axmol/cocos/editor-support/cocostudio/WidgetReader/LoadingBarReader/LoadingBarReader.cpp

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#include "LoadingBarReader.h"
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#include "ui/UILoadingBar.h"
#include "cocostudio/CocoLoader.h"
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USING_NS_CC;
using namespace ui;
using namespace cocostudio;
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namespace cocostudio
{
static const char* P_Scale9Enable = "scale9Enable";
static const char* P_CapInsetsX = "capInsetsX";
static const char* P_CapInsetsY = "capInsetsY";
static const char* P_CapInsetsWidth = "capInsetsWidth";
static const char* P_CapInsetsHeight = "capInsetsHeight";
static const char* P_TextureData = "textureData";
static const char* P_Direction = "direction";
static const char* P_Percent = "percent";
static LoadingBarReader* instanceLoadingBar = nullptr;
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IMPLEMENT_CLASS_WIDGET_READER_INFO(LoadingBarReader)
LoadingBarReader::LoadingBarReader()
{
}
LoadingBarReader::~LoadingBarReader()
{
}
LoadingBarReader* LoadingBarReader::getInstance()
{
if (!instanceLoadingBar)
{
instanceLoadingBar = new (std::nothrow) LoadingBarReader();
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}
return instanceLoadingBar;
}
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void LoadingBarReader::setPropsFromBinary(cocos2d::ui::Widget *widget, CocoLoader *cocoLoader, stExpCocoNode *cocoNode)
{
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WidgetReader::setPropsFromBinary(widget, cocoLoader, cocoNode);
LoadingBar* loadingBar = static_cast<LoadingBar*>(widget);
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this->beginSetBasicProperties(widget);
float capsx = 0.0f, capsy = 0.0, capsWidth = 0.0, capsHeight = 0.0f;
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int percent = loadingBar->getPercent();
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stExpCocoNode *stChildArray = cocoNode->GetChildArray(cocoLoader);
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for (int i = 0; i < cocoNode->GetChildNum(); ++i) {
std::string key = stChildArray[i].GetName(cocoLoader);
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std::string value = stChildArray[i].GetValue(cocoLoader);
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//read all basic properties of widget
CC_BASIC_PROPERTY_BINARY_READER
//read all color related properties of widget
CC_COLOR_PROPERTY_BINARY_READER
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else if (key == P_Scale9Enable) {
loadingBar->setScale9Enabled(valueToBool(value));
}
else if (key == P_TextureData){
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stExpCocoNode *backGroundChildren = stChildArray[i].GetChildArray(cocoLoader);
std::string resType = backGroundChildren[2].GetValue(cocoLoader);;
Widget::TextureResType imageFileNameType = (Widget::TextureResType)valueToInt(resType);
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std::string backgroundValue = this->getResourcePath(cocoLoader, &stChildArray[i], imageFileNameType);
loadingBar->loadTexture(backgroundValue, imageFileNameType);
}
else if(key == P_CapInsetsX){
capsx = valueToFloat(value);
}else if(key == P_CapInsetsY){
capsy = valueToFloat(value);
}else if(key == P_CapInsetsWidth){
capsWidth = valueToFloat(value);
}else if(key == P_CapInsetsHeight){
capsHeight = valueToFloat(value);
}else if(key == P_Direction){
loadingBar->setDirection((LoadingBar::Direction)valueToInt(value));
}else if(key == P_Percent){
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percent = valueToInt(value);
}
} //end of for loop
if (loadingBar->isScale9Enabled()) {
loadingBar->setCapInsets(Rect(capsx, capsy, capsWidth, capsHeight));
}
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loadingBar->setPercent(percent);
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this->endSetBasicProperties(widget);
}
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void LoadingBarReader::setPropsFromJsonDictionary(Widget *widget, const rapidjson::Value &options)
{
WidgetReader::setPropsFromJsonDictionary(widget, options);
LoadingBar* loadingBar = static_cast<LoadingBar*>(widget);
const rapidjson::Value& imageFileNameDic = DICTOOL->getSubDictionary_json(options, P_TextureData);
int imageFileNameType = DICTOOL->getIntValue_json(imageFileNameDic, P_ResourceType);
std::string imageFileName = this->getResourcePath(imageFileNameDic, P_Path, (Widget::TextureResType)imageFileNameType);
loadingBar->loadTexture(imageFileName, (Widget::TextureResType)imageFileNameType);
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/* gui mark add load bar scale9 parse */
bool scale9Enable = DICTOOL->getBooleanValue_json(options, P_Scale9Enable);
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loadingBar->setScale9Enabled(scale9Enable);
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float cx = DICTOOL->getFloatValue_json(options, P_CapInsetsX);
float cy = DICTOOL->getFloatValue_json(options, P_CapInsetsY);
float cw = DICTOOL->getFloatValue_json(options, P_CapInsetsWidth,1);
float ch = DICTOOL->getFloatValue_json(options, P_CapInsetsHeight,1);
if (scale9Enable) {
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loadingBar->setCapInsets(Rect(cx, cy, cw, ch));
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}
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float width = DICTOOL->getFloatValue_json(options, P_Width);
float height = DICTOOL->getFloatValue_json(options, P_Height);
loadingBar->setContentSize(Size(width, height));
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/**/
loadingBar->setDirection(LoadingBar::Direction(DICTOOL->getIntValue_json(options, P_Direction)));
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loadingBar->setPercent(DICTOOL->getIntValue_json(options, P_Percent,100));
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WidgetReader::setColorPropsFromJsonDictionary(widget, options);
}
}