axmol/tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIRichTextTest/UIRichTextTest.cpp

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#include "UIRichTextTest.h"
#include "cocostudio/CCArmatureDataManager.h"
#include "cocostudio/CCArmature.h"
UIRichTextTest::UIRichTextTest()
{
}
UIRichTextTest::~UIRichTextTest()
{
}
bool UIRichTextTest::init()
{
if (UIScene::init())
{
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Size widgetSize = _widget->getContentSize();
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// Add the alert
Text *alert = Text::create("RichText", "fonts/Marker Felt.ttf", 30);
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alert->setColor(Color3B(159, 168, 176));
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alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getContentSize().height * 3.125));
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_widget->addChild(alert);
Button* button = Button::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png");
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button->setTouchEnabled(true);
button->setTitleText("switch");
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button->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + button->getContentSize().height * 2.5));
// button->addTouchEventListener(this, toucheventselector(UIRichTextTest::touchEvent));
button->addTouchEventListener(CC_CALLBACK_2(UIRichTextTest::touchEvent, this));
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button->setLocalZOrder(10);
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_widget->addChild(button);
// RichText
_richText = RichText::create();
_richText->ignoreContentAdaptWithSize(false);
_richText->setContentSize(Size(100, 100));
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RichElementText* re1 = RichElementText::create(1, Color3B::WHITE, 255, "This color is white. ", "Helvetica", 10);
RichElementText* re2 = RichElementText::create(2, Color3B::YELLOW, 255, "And this is yellow. ", "Helvetica", 10);
RichElementText* re3 = RichElementText::create(3, Color3B::BLUE, 255, "This one is blue. ", "Helvetica", 10);
RichElementText* re4 = RichElementText::create(4, Color3B::GREEN, 255, "And green. ", "Helvetica", 10);
RichElementText* re5 = RichElementText::create(5, Color3B::RED, 255, "Last one is red ", "Helvetica", 10);
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RichElementImage* reimg = RichElementImage::create(6, Color3B::WHITE, 255, "cocosui/sliderballnormal.png");
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cocostudio::ArmatureDataManager::getInstance()->addArmatureFileInfo("cocosui/100/100.ExportJson");
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cocostudio::Armature *pAr = cocostudio::Armature::create("100");
pAr->getAnimation()->play("Animation1");
RichElementCustomNode* recustom = RichElementCustomNode::create(1, Color3B::WHITE, 255, pAr);
RichElementText* re6 = RichElementText::create(7, Color3B::ORANGE, 255, "Have fun!! ", "Helvetica", 10);
_richText->pushBackElement(re1);
_richText->insertElement(re2, 1);
_richText->pushBackElement(re3);
_richText->pushBackElement(re4);
_richText->pushBackElement(re5);
_richText->insertElement(reimg, 2);
_richText->pushBackElement(recustom);
_richText->pushBackElement(re6);
Squashed commit of the following: commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed May 14 10:03:44 2014 -0700 math renames `Vector2` -> `Vec2` `Vector3` -> `Vec3` `Vector4` -> `Vec4` `Matrix` -> `Mat4` commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:24:28 2014 -0700 raw version of rename Vector3 commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:07:14 2014 -0700 rename Vector2 after merge commit ab2ed58c129dbc30a4c0970ed94568c5d271657b Merge: 1978d2d 86fb75a Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:05:30 2014 -0700 Merge branch 'v3' into v3_renameMathClassName Conflicts: tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp commit 1978d2d174877172ccddc083020a1bbf43ad3b39 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 08:51:45 2014 -0700 rename vector2 in tests/cpp-empty-test folder commit d4e0ff13dcce62724d2fece656543f26aa28e467 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:58:23 2014 -0700 rename vector2 in tests/cpp-tests cpp files commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:52:57 2014 -0700 rename vector2 in tests/cpp-tests head files commit 6daef564400d4e28c4ce20859a68e0f583fed125 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:49:48 2014 -0700 rename vector2 in extension folder commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:47:22 2014 -0700 rename vector2 in cocos/2d cpp files commit e1f3105aae06d595661a3030f519f7cc13aefbed Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:44:39 2014 -0700 rename vector2 in cocos/2d head files commit 6708d890bfe486109120c3cd4b9fe5c078b7108f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:59 2014 -0700 rename vector2 in cocos/base folder commit d3978fa5447c31ea2f3ece5469b7e746dfba4248 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:43 2014 -0700 rename vector2 in cocos/deprecated folder commit 4bff45139363d6b9706edbbcf9f322d48b4fd019 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:26 2014 -0700 rename vector2 in cocos/editor-support folder commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:36:48 2014 -0700 rename vector2 in cocos/ui folder commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:39 2014 -0700 rename vector2 in cocos/renderer folder commit 0bd2710dd8714cecb993880bc37affd9ecb05c27 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:15 2014 -0700 rename vector2 in cocos/physics folder commit b7f0581c4587348bdbc1478d5374c2325735f21d Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:25:01 2014 -0700 rename vector2 in cocos/math folder commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:16:55 2014 -0700 rename Vector2 to Vec2 deprecate typedef Vector2
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_richText->setPosition(Vec2(widgetSize.width / 2, widgetSize.height / 2));
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_richText->setLocalZOrder(10);
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_widget->addChild(_richText);
return true;
}
return false;
}
void UIRichTextTest::touchEvent(Ref *pSender, Widget::TouchEventType type)
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{
switch (type)
{
case Widget::TouchEventType::ENDED:
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{
if (_richText->isIgnoreContentAdaptWithSize())
{
_richText->ignoreContentAdaptWithSize(false);
_richText->setContentSize(Size(100, 100));
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}
else
{
_richText->ignoreContentAdaptWithSize(true);
}
}
break;
default:
break;
}
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}