axmol/extensions/proj.win32/libExtensions.vcxproj.filters

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="GUI">
<UniqueIdentifier>{202b519b-b5e0-499f-b3b8-ed5da144b248}</UniqueIdentifier>
</Filter>
<Filter Include="GUI\CCControlExtension">
<UniqueIdentifier>{c07abd14-e9dd-4e2d-85c4-a180070161b4}</UniqueIdentifier>
</Filter>
<Filter Include="GUI\CCScrollView">
<UniqueIdentifier>{46797895-f71d-4ddb-b381-d0884e678d39}</UniqueIdentifier>
</Filter>
<Filter Include="physics_nodes">
<UniqueIdentifier>{d5806151-7ae1-4fef-af5a-2fa1d1c7377b}</UniqueIdentifier>
</Filter>
<Filter Include="GUI\CCEditBox">
<UniqueIdentifier>{5d186e3d-0aaf-4904-a5d8-e5cb0f35f4cc}</UniqueIdentifier>
</Filter>
<Filter Include="AssetsManager">
<UniqueIdentifier>{49487dbe-5758-436a-b014-8e2edc6b33ae}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\GUI\CCScrollView\CCScrollView.cpp">
<Filter>GUI\CCScrollView</Filter>
</ClCompile>
<ClCompile Include="..\GUI\CCScrollView\CCTableView.cpp">
<Filter>GUI\CCScrollView</Filter>
</ClCompile>
<ClCompile Include="..\GUI\CCScrollView\CCTableViewCell.cpp">
<Filter>GUI\CCScrollView</Filter>
</ClCompile>
<ClCompile Include="..\GUI\CCControlExtension\CCControlColourPicker.cpp">
<Filter>GUI\CCControlExtension</Filter>
</ClCompile>
<ClCompile Include="..\GUI\CCControlExtension\CCControlHuePicker.cpp">
<Filter>GUI\CCControlExtension</Filter>
</ClCompile>
<ClCompile Include="..\GUI\CCControlExtension\CCControlPotentiometer.cpp">
<Filter>GUI\CCControlExtension</Filter>
</ClCompile>
<ClCompile Include="..\GUI\CCControlExtension\CCControlSaturationBrightnessPicker.cpp">
<Filter>GUI\CCControlExtension</Filter>
</ClCompile>
<ClCompile Include="..\GUI\CCControlExtension\CCControlSlider.cpp">
<Filter>GUI\CCControlExtension</Filter>
</ClCompile>
<ClCompile Include="..\GUI\CCControlExtension\CCControlStepper.cpp">
<Filter>GUI\CCControlExtension</Filter>
</ClCompile>
<ClCompile Include="..\GUI\CCControlExtension\CCControlSwitch.cpp">
<Filter>GUI\CCControlExtension</Filter>
</ClCompile>
<ClCompile Include="..\GUI\CCControlExtension\CCControlUtils.cpp">
<Filter>GUI\CCControlExtension</Filter>
</ClCompile>
<ClCompile Include="..\GUI\CCControlExtension\CCInvocation.cpp">
<Filter>GUI\CCControlExtension</Filter>
</ClCompile>
<ClCompile Include="..\GUI\CCControlExtension\CCScale9Sprite.cpp">
<Filter>GUI\CCControlExtension</Filter>
</ClCompile>
<ClCompile Include="..\GUI\CCControlExtension\CCControl.cpp">
<Filter>GUI\CCControlExtension</Filter>
</ClCompile>
<ClCompile Include="..\GUI\CCControlExtension\CCControlButton.cpp">
<Filter>GUI\CCControlExtension</Filter>
</ClCompile>
<ClCompile Include="..\GUI\CCEditBox\CCEditBoxImplWin.cpp">
<Filter>GUI\CCEditBox</Filter>
</ClCompile>
<ClCompile Include="Win32InputBox.cpp">
<Filter>GUI\CCEditBox</Filter>
</ClCompile>
<ClCompile Include="..\GUI\CCEditBox\CCEditBox.cpp">
<Filter>GUI\CCEditBox</Filter>
</ClCompile>
<ClCompile Include="..\assets-manager\AssetsManager.cpp">
<Filter>AssetsManager</Filter>
</ClCompile>
<ClCompile Include="..\physics-nodes\CCPhysicsDebugNode.cpp">
