2014-04-02 10:33:07 +08:00
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#include "Matrix.h"
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2014-04-02 12:09:51 +08:00
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NS_CC_MATH_BEGIN
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2014-04-02 10:33:07 +08:00
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2014-04-16 10:42:39 +08:00
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inline const Matrix Matrix::operator+(const Matrix& mat) const
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2014-04-02 10:33:07 +08:00
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{
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Matrix result(*this);
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2014-04-16 10:42:39 +08:00
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result.add(mat);
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2014-04-02 10:33:07 +08:00
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return result;
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}
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2014-04-16 10:42:39 +08:00
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inline Matrix& Matrix::operator+=(const Matrix& mat)
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2014-04-02 10:33:07 +08:00
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{
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2014-04-16 10:42:39 +08:00
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add(mat);
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2014-04-02 10:33:07 +08:00
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return *this;
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}
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2014-04-16 10:42:39 +08:00
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inline const Matrix Matrix::operator-(const Matrix& mat) const
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2014-04-02 10:33:07 +08:00
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{
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Matrix result(*this);
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2014-04-16 10:42:39 +08:00
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result.subtract(mat);
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2014-04-02 10:33:07 +08:00
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return result;
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}
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2014-04-16 10:42:39 +08:00
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inline Matrix& Matrix::operator-=(const Matrix& mat)
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2014-04-02 10:33:07 +08:00
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{
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2014-04-16 10:42:39 +08:00
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subtract(mat);
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2014-04-02 10:33:07 +08:00
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return *this;
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}
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inline const Matrix Matrix::operator-() const
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{
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2014-04-16 10:42:39 +08:00
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Matrix mat(*this);
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mat.negate();
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return mat;
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2014-04-02 10:33:07 +08:00
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}
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2014-04-16 10:42:39 +08:00
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inline const Matrix Matrix::operator*(const Matrix& mat) const
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2014-04-02 10:33:07 +08:00
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{
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Matrix result(*this);
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2014-04-16 10:42:39 +08:00
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result.multiply(mat);
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2014-04-02 10:33:07 +08:00
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return result;
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}
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2014-04-16 10:42:39 +08:00
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inline Matrix& Matrix::operator*=(const Matrix& mat)
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2014-04-02 10:33:07 +08:00
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{
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2014-04-16 10:42:39 +08:00
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multiply(mat);
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2014-04-02 10:33:07 +08:00
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return *this;
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}
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inline Vector3& operator*=(Vector3& v, const Matrix& m)
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{
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m.transformVector(&v);
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return v;
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}
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inline const Vector3 operator*(const Matrix& m, const Vector3& v)
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{
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Vector3 x;
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m.transformVector(v, &x);
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return x;
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}
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inline Vector4& operator*=(Vector4& v, const Matrix& m)
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{
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m.transformVector(&v);
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return v;
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}
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inline const Vector4 operator*(const Matrix& m, const Vector4& v)
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{
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Vector4 x;
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m.transformVector(v, &x);
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return x;
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}
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2014-04-02 12:09:51 +08:00
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NS_CC_MATH_END
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