axmol/scripting/javascript/bindings/Android.mk

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Makefile
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LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := scriptingcore-spidermonkey
LOCAL_MODULE_FILENAME := libscriptingcore-spidermonkey
LOCAL_SRC_FILES := ScriptingCore.cpp \
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cocos2d_specifics.cpp \
CCPhysicsSprite.cpp \
js_bindings_chipmunk_functions.cpp \
js_bindings_chipmunk_manual.cpp \
cocos2dx.cpp \
js_manual_conversions.cpp
LOCAL_CFLAGS := -DCOCOS2D_JAVASCRIPT
LOCAL_EXPORT_CFLAGS := -DCOCOS2D_JAVASCRIPT
LOCAL_C_INCLUDES := $(LOCAL_PATH)
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)
LOCAL_WHOLE_STATIC_LIBRARIES := spidermonkey_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos2dx_static
LOCAL_WHOLE_STATIC_LIBRARIES += chipmunk_static
LOCAL_LDLIBS := -landroid
LOCAL_LDLIBS += -llog
include $(BUILD_STATIC_LIBRARY)
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$(call import-module,scripting/javascript/spidermonkey-android/android)
$(call import-module,cocos2dx)
$(call import-module,external/chipmunk)