2012-08-18 05:45:21 +08:00
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#include "cocos2d.h"
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#include "AppDelegate.h"
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USING_NS_CC;
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int main(int argc, char **argv)
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{
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// create the application instance
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AppDelegate app;
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int width, height;
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const char *width_str, *height_str;
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width_str = getenv("WIDTH");
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height_str = getenv("HEIGHT");
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if (width_str && height_str)
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{
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width = atoi(width_str);
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height = atoi(height_str);
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}
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else
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{
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width = 1024;
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height = 600;
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}
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2012-08-21 15:28:43 +08:00
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CCApplication::sharedApplication()->setResourceRootPath("app/native/Resources/");
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2012-08-18 05:45:21 +08:00
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2012-08-21 15:28:43 +08:00
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CCEGLView* eglView = CCEGLView::sharedOpenGLView();
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eglView->setFrameSize(width, height);
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2012-08-18 05:45:21 +08:00
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2012-08-21 15:28:43 +08:00
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return CCApplication::sharedApplication()->run();
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2012-08-18 05:45:21 +08:00
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}
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