axmol/tests/cpp-tests/Classes/Box2DTestBed/Box2dView.h

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#ifndef _BOX2D_VIEW_H_
#define _BOX2D_VIEW_H_
#include "../BaseTest.h"
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#include "renderer/CCCustomCommand.h"
DEFINE_TEST_SUITE(Box2dTestBedSuite);
class Box2dTestBed : public TestCase
{
public:
static Box2dTestBed* createWithEntryID(int entryId);
Box2dTestBed();
virtual ~Box2dTestBed();
bool initWithEntryID(int entryId);
bool onTouchBegan(cocos2d::Touch* touch, cocos2d::Event* event);
void onTouchMoved(cocos2d::Touch* touch, cocos2d::Event* event);
private:
int m_entryID;
cocos2d::EventListenerTouchOneByOne* _touchListener;
};
struct TestEntry;
class Test;
class Box2DView : public cocos2d::Layer
{
cocos2d::EventListenerTouchOneByOne* _touchListener;
cocos2d::EventListenerKeyboard* _keyboardListener;
TestEntry* m_entry;
Test* m_test;
int m_entryID;
public:
Box2DView(void);
virtual ~Box2DView(void);
bool initWithEntryID(int entryId);
std::string title() const;
virtual void draw(cocos2d::Renderer* renderer, const cocos2d::Mat4& transform, uint32_t flags) override;
// virtual void registerWithTouchDispatcher();
bool onTouchBegan(cocos2d::Touch* touch, cocos2d::Event* event);
void onTouchMoved(cocos2d::Touch* touch, cocos2d::Event* event);
void onTouchEnded(cocos2d::Touch* touch, cocos2d::Event* event);
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void onKeyPressed(cocos2d::EventKeyboard::KeyCode code, cocos2d::Event* event);
void onKeyReleased(cocos2d::EventKeyboard::KeyCode code, cocos2d::Event* event);
//virtual void accelerometer(UIAccelerometer* accelerometer, cocos2d::Acceleration* acceleration);
static Box2DView* viewWithEntryID(int entryId);
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protected:
void onDraw(const cocos2d::Mat4& transform, uint32_t flags);
cocos2d::CustomCommand _customCmd;
};
#endif