#ifndef __TestCpp__CocoStudioGUITest__
#define __TestCpp__CocoStudioGUITest__
#include "../../testBasic.h"
class CocoStudioGUIMainLayer : public Layer
{
public:
virtual void onEnter();
void onTouchesBegan(const std::vector<Touch*>& touches, Event *event);
// void onTouchesMoved(const std::vector<Touch*>& touches, Event *event);
private:
Vec2 _beginPos;
Menu* _itemMenu;
};
class CocoStudioGUITestScene : public TestScene
virtual void runThisTest();
void BackCallback(Ref* pSender);
#endif /* defined(__TestCpp__CocoStudioGUITest__) */