manifest file, update skipped.");
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scene = new AssetsManagerExTestScene(backgroundPaths[currentId]);
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Director::getInstance()->replaceScene(scene);
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scene->release();
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}
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break;
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case EventAssetsManagerEx::EventCode::ALREADY_UP_TO_DATE:
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case EventAssetsManagerEx::EventCode::UPDATE_FINISHED:
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{
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CCLOG("Update finished. %s", event->getMessage().c_str());
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scene = new AssetsManagerExTestScene(backgroundPaths[currentId]);
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Director::getInstance()->replaceScene(scene);
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scene->release();
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}
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break;
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case EventAssetsManagerEx::EventCode::UPDATE_FAILED:
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{
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CCLOG("Update failed. %s", event->getMessage().c_str());
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failCount ++;
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if (failCount < 5)
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{
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_am->downloadFailedAssets();
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}
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else
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{
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CCLOG("Reach maximum fail count, exit update process");
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failCount = 0;
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scene = new AssetsManagerExTestScene(backgroundPaths[currentId]);
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Director::getInstance()->replaceScene(scene);
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scene->release();
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}
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}
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break;
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case EventAssetsManagerEx::EventCode::ERROR_UPDATING:
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{
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CCLOG("Asset %s : %s", event->getAssetId().c_str(), event->getMessage().c_str());
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}
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break;
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case EventAssetsManagerEx::EventCode::ERROR_DECOMPRESS:
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{
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CCLOG("%s", event->getMessage().c_str());
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}
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break;
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default:
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break;
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}
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});
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Director::getInstance()->getEventDispatcher()->addEventListenerWithFixedPriority(_amListener, 1);
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_am->update();
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Director::getInstance()->replaceScene(this);
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}
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}
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void AssetsManagerExLoaderScene::onExit()
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{
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_eventDispatcher->removeEventListener(_amListener);
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_am->release();
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Scene::onExit();
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}
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