mirror of https://github.com/axmolengine/axmol.git
10 lines
216 B
C
10 lines
216 B
C
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#include "cocos2d.h"
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#include "ScriptingCore.h"
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#include "cocos2d_specifics.hpp"
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class GLNode : public cocos2d::CCNode {
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public:
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void draw();
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};
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void js_register_cocos2dx_GLNode(JSContext *cx, JSObject *global);
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