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/****************************************************************************
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Copyright (c) 2013 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __cocos2d_libs__CCValue__
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#define __cocos2d_libs__CCValue__
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#include "CCPlatformMacros.h"
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#include "ccMacros.h"
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#include <string>
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#include <vector>
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#include <unordered_map>
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NS_CC_BEGIN
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class Value;
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typedef std::vector<Value> ValueVector;
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typedef std::unordered_map<std::string, Value> ValueMap;
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typedef std::unordered_map<int, Value> ValueMapIntKey;
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class Value
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{
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public:
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static const Value Null;
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Value();
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explicit Value(unsigned char v);
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explicit Value(int v);
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explicit Value(float v);
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explicit Value(double v);
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explicit Value(bool v);
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explicit Value(const char* v);
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explicit Value(const std::string& v);
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explicit Value(const ValueVector& v);
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explicit Value(ValueVector&& v);
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explicit Value(const ValueMap& v);
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explicit Value(ValueMap&& v);
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explicit Value(const ValueMapIntKey& v);
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explicit Value(ValueMapIntKey&& v);
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Value(const Value& other);
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Value(Value&& other);
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~Value();
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// assignment operator
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Value& operator= (const Value& other);
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Value& operator= (Value&& other);
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Value& operator= (unsigned char v);
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Value& operator= (int v);
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Value& operator= (float v);
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Value& operator= (double v);
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Value& operator= (bool v);
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Value& operator= (const char* v);
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Value& operator= (const std::string& v);
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Value& operator= (const ValueVector& v);
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Value& operator= (ValueVector&& v);
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Value& operator= (const ValueMap& v);
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Value& operator= (ValueMap&& v);
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Value& operator= (const ValueMapIntKey& v);
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Value& operator= (ValueMapIntKey&& v);
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unsigned char asByte() const;
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int asInt() const;
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float asFloat() const;
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double asDouble() const;
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bool asBool() const;
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std::string asString() const;
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inline ValueVector& asValueVector() { return *_vectorData; }
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inline const ValueVector& asValueVector() const { return *_vectorData; }
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inline ValueMap& asValueMap() { return *_mapData; }
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inline const ValueMap& asValueMap() const { return *_mapData; }
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inline ValueMapIntKey& asIntKeyMap() { return *_intKeyMapData; }
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inline const ValueMapIntKey& asIntKeyMap() const { return *_intKeyMapData; }
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inline bool isNull() const { return _type == Type::NONE; }
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enum class Type
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{
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NONE,
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BYTE,
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INTEGER,
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FLOAT,
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DOUBLE,
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BOOLEAN,
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STRING,
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VECTOR,
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MAP,
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INT_KEY_MAP
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};
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inline Type getType() const { return _type; };
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std::string getDescription();
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private:
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void clear();
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union
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{
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unsigned char byteVal;
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int intVal;
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float floatVal;
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double doubleVal;
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bool boolVal;
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}_baseData;
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std::string _strData;
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ValueVector* _vectorData;
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ValueMap* _mapData;
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ValueMapIntKey* _intKeyMapData;
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Type _type;
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};
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NS_CC_END
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#endif /* defined(__cocos2d_libs__CCValue__) */
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