mirror of https://github.com/axmolengine/axmol.git
195 lines
5.3 KiB
Lua
195 lines
5.3 KiB
Lua
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--------------------------------
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-- @module Bone
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--------------------------------
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-- @function [parent=#Bone] isTransformDirty
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-- @param self
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- @function [parent=#Bone] isIgnoreMovementBoneData
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-- @param self
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- @function [parent=#Bone] updateZOrder
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-- @param self
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--------------------------------
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-- @function [parent=#Bone] getDisplayRenderNode
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-- @param self
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-- @return Node#Node ret (return value: cc.Node)
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--------------------------------
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-- @function [parent=#Bone] isBlendDirty
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-- @param self
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- @function [parent=#Bone] addChildBone
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-- @param self
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-- @param #ccs.Bone bone
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--------------------------------
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-- @function [parent=#Bone] getWorldInfo
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-- @param self
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-- @return BaseData#BaseData ret (return value: ccs.BaseData)
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--------------------------------
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-- @function [parent=#Bone] getTween
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-- @param self
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-- @return Tween#Tween ret (return value: ccs.Tween)
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--------------------------------
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-- @function [parent=#Bone] getParentBone
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-- @param self
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-- @return Bone#Bone ret (return value: ccs.Bone)
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--------------------------------
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-- @function [parent=#Bone] updateColor
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-- @param self
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--------------------------------
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-- @function [parent=#Bone] getName
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-- @param self
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-- @return string#string ret (return value: string)
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--------------------------------
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-- @function [parent=#Bone] setTransformDirty
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-- @param self
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-- @param #bool bool
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--------------------------------
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-- @function [parent=#Bone] getDisplayRenderNodeType
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-- @param self
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-- @return DisplayType#DisplayType ret (return value: ccs.DisplayType)
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--------------------------------
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-- @function [parent=#Bone] removeDisplay
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-- @param self
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-- @param #int int
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--------------------------------
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-- @function [parent=#Bone] setBoneData
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-- @param self
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-- @param #ccs.BoneData bonedata
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--------------------------------
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-- overload function: init(string)
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--
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-- overload function: init()
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--
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-- @function [parent=#Bone] init
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-- @param self
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-- @param #string str
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-- @return bool#bool ret (retunr value: bool)
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--------------------------------
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-- @function [parent=#Bone] setParentBone
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-- @param self
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-- @param #ccs.Bone bone
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--------------------------------
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-- overload function: addDisplay(cc.Node, int)
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--
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-- overload function: addDisplay(ccs.DisplayData, int)
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--
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-- @function [parent=#Bone] addDisplay
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-- @param self
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-- @param #ccs.DisplayData displaydata
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-- @param #int int
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--------------------------------
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-- @function [parent=#Bone] setName
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-- @param self
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-- @param #string str
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--------------------------------
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-- @function [parent=#Bone] removeFromParent
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-- @param self
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-- @param #bool bool
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--------------------------------
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-- @function [parent=#Bone] getColliderDetector
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-- @param self
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-- @return ColliderDetector#ColliderDetector ret (return value: ccs.ColliderDetector)
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--------------------------------
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-- @function [parent=#Bone] getChildArmature
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-- @param self
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-- @return Armature#Armature ret (return value: ccs.Armature)
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--------------------------------
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-- @function [parent=#Bone] getTweenData
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-- @param self
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-- @return FrameData#FrameData ret (return value: ccs.FrameData)
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--------------------------------
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-- @function [parent=#Bone] changeDisplayWithIndex
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-- @param self
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-- @param #int int
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-- @param #bool bool
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--------------------------------
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-- @function [parent=#Bone] changeDisplayWithName
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-- @param self
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-- @param #string str
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-- @param #bool bool
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--------------------------------
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-- @function [parent=#Bone] setArmature
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-- @param self
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-- @param #ccs.Armature armature
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--------------------------------
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-- @function [parent=#Bone] setBlendDirty
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-- @param self
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-- @param #bool bool
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--------------------------------
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-- @function [parent=#Bone] removeChildBone
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-- @param self
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-- @param #ccs.Bone bone
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-- @param #bool bool
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--------------------------------
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-- @function [parent=#Bone] setChildArmature
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-- @param self
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-- @param #ccs.Armature armature
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--------------------------------
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-- @function [parent=#Bone] getNodeToArmatureTransform
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-- @param self
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-- @return kmMat4#kmMat4 ret (return value: kmMat4)
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--------------------------------
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-- @function [parent=#Bone] getDisplayManager
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-- @param self
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-- @return DisplayManager#DisplayManager ret (return value: ccs.DisplayManager)
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--------------------------------
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-- @function [parent=#Bone] getArmature
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-- @param self
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-- @return Armature#Armature ret (return value: ccs.Armature)
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--------------------------------
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-- @function [parent=#Bone] getBoneData
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-- @param self
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-- @return BoneData#BoneData ret (return value: ccs.BoneData)
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--------------------------------
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-- overload function: create(string)
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--
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-- overload function: create()
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--
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-- @function [parent=#Bone] create
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-- @param self
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-- @param #string str
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-- @return Bone#Bone ret (retunr value: ccs.Bone)
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--------------------------------
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-- @function [parent=#Bone] Bone
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-- @param self
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return nil
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