2015-02-11 18:14:22 +08:00
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/****************************************************************************
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2015-02-12 16:09:08 +08:00
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Copyright (c) 2015 Chukong Technologies Inc.
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2015-02-11 18:14:22 +08:00
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCPUParticle3DTechniqueTranslator.h"
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2015-02-13 16:57:00 +08:00
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#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DMaterialManager.h"
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2015-02-11 18:14:22 +08:00
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NS_CC_BEGIN
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PUParticle3DTechniqueTranslator::PUParticle3DTechniqueTranslator()//:mTechnique(0)
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{
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}
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PUParticle3DTechniqueTranslator::~PUParticle3DTechniqueTranslator()
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{
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}
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void PUParticle3DTechniqueTranslator::translate(PUScriptCompiler* compiler, PUAbstractNode *node)
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{
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PUObjectAbstractNode* obj = reinterpret_cast<PUObjectAbstractNode*>(node);
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PUObjectAbstractNode* parent = obj->parent ? reinterpret_cast<PUObjectAbstractNode*>(obj->parent) : 0;
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// Create the technique
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_system = PUParticleSystem3D::create();
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//mTechnique = ParticleSystemManager::getSingletonPtr()->createTechnique();
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//if (!mTechnique)
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//{
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// compiler->addError(ScriptCompiler::CE_INVALIDPARAMETERS, obj->file, obj->line);
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// return;
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//}
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if (parent && parent->context)
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{
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PUParticleSystem3D* system = static_cast<PUParticleSystem3D*>(parent->context);
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system->addChild(_system);
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}
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//else
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//{
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// // It is an alias
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// mTechnique->setAliasName(parent->name); // PU 1.4
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// ParticleSystemManager::getSingletonPtr()->addAlias(mTechnique);
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//}
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_system->setName(obj->name);
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obj->context = _system; // Add this to the context, because it is needed for the underlying emitters, affectors, ...
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// Get the name of the technique
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//if(!obj->name.empty())
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// mTechnique->setName(obj->name);
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for(PUAbstractNodeList::iterator i = obj->children.begin(); i != obj->children.end(); ++i)
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{
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if((*i)->type == ANT_PROPERTY)
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{
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PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>((*i));
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if (prop->name == token[TOKEN_ENABLED])
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{
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// Property: enabled
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if (passValidateProperty(compiler, prop, token[TOKEN_ENABLED], VAL_BOOL))
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{
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bool val;
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if(getBoolean(*prop->values.front(), &val))
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{
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_system->setEnabled(val);
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}
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}
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}
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else if (prop->name == token[TOKEN_POSITION])
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{
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// Property: positon
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if (passValidateProperty(compiler, prop, token[TOKEN_POSITION], VAL_VECTOR3))
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{
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Vec3 val;
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if(getVector3(prop->values.begin(), prop->values.end(), &val))
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{
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_system->setPosition3D(val);
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}
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}
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}
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else if (prop->name == token[TOKEN_KEEP_LOCAL])
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{
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// Property: keep_local
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if (passValidateProperty(compiler, prop, token[TOKEN_KEEP_LOCAL], VAL_BOOL))
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{
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bool val;
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if(getBoolean(*prop->values.front(), &val))
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{
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_system->setKeepLocal(val);
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}
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}
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}
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else if (prop->name == token[TOKEN_TECH_VISUAL_PARTICLE_QUOTA])
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{
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// Property: visual_particle_quota
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if (passValidateProperty(compiler, prop, token[TOKEN_TECH_VISUAL_PARTICLE_QUOTA], VAL_UINT))
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{
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unsigned int val = 0;
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if(getUInt(*prop->values.front(), &val))
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{
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_system->setParticleQuota(val);
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}
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}
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}
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else if (prop->name == token[TOKEN_TECH_EMITTED_EMITTER_QUOTA])
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{
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//// Property: emitted_emitter_quota
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//if (passValidateProperty(compiler, prop, token[TOKEN_TECH_EMITTED_EMITTER_QUOTA], VAL_UINT))
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//{
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// uint val = 0;
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// if(getUInt(prop->values.front(), &val))
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// {
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// mTechnique->setEmittedEmitterQuota(val);
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// }
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//}
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}
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else if (prop->name == token[TOKEN_TECH_EMITTED_AFFECTOR_QUOTA])
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{
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//// Property: emitted_affector_quota
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//if (passValidateProperty(compiler, prop, token[TOKEN_TECH_EMITTED_AFFECTOR_QUOTA], VAL_UINT))
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//{
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// uint val = 0;
