axmol/cocos/editor-support/spine/spine-cocos2dx.cpp

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/******************************************************************************
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* Spine Runtimes Software License
* Version 2.1
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*
* Copyright (c) 2013, Esoteric Software
* All rights reserved.
*
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* You are granted a perpetual, non-exclusive, non-sublicensable and
* non-transferable license to install, execute and perform the Spine Runtimes
* Software (the "Software") solely for internal use. Without the written
* permission of Esoteric Software (typically granted by licensing Spine), you
* may not (a) modify, translate, adapt or otherwise create derivative works,
* improvements of the Software or develop new applications using the Software
* or (b) remove, delete, alter or obscure any trademarks or any copyright,
* trademark, patent or other intellectual property or proprietary rights
* notices on or in the Software, including any copy thereof. Redistributions
* in binary or source form must include this license and terms.
*
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* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL ESOTERIC SOFTARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
#include <spine/spine-cocos2dx.h>
#include <spine/extension.h>
USING_NS_CC;
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void _spAtlasPage_createTexture (spAtlasPage* self, const char* path) {
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Texture2D* texture = Director::getInstance()->getTextureCache()->addImage(path);
texture->retain();
self->rendererObject = texture;
self->width = texture->getPixelsWide();
self->height = texture->getPixelsHigh();
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}
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void _spAtlasPage_disposeTexture (spAtlasPage* self) {
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((Texture2D*)self->rendererObject)->release();
}
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char* _spUtil_readFile (const char* path, int* length) {
Data data = FileUtils::getInstance()->getDataFromFile(
FileUtils::getInstance()->fullPathForFilename(path).c_str());
*length = data.getSize();
char* bytes = MALLOC(char, *length);
memcpy(bytes, data.getBytes(), *length);
return bytes;
}