axmol/samples/Cpp/TestCpp/Classes/TextInputTest/TextInputTest.cpp

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// #define COCOS2D_DEBUG 1
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#include "TextInputTest.h"
//////////////////////////////////////////////////////////////////////////
// local function
//////////////////////////////////////////////////////////////////////////
enum
{
kTextFieldTTFDefaultTest = 0,
kTextFieldTTFActionTest,
kTextInputTestsCount,
};
#define FONT_NAME "Thonburi"
#define FONT_SIZE 36
static int testIdx = -1;
KeyboardNotificationLayer* createTextInputTest(int nIndex)
{
switch(nIndex)
{
case kTextFieldTTFDefaultTest: return new TextFieldTTFDefaultTest();
case kTextFieldTTFActionTest: return new TextFieldTTFActionTest();
default: return 0;
}
}
Layer* restartTextInputTest()
{
TextInputTest* pContainerLayer = new TextInputTest;
pContainerLayer->autorelease();
KeyboardNotificationLayer* pTestLayer = createTextInputTest(testIdx);
pTestLayer->autorelease();
pContainerLayer->addKeyboardNotificationLayer(pTestLayer);
return pContainerLayer;
}
Layer* nextTextInputTest()
{
testIdx++;
testIdx = testIdx % kTextInputTestsCount;
return restartTextInputTest();
}
Layer* backTextInputTest()
{
testIdx--;
int total = kTextInputTestsCount;
if( testIdx < 0 )
testIdx += total;
return restartTextInputTest();
}
static Rect getRect(Node * node)
{
Rect rc;
rc.origin = node->getPosition();
rc.size = node->getContentSize();
rc.origin.x -= rc.size.width / 2;
rc.origin.y -= rc.size.height / 2;
return rc;
}
//////////////////////////////////////////////////////////////////////////
// implement TextInputTest
//////////////////////////////////////////////////////////////////////////
TextInputTest::TextInputTest()
: _notificationLayer(0)
{
}
void TextInputTest::restartCallback(Object* sender)
{
Scene* s = new TextInputTestScene();
s->addChild(restartTextInputTest());
Director::getInstance()->replaceScene(s);
s->release();
}
void TextInputTest::nextCallback(Object* sender)
{
Scene* s = new TextInputTestScene();
s->addChild( nextTextInputTest() );
Director::getInstance()->replaceScene(s);
s->release();
}
void TextInputTest::backCallback(Object* sender)
{
Scene* s = new TextInputTestScene();
s->addChild( backTextInputTest() );
Director::getInstance()->replaceScene(s);
s->release();
}
void TextInputTest::addKeyboardNotificationLayer(KeyboardNotificationLayer * layer)
{
_notificationLayer = layer;
addChild(layer);
}
std::string TextInputTest::title()
{
return "text input test";
}
void TextInputTest::onEnter()
{
BaseTest::onEnter();
}
//////////////////////////////////////////////////////////////////////////
// implement KeyboardNotificationLayer
//////////////////////////////////////////////////////////////////////////
KeyboardNotificationLayer::KeyboardNotificationLayer()
: _trackNode(0)
{
setTouchEnabled(true);
}
void KeyboardNotificationLayer::registerWithTouchDispatcher()
{
Director* director = Director::getInstance();
director->getTouchDispatcher()->addTargetedDelegate(this, 0, false);
}
void KeyboardNotificationLayer::keyboardWillShow(IMEKeyboardNotificationInfo& info)
{
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CCLOG("TextInputTest:keyboardWillShowAt(origin:%f,%f, size:%f,%f)",
info.end.origin.x, info.end.origin.y, info.end.size.width, info.end.size.height);
if (! _trackNode)
{
return;
}
Rect rectTracked = getRect(_trackNode);
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CCLOG("TextInputTest:trackingNodeAt(origin:%f,%f, size:%f,%f)",
rectTracked.origin.x, rectTracked.origin.y, rectTracked.size.width, rectTracked.size.height);
// if the keyboard area doesn't intersect with the tracking node area, nothing need to do.
if (! rectTracked.intersectsRect(info.end))
{
return;
}
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// assume keyboard at the bottom of screen, calculate the vertical adjustment.
