axmol/cocos/scripting/js-bindings/script/studio/jsb_cocos2d_studio.js

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2015-05-05 10:50:19 +08:00
/*
* Copyright (c) 2013-2014 Chukong Technologies Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
//
// cocos2d studio constants
//
// This helper file should be required after jsb_cocos2d.js
//
var ccs = ccs || {};
ccs.Class = ccs.Class || cc.Class || {};
// Movement event type
ccs.MovementEventType = {
start: 0,
complete: 1,
loopComplete: 2
};
// Inner action type
ccs.InnerActionType = {
LoopAction: 0,
NoLoopAction: 1,
SingleFrame: 2
};
ccs.AnimationInfo = function (name, startIndex, endIndex) {
this.name = name || "";
this.startIndex = startIndex != undefined ? startIndex : 0;
this.endIndex = endIndex != undefined ? endIndex : 0;
};
// Armature
if(ccs.Armature){
ccs.Armature.prototype.setBody = function( body ) {
var b = body;
if( body.handle !== undefined )
b = body.handle;
return this._setCPBody( b );
};
ccs.ComController.extend = cc.Class.extend;
ccs.Armature.extend = cc.Class.extend;
}
ccs.Armature.prototype._setBlendFunc = ccs.Armature.prototype.setBlendFunc;
ccs.Armature.prototype.setBlendFunc = templateSetBlendFunc;
ccs.sendEvent = function (event) {
var triggerObjArr = ccs.triggerManager.get(event);
if (triggerObjArr == null) {
return;
}
for (var i = 0; i < triggerObjArr.length; i++) {
var triObj = triggerObjArr[i];
if (triObj != null && triObj.detect()) {
triObj.done();
}
}
};
ccs.objectFactory = {
_typeMap: {},
destroyInstance: function () {
this._sharedFactory = null;
},
createObject: function (className) {
var o = null;
var t = this._typeMap[className];
if (t) {
o = new t._fun();
}
return o;
},
registerType: function (t) {
this._typeMap[t._className] = t;
}
};
ccs.TInfo = ccs.Class.extend({
_className: "",
_fun: null,
/**
*
* @param {String|ccs.TInfo}c
* @param {Function}f
*/
ctor: function (c, f) {
if (f) {
this._className = c;
this._fun = f;
}else{
this._className = c._className;
this._fun = c._fun;
}
ccs.objectFactory.registerType(this);
}
});
ccs.registerTriggerClass = function(className, createFunc) {
new ccs.TInfo(className, createFunc);
}
ccs.BaseTriggerCondition = ccs.Class.extend({
init: function () {
return true;
},
detect: function () {
return true;
},
serialize: function (jsonVal) {
},
removeAll: function () {
}
});
ccs.BaseTriggerAction = ccs.Class.extend({
init: function () {
return true;
},
done: function () {
},
serialize: function (jsonVal) {
},
removeAll: function () {
}
});
ccs.TriggerObj = ccs.Class.extend({
_cons: null,
_acts: null,
_id: 0,
_enable: true,
_vInt: null,
ctor: function () {
this._id = 0;
this._enable = true;
},
init: function () {
this._cons = [];
this._acts = [];
this._vInt = [];
return true;
},
detect: function () {
if (!this._enable || this._cons.length == 0) {
return true;
}
var ret = true;
var obj = null;
for (var i = 0; i < this._cons.length; i++) {
obj = this._cons[i];
if (obj && obj.detect) {
ret = ret && obj.detect();
}
}
return ret;
},
done: function () {
if (!this._enable || this._acts.length == 0) {
return;
}
var obj;
for (var i = 0; i < this._acts.length; i++) {
obj = this._acts[i];
if (obj && obj.done) {
obj.done();
}
}
},
removeAll: function () {
var obj = null;
for (var i = 0; i < this._cons.length; i++) {
obj = this._cons[i];
if (obj)
