2018-01-29 16:25:32 +08:00
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/****************************************************************************
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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2021-09-07 17:24:07 +08:00
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Copyright (c) 2021 Bytedance Inc.
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2022-07-08 12:36:32 +08:00
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https://axis-project.github.io/
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2021-12-28 16:06:23 +08:00
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2018-01-29 16:25:32 +08:00
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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2021-12-28 16:06:23 +08:00
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2018-01-29 16:25:32 +08:00
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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2021-12-28 16:06:23 +08:00
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2018-01-29 16:25:32 +08:00
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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2021-12-28 16:06:23 +08:00
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#ifndef _APP_DELEGATE_H_
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#define _APP_DELEGATE_H_
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2013-02-19 15:38:30 +08:00
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#include "cocos2d.h"
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/**
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@brief The cocos2d Application.
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2016-05-25 22:25:38 +08:00
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Private inheritance here hides part of interface from Director.
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2013-02-19 15:38:30 +08:00
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*/
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class AppDelegate : private axis::Application
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{
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public:
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AppDelegate();
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virtual ~AppDelegate();
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void initGLContextAttrs() override;
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2014-08-22 16:22:16 +08:00
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2013-02-19 15:38:30 +08:00
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/**
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2013-06-20 22:18:43 +08:00
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@brief Implement Director and Scene init code here.
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@return true Initialize success, app continue.
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@return false Initialize failed, app terminate.
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*/
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bool applicationDidFinishLaunching() override;
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/**
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@brief Called when the application moves to the background
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@param the pointer of the application
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*/
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void applicationDidEnterBackground() override;
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/**
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@brief Called when the application reenters the foreground
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@param the pointer of the application
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*/
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void applicationWillEnterForeground() override;
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};
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#endif // _APP_DELEGATE_H_
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