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// if(getUInt(prop->values.front(), &val))
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// {
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// mTechnique->setEmittedAffectorQuota(val);
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// }
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//}
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}
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else if (prop->name == token[TOKEN_TECH_EMITTED_TECHNIQUE_QUOTA])
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{
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//// Property: emitted_technique_quota
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//if (passValidateProperty(compiler, prop, token[TOKEN_TECH_EMITTED_TECHNIQUE_QUOTA], VAL_UINT))
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//{
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// uint val = 0;
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// if(getUInt(prop->values.front(), &val))
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// {
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// mTechnique->setEmittedTechniqueQuota(val);
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// }
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//}
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}
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else if (prop->name == token[TOKEN_TECH_EMITTED_SYSTEM_QUOTA])
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{
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//// Property: emitted_system_quota
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//if (passValidateProperty(compiler, prop, token[TOKEN_TECH_EMITTED_SYSTEM_QUOTA], VAL_UINT))
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//{
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// uint val = 0;
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// if(getUInt(prop->values.front(), &val))
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// {
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// mTechnique->setEmittedSystemQuota(val);
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// }
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//}
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}
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else if (prop->name == token[TOKEN_MATERIAL])
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{
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// Property: material
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if (passValidateProperty(compiler, prop, token[TOKEN_MATERIAL], VAL_STRING))
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{
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std::string val;
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if(getString(*prop->values.front(), &val))
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{
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_system->setMaterialName(val);
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PUParticle3DMaterial *material = PUParticle3DMaterialCache::Instance()->getMaterial(val);
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if (material){
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_system->setBlendFunc(material->blendFunc);
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}
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}
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}
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}
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else if (prop->name == token[TOKEN_TECH_LOD_INDEX])
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{
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//// Property: lod_index
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//if (passValidateProperty(compiler, prop, token[TOKEN_TECH_LOD_INDEX], VAL_UINT))
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//{
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// uint val = 0;
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// if(getUInt(prop->values.front(), &val))
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// {
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// mTechnique->setLodIndex(val);
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// }
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//}
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}
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else if (prop->name == token[TOKEN_TECH_DEFAULT_PARTICLE_WIDTH])
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{
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// Property: default_particle_width
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if (passValidateProperty(compiler, prop, token[TOKEN_TECH_DEFAULT_PARTICLE_WIDTH], VAL_REAL))
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{
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float val = 0.0f;
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if(getFloat(*prop->values.front(), &val))
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{
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_system->setDefaultWidth(val);
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}
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}
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}
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else if (prop->name == token[TOKEN_TECH_DEFAULT_PARTICLE_HEIGHT])
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{
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// Property: default_particle_height
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if (passValidateProperty(compiler, prop, token[TOKEN_TECH_DEFAULT_PARTICLE_HEIGHT], VAL_REAL))
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{
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float val = 0.0f;
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if(getFloat(*prop->values.front(), &val))
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{
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_system->setDefaultHeight(val);
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}
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}
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}
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else if (prop->name == token[TOKEN_TECH_DEFAULT_PARTICLE_DEPTH])
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{
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// Property: default_particle_depth
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if (passValidateProperty(compiler, prop, token[TOKEN_TECH_DEFAULT_PARTICLE_DEPTH], VAL_REAL))
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{
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float val = 0.0f;
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if(getFloat(*prop->values.front(), &val))
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{
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_system->setDefaultDepth(val);
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}
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}
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}
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else if (prop->name == token[TOKEN_TECH_SPHASHING_CELL_DIMENSION])
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{
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//// Property: spatial_hashing_cell_dimension
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//if (passValidateProperty(compiler, prop, token[TOKEN_TECH_SPHASHING_CELL_DIMENSION], VAL_UINT))
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//{
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// unsigned int val = 0;
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// if(getUInt(prop->values.front(), &val))
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// {
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// mTechnique->setSpatialHashingCellDimension(val);
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// }
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//}
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}
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else if (prop->name == token[TOKEN_TECH_SPHASHING_CELL_OVERLAP])
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{
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//// Property: spatial_hashing_cell_overlap
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//if (passValidateProperty(compiler, prop, token[TOKEN_TECH_SPHASHING_CELL_OVERLAP], VAL_UINT))
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//{
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// unsigned int val = 0;
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// if(getUInt(prop->values.front(), &val))
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// {
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// mTechnique->setSpatialHashingCellOverlap(val);
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// }
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//}
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}
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else if (prop->name == token[TOKEN_TECH_SPHASHING_SIZE])
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{
