mirror of https://github.com/axmolengine/axmol.git
366 lines
8.3 KiB
C++
366 lines
8.3 KiB
C++
|
/*
|
||
|
* Copyright (c) 2009 Erin Catto http://www.gphysics.com
|
||
|
*
|
||
|
* This software is provided 'as-is', without any express or implied
|
||
|
* warranty. In no event will the authors be held liable for any damages
|
||
|
* arising from the use of this software.
|
||
|
* Permission is granted to anyone to use this software for any purpose,
|
||
|
* including commercial applications, and to alter it and redistribute it
|
||
|
* freely, subject to the following restrictions:
|
||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||
|
* claim that you wrote the original software. If you use this software
|
||
|
* in a product, an acknowledgment in the product documentation would be
|
||
|
* appreciated but is not required.
|
||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||
|
* misrepresented as being the original software.
|
||
|
* 3. This notice may not be removed or altered from any source distribution.
|
||
|
*/
|
||
|
|
||
|
#include <Box2D/Collision/b2DynamicTree.h>
|
||
|
#include <cstring>
|
||
|
#include <cfloat>
|
||
|
|
||
|
b2DynamicTree::b2DynamicTree()
|
||
|
{
|
||
|
m_root = b2_nullNode;
|
||
|
|
||
|
m_nodeCapacity = 16;
|
||
|
m_nodeCount = 0;
|
||
|
m_nodes = (b2DynamicTreeNode*)b2Alloc(m_nodeCapacity * sizeof(b2DynamicTreeNode));
|
||
|
memset(m_nodes, 0, m_nodeCapacity * sizeof(b2DynamicTreeNode));
|
||
|
|
||
|
// Build a linked list for the free list.
|
||
|
for (int32 i = 0; i < m_nodeCapacity - 1; ++i)
|
||
|
{
|
||
|
m_nodes[i].next = i + 1;
|
||
|
}
|
||
|
m_nodes[m_nodeCapacity-1].next = b2_nullNode;
|
||
|
m_freeList = 0;
|
||
|
|
||
|
m_path = 0;
|
||
|
|
||
|
m_insertionCount = 0;
|
||
|
}
|
||
|
|
||
|
b2DynamicTree::~b2DynamicTree()
|
||
|
{
|
||
|
// This frees the entire tree in one shot.
|
||
|
b2Free(m_nodes);
|
||
|
}
|
||
|
|
||
|
// Allocate a node from the pool. Grow the pool if necessary.
|
||
|
int32 b2DynamicTree::AllocateNode()
|
||
|
{
|
||
|
// Expand the node pool as needed.
|
||
|
if (m_freeList == b2_nullNode)
|
||
|
{
|
||
|
b2Assert(m_nodeCount == m_nodeCapacity);
|
||
|
|
||
|
// The free list is empty. Rebuild a bigger pool.
|
||
|
b2DynamicTreeNode* oldNodes = m_nodes;
|
||
|
m_nodeCapacity *= 2;
|
||
|
m_nodes = (b2DynamicTreeNode*)b2Alloc(m_nodeCapacity * sizeof(b2DynamicTreeNode));
|
||
|
memcpy(m_nodes, oldNodes, m_nodeCount * sizeof(b2DynamicTreeNode));
|
||
|
b2Free(oldNodes);
|
||
|
|
||
|
// Build a linked list for the free list. The parent
|
||
|
// pointer becomes the "next" pointer.
|
||
|
for (int32 i = m_nodeCount; i < m_nodeCapacity - 1; ++i)
|
||
|
{
|
||
|
m_nodes[i].next = i + 1;
|
||
|
}
|
||
|
m_nodes[m_nodeCapacity-1].next = b2_nullNode;
|
||
|
m_freeList = m_nodeCount;
|
||
|
}
|
||
|
|
||
|
// Peel a node off the free list.
|
||
|
int32 nodeId = m_freeList;
|
||
|
m_freeList = m_nodes[nodeId].next;
|
||
|
m_nodes[nodeId].parent = b2_nullNode;
|
||
|
m_nodes[nodeId].child1 = b2_nullNode;
|
||
|
m_nodes[nodeId].child2 = b2_nullNode;
|
||
|
++m_nodeCount;
|
||
|
return nodeId;
|
||
|
}
|
||
|
|
||
|
// Return a node to the pool.
|
||
|
void b2DynamicTree::FreeNode(int32 nodeId)
|
||
|
{
|
||
|
b2Assert(0 <= nodeId && nodeId < m_nodeCapacity);
|
||
|
b2Assert(0 < m_nodeCount);
|
||
|
m_nodes[nodeId].next = m_freeList;
|
||
|
m_freeList = nodeId;
|
||
|
--m_nodeCount;
|
||
|
}
|
||
|
|
||
|
// Create a proxy in the tree as a leaf node. We return the index
|
||
|
// of the node instead of a pointer so that we can grow
|
||
|
// the node pool.
