axmol/cocos/audio/CMakeLists.txt

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CMake
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set(COCOS_AUDIO_SRC
audio/AudioEngine.cpp
)
if(WINDOWS)
set(COCOS_AUDIO_PLATFORM_HEADER
audio/include/AudioDecoderManager.h
audio/include/AudioDecoder.h
audio/include/AudioPlayer.h
audio/include/AudioDecoderOgg.h
audio/include/AudioEngineImpl.h
audio/include/AudioDecoderMp3.h
audio/include/AudioDecoderWav.h
audio/include/AudioCache.h
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)
set(COCOS_AUDIO_PLATFORM_SRC
audio/AudioEngineImpl.cpp
audio/AudioCache.cpp
audio/AudioPlayer.cpp
audio/AudioDecoder.cpp
audio/AudioDecoderManager.cpp
audio/AudioDecoderMp3.cpp
audio/AudioDecoderOgg.cpp
audio/AudioDecoderWav.cpp
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)
elseif(ANDROID)
set(COCOS_AUDIO_PLATFORM_HEADER
audio/include/AudioEngineImpl.h
audio/include/AudioCache.h
audio/include/AudioPlayer.h
audio/include/AudioDecoder.h
audio/include/AudioDecoderManager.h
audio/include/AudioDecoderMp3.h
audio/include/AudioDecoderOgg.h
audio/include/AudioDecoderWav.h
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)
set(COCOS_AUDIO_PLATFORM_SRC
audio/AudioEngineImpl.cpp
audio/AudioCache.cpp
audio/AudioPlayer.cpp
audio/AudioDecoder.cpp
audio/AudioDecoderManager.cpp
audio/AudioDecoderMp3.cpp
audio/AudioDecoderOgg.cpp
audio/AudioDecoderWav.cpp
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)
elseif(LINUX)
set(COCOS_AUDIO_PLATFORM_HEADER
audio/include/AudioDecoderManager.h
audio/include/AudioDecoder.h
audio/include/AudioPlayer.h
audio/include/AudioDecoderOgg.h
audio/include/AudioEngineImpl.h
audio/include/AudioDecoderMp3.h
audio/include/AudioDecoderWav.h
audio/include/AudioCache.h
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)
set(COCOS_AUDIO_PLATFORM_SRC
audio/AudioEngineImpl.cpp
audio/AudioCache.cpp
audio/AudioPlayer.cpp
audio/AudioDecoder.cpp
audio/AudioDecoderManager.cpp
audio/AudioDecoderMp3.cpp
audio/AudioDecoderOgg.cpp
audio/AudioDecoderWav.cpp
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)
elseif(APPLE)
# common
set(COCOS_AUDIO_PLATFORM_HEADER
audio/apple/AudioDecoder.h
audio/apple/AudioPlayer.h
audio/include/AudioCache.h
audio/apple/AudioEngineImpl.h
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)
set(COCOS_AUDIO_PLATFORM_SRC
audio/apple/AudioCache.mm
audio/apple/AudioDecoder.mm
audio/apple/AudioEngineImpl.mm
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audio/apple/AudioPlayer.mm
)
endif()
set(COCOS_AUDIO_HEADER
audio/include/AudioEngine.h
audio/include/Export.h
audio/include/AudioMacros.h
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${COCOS_AUDIO_PLATFORM_HEADER}
)
list(APPEND COCOS_AUDIO_SRC ${COCOS_AUDIO_PLATFORM_SRC})