2012-02-02 14:26:38 +08:00
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class CCMotionStreak : public CCNode
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2011-06-14 14:31:25 +08:00
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{
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2012-06-15 11:46:51 +08:00
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static CCMotionStreak* create(float fade, float minSeg, float stroke, ccColor3B color, const char* path);
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static CCMotionStreak* create(float fade, float minSeg, float stroke, ccColor3B color, CCTexture2D* texture);
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2012-04-26 09:34:42 +08:00
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void tintWithColor(ccColor3B colors);
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void reset();
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void setPosition(CCPoint& position);
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2012-02-02 14:26:38 +08:00
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CCTexture2D* getTexture(void);
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2012-04-26 09:34:42 +08:00
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void setTexture(CCTexture2D *texture);
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void setBlendFunc(ccBlendFunc blendFunc);
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2012-02-02 14:26:38 +08:00
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ccBlendFunc getBlendFunc(void);
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2012-04-26 09:34:42 +08:00
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void setColor(const ccColor3B& color);
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const ccColor3B& getColor(void);
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GLubyte getOpacity(void);
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void setOpacity(GLubyte opacity);
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2012-06-15 17:26:11 +08:00
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void setOpacityModifyRGB(bool bValue);
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bool isOpacityModifyRGB(void);
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bool isFastMode();
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void setFastMode(bool bFastMode);
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bool isStartingPositionInitialized();
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void setStartingPositionInitialized(bool bStartingPositionInitialized);
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};
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