axmol/cocos/scripting/lua-bindings/auto/lua_cocos2dx_3d_auto.cpp

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#include "lua_cocos2dx_3d_auto.hpp"
#include "cocos3d.h"
#include "tolua_fix.h"
#include "LuaBasicConversions.h"
TOLUA_API int register_all_cocos2dx_3d(lua_State* tolua_S)
{
tolua_open(tolua_S);
tolua_module(tolua_S,"cc",0);
tolua_beginmodule(tolua_S,"cc");
tolua_endmodule(tolua_S);
return 1;
}