|
||
|
int32 b2DynamicTree::CreateProxy(const b2AABB& aabb, void* userData)
|
||
|
{
|
||
|
int32 proxyId = AllocateNode();
|
||
|
|
||
|
// Fatten the aabb.
|
||
|
b2Vec2 r(b2_aabbExtension, b2_aabbExtension);
|
||
|
m_nodes[proxyId].aabb.lowerBound = aabb.lowerBound - r;
|
||
|
m_nodes[proxyId].aabb.upperBound = aabb.upperBound + r;
|
||
|
m_nodes[proxyId].userData = userData;
|
||
|
|
||
|
InsertLeaf(proxyId);
|
||
|
|
||
|
// Rebalance if necessary.
|
||
|
int32 iterationCount = m_nodeCount >> 4;
|
||
|
int32 tryCount = 0;
|
||
|
int32 height = ComputeHeight();
|
||
|
while (height > 64 && tryCount < 10)
|
||
|
{
|
||
|
Rebalance(iterationCount);
|
||
|
height = ComputeHeight();
|
||
|
++tryCount;
|
||
|
}
|
||
|
|
||
|
return proxyId;
|
||
|
}
|
||
|
|
||
|
void b2DynamicTree::DestroyProxy(int32 proxyId)
|
||
|
{
|
||
|
b2Assert(0 <= proxyId && proxyId < m_nodeCapacity);
|
||
|
b2Assert(m_nodes[proxyId].IsLeaf());
|
||
|
|
||
|
RemoveLeaf(proxyId);
|
||
|
FreeNode(proxyId);
|
||
|
}
|
||
|
|
||
|
bool b2DynamicTree::MoveProxy(int32 proxyId, const b2AABB& aabb, const b2Vec2& displacement)
|
||
|
{
|
||
|
b2Assert(0 <= proxyId && proxyId < m_nodeCapacity);
|
||
|
|
||
|
b2Assert(m_nodes[proxyId].IsLeaf());
|
||
|
|
||
|
if (m_nodes[proxyId].aabb.Contains(aabb))
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
RemoveLeaf(proxyId);
|
||
|
|
||
|
// Extend AABB.
|
||
|
b2AABB b = aabb;
|
||
|
b2Vec2 r(b2_aabbExtension, b2_aabbExtension);
|
||
|
b.lowerBound = b.lowerBound - r;
|
||
|
b.upperBound = b.upperBound + r;
|
||
|
|
||
|
// Predict AABB displacement.
|
||
|
b2Vec2 d = b2_aabbMultiplier * displacement;
|
||
|
|
||
|
if (d.x < 0.0f)
|
||
|
{
|
||
|
b.lowerBound.x += d.x;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
b.upperBound.x += d.x;
|
||
|
}
|
||
|
|
||
|
if (d.y < 0.0f)
|
||
|
{
|
||
|
b.lowerBound.y += d.y;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
b.upperBound.y += d.y;
|
||
|
}
|
||
|
|
||
|
m_nodes[proxyId].aabb = b;
|
||
|
|
||
|
InsertLeaf(proxyId);
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void b2DynamicTree::InsertLeaf(int32 leaf)
|
||
|
{
|
||
|
++m_insertionCount;
|
||
|
|
||
|
if (m_root == b2_nullNode)
|
||
|
{
|
||
|
m_root = leaf;
|
||
|
m_nodes[m_root].parent = b2_nullNode;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// Find the best sibling for this node.
|
||
|
b2Vec2 center = m_nodes[leaf].aabb.GetCenter();
|
||
|
int32 sibling = m_root;
|
||
|
if (m_nodes[sibling].IsLeaf() == false)
|
||
|
{
|
||
|
do
|
||
|
{
|
||
|
int32 child1 = m_nodes[sibling].child1;
|
||
|
int32 child2 = m_nodes[sibling].child2;
|
||
|
|
||
|
b2Vec2 delta1 = b2Abs(m_nodes[child1].aabb.GetCenter() - center);
|
||
|
b2Vec2 delta2 = b2Abs(m_nodes[child2].aabb.GetCenter() - center);
|
||
|
|
||
|
float32 norm1 = delta1.x + delta1.y;
|
||
|
float32 norm2 = delta2.x + delta2.y;
|
||
|
|
||
|
if (norm1 < norm2)
|
||
|
{
|
||
|
sibling = child1;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
sibling = child2;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
while(m_nodes[sibling].IsLeaf() == false);
|
||
|
}
|
||
|
|
||
|
// Create a parent for the siblings.