<Filter>physics_nodes</Filter>
</ClCompile>
<ClCompile Include="..\physics-nodes\CCPhysicsSprite.cpp">
<Filter>physics_nodes</Filter>
</ClCompile>
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</ItemGroup>
<ItemGroup>
<ClInclude Include="..\GUI\CCScrollView\CCScrollView.h">
<Filter>GUI\CCScrollView</Filter>
</ClInclude>
<ClInclude Include="..\cocos-ext.h" />
<ClInclude Include="..\ExtensionMacros.h" />
<ClInclude Include="..\GUI\CCScrollView\CCTableView.h">
<Filter>GUI\CCScrollView</Filter>
</ClInclude>
<ClInclude Include="..\GUI\CCScrollView\CCTableViewCell.h">
<Filter>GUI\CCScrollView</Filter>
</ClInclude>
<ClInclude Include="..\GUI\CCControlExtension\CCControlButton.h">
<Filter>GUI\CCControlExtension</Filter>
</ClInclude>
<ClInclude Include="..\GUI\CCControlExtension\CCControlColourPicker.h">
<Filter>GUI\CCControlExtension</Filter>
</ClInclude>
<ClInclude Include="..\GUI\CCControlExtension\CCControlExtensions.h">
<Filter>GUI\CCControlExtension</Filter>
</ClInclude>
<ClInclude Include="..\GUI\CCControlExtension\CCControlHuePicker.h">
<Filter>GUI\CCControlExtension</Filter>
</ClInclude>
<ClInclude Include="..\GUI\CCControlExtension\CCControlPotentiometer.h">
<Filter>GUI\CCControlExtension</Filter>
</ClInclude>
<ClInclude Include="..\GUI\CCControlExtension\CCControlSaturationBrightnessPicker.h">
<Filter>GUI\CCControlExtension</Filter>
</ClInclude>
<ClInclude Include="..\GUI\CCControlExtension\CCControlSlider.h">
<Filter>GUI\CCControlExtension</Filter>
</ClInclude>
<ClInclude Include="..\GUI\CCControlExtension\CCControlStepper.h">
<Filter>GUI\CCControlExtension</Filter>
</ClInclude>
<ClInclude Include="..\GUI\CCControlExtension\CCControlSwitch.h">
<Filter>GUI\CCControlExtension</Filter>
</ClInclude>
<ClInclude Include="..\GUI\CCControlExtension\CCControlUtils.h">
<Filter>GUI\CCControlExtension</Filter>
</ClInclude>
<ClInclude Include="..\GUI\CCControlExtension\CCInvocation.h">
<Filter>GUI\CCControlExtension</Filter>
</ClInclude>
<ClInclude Include="..\GUI\CCControlExtension\CCScale9Sprite.h">
<Filter>GUI\CCControlExtension</Filter>
</ClInclude>
<ClInclude Include="..\GUI\CCControlExtension\CCControl.h">
<Filter>GUI\CCControlExtension</Filter>
</ClInclude>
<ClInclude Include="..\GUI\CCEditBox\CCEditBoxImplWin.h">
<Filter>GUI\CCEditBox</Filter>
</ClInclude>
<ClInclude Include="Win32InputBox.h">
<Filter>GUI\CCEditBox</Filter>
</ClInclude>
<ClInclude Include="..\GUI\CCEditBox\CCEditBox.h">
<Filter>GUI\CCEditBox</Filter>
</ClInclude>
<ClInclude Include="..\GUI\CCEditBox\CCEditBoxImpl.h">
<Filter>GUI\CCEditBox</Filter>
</ClInclude>
<ClInclude Include="..\assets-manager\AssetsManager.h">
<Filter>AssetsManager</Filter>
</ClInclude>
<ClInclude Include="..\physics-nodes\CCPhysicsDebugNode.h">
<Filter>physics_nodes</Filter>
</ClInclude>
<ClInclude Include="..\physics-nodes\CCPhysicsSprite.h">
<Filter>physics_nodes</Filter>
</ClInclude>
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</ItemGroup>
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</Project>