obj.removeAll();
}
this._cons = [];
for (var i = 0; i < this._acts.length; i++) {
obj = this._acts[i];
if (obj)
obj.removeAll();
}
this._acts = [];
},
serialize: function (jsonVal) {
this._id = jsonVal["id"] || 0;
var conditions = jsonVal["conditions"] || [];
for (var i = 0; i < conditions.length; i++) {
var subDict = conditions[i];
var classname = subDict["classname"];
if (!classname) {
continue;
}
var con = ccs.objectFactory.createObject(classname);
if (!con) {
cc.log("class named classname(" + classname + ") can not implement!");
}
con.serialize(subDict);
con.init();
this._cons.push(con);
}
var actions = jsonVal["actions"] || [];
for (var i = 0; i < actions.length; i++) {
var subDict = actions[i];
var classname = subDict["classname"];
if (!classname) {
continue;
}
var act = ccs.objectFactory.createObject(classname);
if (!act) {
cc.log("class named classname(" + classname + ") can not implement!");
}
act.serialize(subDict);
act.init();
this._acts.push(act);
}
var events = jsonVal["events"] || [];
for (var i = 0; i < events.length; i++) {
var subDict = events[i];
var event = subDict["id"];
if (event < 0) {
continue;
}
this._vInt.push(event);
}
},
getId: function () {
return this._id;
},
setEnable: function (enable) {
this._enable = enable;
},
getEvents: function () {
return this._vInt;
}
});
ccs.TriggerObj.create = function() {
var ret = new ccs.TriggerObj();
if (ret.init())
return ret;
return null;
}
ccs.triggerManager = {
_eventTriggers: {},
_triggerObjs: {},
_movementDispatches: [],
destroyInstance: function () {
this.removeAll();
this._instance = null;
},
parse: function (root) {
var triggers = root;//["Triggers"];
for (var i = 0; i < triggers.length; ++i) {
var subDict = triggers[i];
var triggerObj = ccs.TriggerObj.create();
triggerObj.serialize(subDict);
var events = triggerObj.getEvents();
for (var j = 0; j < events.length; j++) {
var event = events[j];
this.add(event, triggerObj);
}
this._triggerObjs[triggerObj.getId()] = triggerObj;
}
},
get: function (event) {
return this._eventTriggers[event];
},
getTriggerObj: function (id) {
return this._triggerObjs[id];
},
add: function (event, triggerObj) {
var eventTriggers = this._eventTriggers[event];
if (!eventTriggers) {
eventTriggers = [];
}
if (eventTriggers.indexOf(triggerObj) == -1) {
eventTriggers.push(triggerObj);
this._eventTriggers[event] = eventTriggers;
}
},
removeAll: function () {
for (var key in this._eventTriggers) {
var triObjArr = this._eventTriggers[key];
for (var j = 0; j < triObjArr.length; j++) {
var obj = triObjArr[j];
obj.removeAll();
}
}
this._eventTriggers = {};
},
remove: function (event, Obj) {
if (Obj) {
return this._removeObj(event, Obj);
}
var bRet = false;
do
{
var triObjects = this._eventTriggers[event];
if (!triObjects) break;
for (var i = 0; i < triObjects.length; i++) {
var triObject = triObjects[i];
if (triObject) {
triObject.removeAll();
}
}
delete this._eventTriggers[event];
bRet = true;
} while (0);
return bRet;
},
_removeObj: function (event, Obj) {
var bRet = false;
do
{
var triObjects = this._eventTriggers[event];
if (!triObjects) break;
for (var i = 0; i < triObjects.length; i++) {
var triObject = triObjects[i];
if (triObject && triObject == Obj) {
triObject.removeAll();
triObjects.splice(i, 1);
break;
}
}
bRet = true;
} while (0);
return bRet;
},
removeTriggerObj: function (id) {
