axmol/templates/cpp-template-default/proj.android-studio/app/build.gradle

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apply plugin: 'com.android.application'
android {
compileSdkVersion 22
buildToolsVersion "22.0.1"
defaultConfig {
applicationId "org.cocos2dx.hellocpp"
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minSdkVersion 10
targetSdkVersion 22
versionCode 1
versionName "1.0"
externalNativeBuild {
ndkBuild {
targets 'MyGame'
arguments 'NDK_MODULE_PATH=../../../..:../../../../cocos:../../../../external'
arguments '-j' + Runtime.runtime.availableProcessors()
abiFilters 'x86', 'armeabi', 'armeabi-v7a', 'arm64-v8a'
}
}
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}
sourceSets.main {
java.srcDir "src"
res.srcDir "res"
manifest.srcFile "AndroidManifest.xml"
assets.srcDir "assets"
}
externalNativeBuild {
ndkBuild {
path "jni/Android.mk"
}
}
signingConfigs {
release {
if (project.hasProperty("RELEASE_STORE_FILE")) {
storeFile file(RELEASE_STORE_FILE)
storePassword RELEASE_STORE_PASSWORD
keyAlias RELEASE_KEY_ALIAS
keyPassword RELEASE_KEY_PASSWORD
}
}
}
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buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
if (project.hasProperty("RELEASE_STORE_FILE")) {
signingConfig signingConfigs.release
}
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}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
compile project(':libcocos2dx')
}
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task cleanAssets(type: Delete) {
delete 'assets'
}
task copyAssets(type: Copy) {
from '../../Resources'
into 'assets'
}
clean.dependsOn cleanAssets
preBuild.dependsOn copyAssets