mirror of https://github.com/axmolengine/axmol.git
109 lines
3.3 KiB
C
109 lines
3.3 KiB
C
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/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __PLATFORM_UPHONE_UIIMAGE_H__
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#define __PLATFORM_UPHONE_UIIMAGE_H__
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#include <string>
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#include "ccxCommon.h"
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#include "CCRenderTexture.h"
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struct AppResourceEntry;
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namespace cocos2d {
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class CCXBitmapDC;
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typedef struct
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{
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unsigned int height;
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unsigned int width;
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int bitsPerComponent;
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bool hasAlpha;
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bool isPremultipliedAlpha;
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unsigned char *data;
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} tImageInfo;
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/**
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@brief image toolkits
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*/
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class CCX_DLL UIImage
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{
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public:
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UIImage(void);
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UIImage(CCXBitmapDC * pBmpDC);
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~UIImage(void);
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/**
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Load the image from the specified path.
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@param strPath the absolute file path
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@param imageType the type of image, now only support tow types:
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- kImageFormatPNG -> png
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- kImageFormatJPG -> jpeg
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@return true if load correctly
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*/
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bool initWithContentsOfFile(const std::string &strPath, tImageFormat imageType = kImageFormatPNG);
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/**
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Load image from stream buffer.
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@param pBuffer stream buffer that hold the image data
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@param nLength the length of data(managed in byte)
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@return true if load correctly
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*/
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bool initWithData(unsigned char *pBuffer, int nLength);
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/// @cond
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bool initWithBuffer(int tx, int ty, unsigned char *pBuffer);
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bool save(const std::string &strFileName, int nFormat);
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/// @endcond
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/** get the image width */
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unsigned int width(void);
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/** get the image height */
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unsigned int height(void);
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/** whether or not the image has alpha channel */
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bool isAlphaPixelFormat(void);
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/** whether or not the r, g, b channels are premultiplied by alpha channel */
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bool isPremultipliedAlpha(void);
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/** get the bit depth of each color channel */
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int CGImageGetBitsPerComponent(void);
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/** the source color space for the image, or 0 if the image is an image mask */
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int CGImageGetColorSpace(void);
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/** get the image data */
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unsigned char* getData(void);
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private:
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bool loadPng(const char* strFileName);
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bool loadPngFromStream(unsigned char *data, int nLength);
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bool loadJpg(const char *strFileName);
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private:
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tImageInfo m_imageInfo;
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};
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}//namespace cocos2d
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#endif // __PLATFORM_UPHONE_UIIMAGE_H__
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