float adjustVert = info.end.getMaxY() - rectTracked.getMinY();
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CCLOG("TextInputTest:needAdjustVerticalPosition(%f)", adjustVert);
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// move all the children node of KeyboardNotificationLayer
Array * children = getChildren();
Node * node = 0;
int count = children->count();
Point pos;
for (int i = 0; i < count; ++i)
{
node = (Node*)children->objectAtIndex(i);
pos = node->getPosition();
pos.y += adjustVert;
node->setPosition(pos);
}
}
// Layer function
bool KeyboardNotificationLayer::ccTouchBegan(Touch *touch, Event *event)
{
CCLOG("++++++++++++++++++++++++++++++++++++++++++++");
_beginPos = touch->getLocation();
return true;
}
void KeyboardNotificationLayer::ccTouchEnded(Touch *touch, Event *event)
{
if (! _trackNode)
{
return;
}
Point endPos = touch->getLocation();
float delta = 5.0f;
if (::abs(endPos.x - _beginPos.x) > delta
|| ::abs(endPos.y - _beginPos.y) > delta)
{
// not click
_beginPos.x = _beginPos.y = -1;
return;
}
// decide the trackNode is clicked.
Rect rect;
Point point = convertTouchToNodeSpaceAR(touch);
CCLOG("KeyboardNotificationLayer:clickedAt(%f,%f)", point.x, point.y);
rect = getRect(_trackNode);
CCLOG("KeyboardNotificationLayer:TrackNode at(origin:%f,%f, size:%f,%f)",
rect.origin.x, rect.origin.y, rect.size.width, rect.size.height);
this->onClickTrackNode(rect.containsPoint(point));
CCLOG("----------------------------------");
}
//////////////////////////////////////////////////////////////////////////
// implement TextFieldTTFDefaultTest
//////////////////////////////////////////////////////////////////////////
std::string TextFieldTTFDefaultTest::subtitle()
{
return "TextFieldTTF with default behavior test";
}
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void TextFieldTTFDefaultTest::onClickTrackNode(bool bClicked)
{
TextFieldTTF * pTextField = (TextFieldTTF*)_trackNode;
if (bClicked)
{
// TextFieldTTFTest be clicked
CCLOG("TextFieldTTFDefaultTest:TextFieldTTF attachWithIME");
pTextField->attachWithIME();
}
else
{
// TextFieldTTFTest not be clicked
CCLOG("TextFieldTTFDefaultTest:TextFieldTTF detachWithIME");
pTextField->detachWithIME();
}
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}
void TextFieldTTFDefaultTest::onEnter()
{
KeyboardNotificationLayer::onEnter();
// add TextFieldTTF
Size s = Director::getInstance()->getWinSize();
TextFieldTTF * pTextField = TextFieldTTF::textFieldWithPlaceHolder("<click here for input>",
FONT_NAME,
FONT_SIZE);
addChild(pTextField);
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
// on android, TextFieldTTF cannot auto adjust its position when soft-keyboard pop up
// so we had to set a higher position to make it visable
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pTextField->setPosition(Point(s.width / 2, s.height/2 + 50));
#else
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pTextField->setPosition(Point(s.width / 2, s.height / 2));
#endif
_trackNode = pTextField;
}
//////////////////////////////////////////////////////////////////////////
// implement TextFieldTTFActionTest
//////////////////////////////////////////////////////////////////////////
std::string TextFieldTTFActionTest::subtitle()
{
return "CCTextFieldTTF with action and char limit test";
}
void TextFieldTTFActionTest::onClickTrackNode(bool bClicked)
{
TextFieldTTF * pTextField = (TextFieldTTF*)_trackNode;
if (bClicked)
{
// TextFieldTTFTest be clicked
CCLOG("TextFieldTTFActionTest:TextFieldTTF attachWithIME");
pTextField->attachWithIME();
}
else
{
// TextFieldTTFTest not be clicked
CCLOG("TextFieldTTFActionTest:TextFieldTTF detachWithIME");
pTextField->detachWithIME();
}
}
void TextFieldTTFActionTest::onEnter()
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{
KeyboardNotificationLayer::onEnter();
_charLimit = 12;
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_textFieldAction = RepeatForever::create(
Sequence::create(
FadeOut::create(0.25),
FadeIn::create(0.25),
NULL
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));
_textFieldAction->retain();
_action = false;
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// add TextFieldTTF
Size s = Director::getInstance()->getWinSize();
_textField = TextFieldTTF::textFieldWithPlaceHolder("<click here for input>",
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FONT_NAME,
FONT_SIZE);
addChild(_textField);
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_textField->setDelegate(this);
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
// on android, TextFieldTTF cannot auto adjust its position when soft-keyboard pop up
// so we had to set a higher position
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_textField->setPosition(Point(s.width / 2, s.height/2 + 50));
#else
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_textField->setPosition(Point(s.width / 2, s.height / 2));
