axmol/tools/simulator/libsimulator/proj.win32/Runtime_win32.cpp

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2015-04-19 00:09:52 +08:00
#include <io.h>
#include <direct.h>
#include <stdio.h>
#include <vector>
#include <string>
#include <winsock2.h>
#include <ws2tcpip.h>
#pragma comment(lib,"ws2_32.lib")
#include "cocos2d.h"
#include "runtime/ConfigParser.h"
using namespace std;
string getIPAddress()
{
WSADATA wsaData;
char name[155]={0};
char ip[16];
struct addrinfo hints;
struct addrinfo *res = nullptr;
int ret;
struct sockaddr_in *addr;
// customized by user
auto &bindAddress = ConfigParser::getInstance()->getBindAddress();
if (!bindAddress.empty())
{
return bindAddress;
}
memset(ip, 0, sizeof(ip));
if ( WSAStartup( MAKEWORD(2,0), &wsaData ) == 0 )
{
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = AF_INET; /* Allow IPv4 */
hints.ai_flags = AI_PASSIVE; /* For wildcard IP address */
hints.ai_protocol = 0; /* Any protocol */
hints.ai_socktype = SOCK_STREAM;
ret = getaddrinfo(name, NULL, &hints, &res);
if (ret == 0 && res)
{
addr = (struct sockaddr_in *)res->ai_addr;
inet_ntop(AF_INET, &addr->sin_addr, ip, 16);
}
WSACleanup( );
}
return ip;
}