var obj = this.getTriggerObj(id);
if (!obj) {
return false;
}
var events = obj.getEvents();
for (var i = 0; i < events.length; i++) {
var event = events[i];
this.remove(event, obj);
}
return true;
},
isEmpty: function () {
return !this._eventTriggers || this._eventTriggers.length <= 0;
},
addArmatureMovementCallBack: function (armature, callFunc, target) {
if (armature == null || target == null || callFunc == null) {
return;
}
var locAmd, hasADD = false;
for (var i = 0; i < this._movementDispatches.length; i++) {
locAmd = this._movementDispatches[i];
if (locAmd && locAmd[0] == armature) {
locAmd.addAnimationEventCallBack(callFunc, target);
hasADD = true;
}
}
if (!hasADD) {
var newAmd = new ccs.ArmatureMovementDispatcher();
armature.getAnimation().setMovementEventCallFunc(newAmd.animationEvent, newAmd);
newAmd.addAnimationEventCallBack(callFunc, target);
this._movementDispatches.push([armature, newAmd]);
}
},
removeArmatureMovementCallBack: function (armature, target, callFunc) {
if (armature == null || target == null || callFunc == null) {
return;
}
var locAmd;
for (var i = 0; i < this._movementDispatches.length; i++) {
locAmd = this._movementDispatches[i];
if (locAmd && locAmd[0] == armature) {
locAmd.removeAnimationEventCallBack(callFunc, target);
}
}
},
removeArmatureAllMovementCallBack: function (armature) {
if (armature == null) {
return;
}
var locAmd;
for (var i = 0; i < this._movementDispatches.length; i++) {
locAmd = this._movementDispatches[i];
if (locAmd && locAmd[0] == armature) {
this._movementDispatches.splice(i, 1);
break;
}
}
},
removeAllArmatureMovementCallBack: function () {
this._movementDispatches = [];
},
version: function () {
return "1.2.0.0";
}
};
// Functions don't support binding
ccs.Bone.prototype.getColliderBodyList = function() {
var decoDisplay = this.getDisplayManager().getCurrentDecorativeDisplay();
if (decoDisplay) {
var detector = decoDisplay.getColliderDetector();
if (detector) {
return detector.getColliderBodyList();
}
}
return [];
};
ccs.TweenType = {
CUSTOM_EASING: -1,
LINEAR: 0,
SINE_EASEIN: 1,
SINE_EASEOUT: 2,
SINE_EASEINOUT: 3,
QUAD_EASEIN: 4,
QUAD_EASEOUT: 5,
QUAD_EASEINOUT: 6,
CUBIC_EASEIN: 7,
CUBIC_EASEOUT: 8,
CUBIC_EASEINOUT: 9,
QUART_EASEIN: 10,
QUART_EASEOUT: 11,
QUART_EASEINOUT: 12,
QUINT_EASEIN: 13,
QUINT_EASEOUT: 14,
QUINT_EASEINOUT: 15,
EXPO_EASEIN: 16,
EXPO_EASEOUT: 17,
EXPO_EASEINOUT: 18,
CIRC_EASEIN: 19,
CIRC_EASEOUT: 20,
CIRC_EASEINOUT: 21,
ELASTIC_EASEIN: 22,
ELASTIC_EASEOUT: 23,
ELASTIC_EASEINOUT: 24,
BACK_EASEIN: 25,
BACK_EASEOUT: 26,
BACK_EASEINOUT: 27,
BOUNCE_EASEIN: 28,
BOUNCE_EASEOUT: 29,
BOUNCE_EASEINOUT: 30,
TWEEN_EASING_MAX: 10000
};
ccs.FrameEaseType = {
CUSTOM : -1,
LINEAR : 0,
SINE_EASEIN : 1,
SINE_EASEOUT : 2,
SINE_EASEINOUT : 3,
QUAD_EASEIN : 4,
QUAD_EASEOUT : 5,
QUAD_EASEINOUT : 6,
CUBIC_EASEIN : 7,
CUBIC_EASEOUT : 8,
CUBIC_EASEINOUT : 9,
QUART_EASEIN : 10,
QUART_EASEOUT : 11,
QUART_EASEINOUT : 12,
QUINT_EASEIN : 13,
QUINT_EASEOUT : 14,
QUINT_EASEINOUT : 15,
EXPO_EASEIN : 16,
EXPO_EASEOUT : 17,
EXPO_EASEINOUT : 18,
CIRC_EASEIN : 19,
CIRC_EASEOUT : 20,
CIRC_EASEINOUT : 21,
ELASTIC_EASEIN : 22,
ELASTIC_EASEOUT : 23,
ELASTIC_EASEINOUT : 24,
BACK_EASEIN : 25,
BACK_EASEOUT : 26,
BACK_EASEINOUT : 27,
BOUNCE_EASEIN : 28,
BOUNCE_EASEOUT : 29,
BOUNCE_EASEINOUT : 30,
TWEEN_EASING_MAX: 1000
};