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//// Property: spatial_hashtable_size
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//if (passValidateProperty(compiler, prop, token[TOKEN_TECH_SPHASHING_SIZE], VAL_UINT))
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//{
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// unsigned int val = 0;
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// if(getUInt(prop->values.front(), &val))
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// {
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// mTechnique->setSpatialHashTableSize(val);
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// }
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//}
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}
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else if (prop->name == token[TOKEN_TECH_SPHASHING_UPDATE_INTERVAL])
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{
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//// Property: spatial_hashing_update_interval
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//if (passValidateProperty(compiler, prop, token[TOKEN_TECH_SPHASHING_UPDATE_INTERVAL], VAL_REAL))
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//{
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// float val = 0.0f;
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// if(getReal(prop->values.front(), &val))
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// {
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// mTechnique->setSpatialHashingInterval(val);
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// }
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//}
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}
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else if (prop->name == token[TOKEN_TECH_MAX_VELOCITY])
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{
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// Property: max_velocity
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if (passValidateProperty(compiler, prop, token[TOKEN_TECH_MAX_VELOCITY], VAL_REAL))
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{
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float val = 0.0f;
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if(getFloat(*prop->values.front(), &val))
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{
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_system->setMaxVelocity(val);
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}
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}
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}
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else if (prop->name == token[TOKEN_USE_ALIAS])
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{
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//// Property: use_alias
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//if (passValidateProperty(compiler, prop, token[TOKEN_USE_ALIAS], VAL_STRING))
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//{
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// String val;
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// if(getString(prop->values.front(), &val))
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// {
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// IAlias* alias = ParticleSystemManager::getSingletonPtr()->getAlias(val);
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// switch (alias->getAliasType())
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// {
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// case IAlias::AT_RENDERER:
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// {
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// ParticleRenderer* renderer = static_cast<ParticleRenderer*>(alias);
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// ParticleRenderer* newRenderer = ParticleSystemManager::getSingletonPtr()->cloneRenderer(renderer);
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// mTechnique->setRenderer(newRenderer);
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// }
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// break;
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//
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// case IAlias::AT_EMITTER:
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// {
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// ParticleEmitter* emitter = static_cast<ParticleEmitter*>(alias);
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// ParticleEmitter* newEmitter = ParticleSystemManager::getSingletonPtr()->cloneEmitter(emitter);
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// mTechnique->addEmitter(newEmitter);
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// }
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// break;
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//
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// case IAlias::AT_AFFECTOR:
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// {
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// ParticleAffector* affector = static_cast<ParticleAffector*>(alias);
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// ParticleAffector* newAffector = ParticleSystemManager::getSingletonPtr()->cloneAffector(affector);
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// mTechnique->addAffector(newAffector);
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// }
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// break;
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//
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// case IAlias::AT_OBSERVER:
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// {
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// ParticleObserver* observer = static_cast<ParticleObserver*>(alias);
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// ParticleObserver* newObserver = ParticleSystemManager::getSingletonPtr()->cloneObserver(observer);
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// mTechnique->addObserver(newObserver);
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// }
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// break;
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//
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// case IAlias::AT_EXTERN:
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// {
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// Extern* externObject = static_cast<Extern*>(alias);
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// Extern* newExternObject = ParticleSystemManager::getSingletonPtr()->cloneExtern(externObject);
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// mTechnique->addExtern(newExternObject);
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// }
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// break;
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//
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// case IAlias::AT_BEHAVIOUR:
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// {
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// ParticleBehaviour* behaviour = static_cast<ParticleBehaviour*>(alias);
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// ParticleBehaviour* newBehaviour = ParticleSystemManager::getSingletonPtr()->cloneBehaviour(behaviour);
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// mTechnique->_addBehaviourTemplate(newBehaviour);
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// }
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// break;
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|
|
|
// }
|
|
|
|
// }
|
|
|
|
//}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
errorUnexpectedProperty(compiler, prop);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if((*i)->type == ANT_OBJECT)
|
|
|
|
{
|
|
|
|
//ObjectAbstractNode* child = reinterpret_cast<ObjectAbstractNode*>((*i).get());
|
|
|
|
//if (child->cls == token[TOKEN_CAMERA_DEPENDENCY])
|
|
|
|
//{
|
|
|
|
// // Property: camera_dependency
|
|
|
|
// CameraDependency* cameraDependency = PU_NEW_T(CameraDependency, MEMCATEGORY_SCRIPTING)();
|
|
|
|
// child->context = Any(cameraDependency);
|
|
|
|
// CameraDependencyTranslator cameraDependencyTranslator;
|
|
|
|
// cameraDependencyTranslator.translate(compiler, *i);
|
|
|
|
// Real threshold = cameraDependency->getThreshold();
|
|
|
|
// bool increase = cameraDependency->isIncrease();
|
|
|
|
// if (child->name == token[TOKEN_TECH_DEFAULT_PARTICLE_WIDTH])
|
|
|
|
// {
|
|
|
|
// mTechnique->setWidthCameraDependency(threshold * threshold, increase);
|
|
|
|
// }
|
|
|
|
// else if (child->name == token[TOKEN_TECH_DEFAULT_PARTICLE_HEIGHT])
|
|
|
|
// {
|
|
|
|
// mTechnique->setHeightCameraDependency(threshold * threshold, increase);
|
|
|
|
// }
|
|
|
|
// else if (child->name == token[TOKEN_TECH_DEFAULT_PARTICLE_DEPTH])
|
|
|
|
// {
|
|
|
|
// mTechnique->setDepthCameraDependency(threshold * threshold, increase);
|
|
|
|
// }
|
|
|
|
// // Delete the camera dependency
|
|
|
|
// PU_DELETE_T(cameraDependency, CameraDependency, MEMCATEGORY_SCRIPTING);
|
|
|
|
//}
|
|
|
|
//else
|
|
|
|
{
|
|
|
|
processNode(compiler, *i);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
errorUnexpectedToken(compiler, *i);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
NS_CC_END
|