|
||
|
int32 node1 = m_nodes[sibling].parent;
|
||
|
int32 node2 = AllocateNode();
|
||
|
m_nodes[node2].parent = node1;
|
||
|
m_nodes[node2].userData = NULL;
|
||
|
m_nodes[node2].aabb.Combine(m_nodes[leaf].aabb, m_nodes[sibling].aabb);
|
||
|
|
||
|
if (node1 != b2_nullNode)
|
||
|
{
|
||
|
if (m_nodes[m_nodes[sibling].parent].child1 == sibling)
|
||
|
{
|
||
|
m_nodes[node1].child1 = node2;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_nodes[node1].child2 = node2;
|
||
|
}
|
||
|
|
||
|
m_nodes[node2].child1 = sibling;
|
||
|
m_nodes[node2].child2 = leaf;
|
||
|
m_nodes[sibling].parent = node2;
|
||
|
m_nodes[leaf].parent = node2;
|
||
|
|
||
|
do
|
||
|
{
|
||
|
if (m_nodes[node1].aabb.Contains(m_nodes[node2].aabb))
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
m_nodes[node1].aabb.Combine(m_nodes[m_nodes[node1].child1].aabb, m_nodes[m_nodes[node1].child2].aabb);
|
||
|
node2 = node1;
|
||
|
node1 = m_nodes[node1].parent;
|
||
|
}
|
||
|
while(node1 != b2_nullNode);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_nodes[node2].child1 = sibling;
|
||
|
m_nodes[node2].child2 = leaf;
|
||
|
m_nodes[sibling].parent = node2;
|
||
|
m_nodes[leaf].parent = node2;
|
||
|
m_root = node2;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void b2DynamicTree::RemoveLeaf(int32 leaf)
|
||
|
{
|
||
|
if (leaf == m_root)
|
||
|
{
|
||
|
m_root = b2_nullNode;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
int32 node2 = m_nodes[leaf].parent;
|
||
|
int32 node1 = m_nodes[node2].parent;
|
||
|
int32 sibling;
|
||
|
if (m_nodes[node2].child1 == leaf)
|
||
|
{
|
||
|
sibling = m_nodes[node2].child2;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
sibling = m_nodes[node2].child1;
|
||
|
}
|
||
|
|
||
|
if (node1 != b2_nullNode)
|
||
|
{
|
||
|
// Destroy node2 and connect node1 to sibling.
|
||
|
if (m_nodes[node1].child1 == node2)
|
||
|
{
|
||
|
m_nodes[node1].child1 = sibling;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_nodes[node1].child2 = sibling;
|
||
|
}
|
||
|
m_nodes[sibling].parent = node1;
|
||
|
FreeNode(node2);
|
||
|
|
||
|
// Adjust ancestor bounds.
|
||
|
while (node1 != b2_nullNode)
|
||
|
{
|
||
|
b2AABB oldAABB = m_nodes[node1].aabb;
|
||
|
m_nodes[node1].aabb.Combine(m_nodes[m_nodes[node1].child1].aabb, m_nodes[m_nodes[node1].child2].aabb);
|
||
|
|
||
|
if (oldAABB.Contains(m_nodes[node1].aabb))
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
node1 = m_nodes[node1].parent;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_root = sibling;
|
||
|
m_nodes[sibling].parent = b2_nullNode;
|
||
|
FreeNode(node2);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void b2DynamicTree::Rebalance(int32 iterations)
|
||
|
{
|
||
|
if (m_root == b2_nullNode)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
for (int32 i = 0; i < iterations; ++i)
|
||
|
{
|
||
|
int32 node = m_root;
|
||
|
|
||
|
uint32 bit = 0;
|
||
|
while (m_nodes[node].IsLeaf() == false)
|
||
|
{
|
||
|
int32* children = &m_nodes[node].child1;
|
||
|
node = children[(m_path >> bit) & 1];
|
||
|
bit = (bit + 1) & (8* sizeof(uint32) - 1);
|
||
|
}
|
||
|
++m_path;
|
||
|
|
||
|
RemoveLeaf(node);
|
||
|
InsertLeaf(node);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Compute the height of a sub-tree.
|
||
|
int32 b2DynamicTree::ComputeHeight(int32 nodeId) const
|
||
|
{
|
||
|
if (nodeId == b2_nullNode)
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
b2Assert(0 <= nodeId && nodeId < m_nodeCapacity);
|
||
|
b2DynamicTreeNode* node = m_nodes + nodeId;
|
||
|
int32 height1 = ComputeHeight(node->child1);
|
||
|
int32 height2 = ComputeHeight(node->child2);
|
||
|
return 1 + b2Max(height1, height2);
|
||
|
}
|
||
|
|
||
|
int32 b2DynamicTree::ComputeHeight() const
|
||
|
{
|
||
|
return ComputeHeight(m_root);
|
||
|
}
|