mirror of https://github.com/axmolengine/axmol.git
59 lines
1.3 KiB
C++
59 lines
1.3 KiB
C++
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#include "main.h"
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#include "AppDelegate.h"
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#include "cocos2d.h"
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#include "SimulatorWindow.h"
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USING_NS_CC;
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// uncomment below line, open debug console
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#define USE_WIN32_CONSOLE
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int APIENTRY _tWinMain(HINSTANCE hInstance,
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HINSTANCE hPrevInstance,
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LPTSTR lpCmdLine,
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int nCmdShow)
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{
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UNREFERENCED_PARAMETER(hPrevInstance);
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UNREFERENCED_PARAMETER(lpCmdLine);
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#ifdef USE_WIN32_CONSOLE
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AllocConsole();
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freopen("CONIN$", "r", stdin);
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freopen("CONOUT$", "w", stdout);
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freopen("CONOUT$", "w", stderr);
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#endif
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// create the application instance
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AppDelegate app;
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createSimulator("HelloLua",960,640);
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int ret = Application::getInstance()->run();
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#ifdef USE_WIN32_CONSOLE
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FreeConsole();
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#endif
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return ret;
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}
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std::string getCurAppPath(void)
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{
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TCHAR szAppDir[MAX_PATH]={0};
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if (!GetModuleFileName(NULL,szAppDir,MAX_PATH))
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return "";
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int nEnd=0;
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for (int i=0;szAppDir[i];i++)
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{
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if(szAppDir[i]=='\\')
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nEnd = i;
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}
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szAppDir[nEnd] = 0;
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int iLen = 2*wcslen(szAppDir);
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char* chRtn = new char[iLen+1];
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wcstombs(chRtn,szAppDir,iLen+1);
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std::string strPath = chRtn;
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delete [] chRtn;
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chRtn=NULL;
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char fuldir[MAX_PATH]={0};
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_fullpath(fuldir,strPath.c_str(),MAX_PATH);
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return fuldir;
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}
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