#endif
_trackNode = _textField;
}
void TextFieldTTFActionTest::onExit()
{
KeyboardNotificationLayer::onExit();
_textFieldAction->release();
}
// TextFieldDelegate protocol
bool TextFieldTTFActionTest::onTextFieldAttachWithIME(TextFieldTTF * sender)
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{
if (! _action)
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{
_textField->runAction(_textFieldAction);
_action = true;
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}
return false;
}
bool TextFieldTTFActionTest::onTextFieldDetachWithIME(TextFieldTTF * sender)
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{
if (_action)
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{
_textField->stopAction(_textFieldAction);
_textField->setOpacity(255);
_action = false;
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}
return false;
}
bool TextFieldTTFActionTest::onTextFieldInsertText(TextFieldTTF * sender, const char * text, int nLen)
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{
// if insert enter, treat as default to detach with ime
if ('\n' == *text)
{
return false;
}
// if the textfield's char count more than _charLimit, doesn't insert text anymore.
if (sender->getCharCount() >= _charLimit)
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{
return true;
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}
// create a insert text sprite and do some action
LabelTTF * label = LabelTTF::create(text, FONT_NAME, FONT_SIZE);
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this->addChild(label);
Color3B color(226, 121, 7);
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label->setColor(color);
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// move the sprite from top to position
Point endPos = sender->getPosition();
if (sender->getCharCount())
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{
endPos.x += sender->getContentSize().width / 2;
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}
Size inputTextSize = label->getContentSize();
Point beginPos(endPos.x, Director::getInstance()->getWinSize().height - inputTextSize.height * 2);
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float duration = 0.5;
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label->setPosition(beginPos);
label->setScale(8);
Action * seq = Sequence::create(
Spawn::create(
MoveTo::create(duration, endPos),
ScaleTo::create(duration, 1),
FadeOut::create(duration),
NULL),
CallFuncN::create(CC_CALLBACK_1(TextFieldTTFActionTest::callbackRemoveNodeWhenDidAction, this)),
NULL);
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label->runAction(seq);
return false;
}
bool TextFieldTTFActionTest::onTextFieldDeleteBackward(TextFieldTTF * sender, const char * delText, int nLen)
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{
// create a delete text sprite and do some action
LabelTTF * label = LabelTTF::create(delText, FONT_NAME, FONT_SIZE);
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this->addChild(label);
// move the sprite to fly out
Point beginPos = sender->getPosition();
Size textfieldSize = sender->getContentSize();
Size labelSize = label->getContentSize();
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beginPos.x += (textfieldSize.width - labelSize.width) / 2.0f;
Size winSize = Director::getInstance()->getWinSize();
Point endPos(- winSize.width / 4.0f, winSize.height * (0.5 + (float)rand() / (2.0f * RAND_MAX)));
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float duration = 1;
float rotateDuration = 0.2f;
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int repeatTime = 5;
label->setPosition(beginPos);
Action * seq = Sequence::create(
Spawn::create(
MoveTo::create(duration, endPos),
Repeat::create(
RotateBy::create(rotateDuration, (rand()%2) ? 360 : -360),
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repeatTime),
FadeOut::create(duration),
NULL),
CallFuncN::create(CC_CALLBACK_1(TextFieldTTFActionTest::callbackRemoveNodeWhenDidAction, this)),
NULL);
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label->runAction(seq);
return false;
}
bool TextFieldTTFActionTest::onDraw(TextFieldTTF * sender)
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{
return false;
}
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void TextFieldTTFActionTest::callbackRemoveNodeWhenDidAction(Node * node)
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{
this->removeChild(node, true);
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}
//////////////////////////////////////////////////////////////////////////
// implement TextInputTestScene
//////////////////////////////////////////////////////////////////////////
void TextInputTestScene::runThisTest()
{
Layer* layer = nextTextInputTest();
addChild(layer);
Director::getInstance()->replaceScene(this);
}