2014-12-22 17:35:39 +08:00
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#include "tinyxml2/tinyxml2.h"
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#include "flatbuffers/flatbuffers.h"
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#include "cocostudio/WidgetReader/NodeReader/NodeReader.h"
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#include "cocostudio/CSParseBinary_generated.h"
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#include "CSArmatureNode_generated.h"
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2014-12-22 18:26:50 +08:00
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#include "cocostudio/WidgetReader/ArmatureNode/ArmatureNodeReader.h"
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2014-12-22 17:35:39 +08:00
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#include "cocostudio/CCArmature.h"
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USING_NS_CC;
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using namespace cocostudio;
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using namespace flatbuffers;
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IMPLEMENT_CLASS_NODE_READER_INFO(ArmatureNodeReader)
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ArmatureNodeReader::ArmatureNodeReader()
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{
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}
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ArmatureNodeReader::~ArmatureNodeReader()
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{
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}
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static ArmatureNodeReader* _instanceArmatureNodeReader = nullptr;
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ArmatureNodeReader* ArmatureNodeReader::getInstance()
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{
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if (_instanceArmatureNodeReader == nullptr)
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{
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_instanceArmatureNodeReader = new (std::nothrow) ArmatureNodeReader();
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}
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return _instanceArmatureNodeReader;
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}
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Offset<Table> ArmatureNodeReader::createOptionsWithFlatBuffers(const tinyxml2::XMLElement *objectData,
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flatbuffers::FlatBufferBuilder *builder)
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{
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auto temp = NodeReader::getInstance()->createOptionsWithFlatBuffers(objectData, builder);
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auto nodeOptions = *(Offset<WidgetOptions>*)(&temp);
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bool isloop = false;
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bool isAutoPlay = false;
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std::string currentAnimationName = "";
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int type = 0;
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std::string path = "";
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const tinyxml2::XMLAttribute* attribute = objectData->FirstAttribute();
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while (attribute)
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{
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std::string attriname = attribute->Name();
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std::string value = attribute->Value();
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if (attriname == "IsLoop")
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{
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isloop = (value == "True") ? true : false;
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}
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else if (attriname == "IsAutoPlay")
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{
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isAutoPlay = (value == "True") ? true : false;
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}
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else if (attriname == "CurrentAnimationName")
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{
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currentAnimationName = value;
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}
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attribute = attribute->Next();
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}
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const tinyxml2::XMLElement* child = objectData->FirstChildElement();
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while (child)
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{
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std::string attriname = child->Name();
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if (attriname == "FileData")
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{
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attribute = child->FirstAttribute();
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while (attribute)
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{
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attriname = attribute->Name();
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std::string value = attribute->Value();
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if (attriname == "Type")
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{
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type = 0;
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}
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else if (attriname == "Path")
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{
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path = value;
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}
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attribute = attribute->Next();
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}
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}
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child = child->NextSiblingElement();
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}
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auto options = CreateCSArmatureNodeOption(*builder,
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nodeOptions,
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CreateResourceItemData(*builder,
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type,
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builder->CreateString(path)),
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isloop,
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isAutoPlay,
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builder->CreateString(currentAnimationName));
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return *(Offset<Table>*)(&options);
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}
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void ArmatureNodeReader::setPropsWithFlatBuffers(cocos2d::Node *node,
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const flatbuffers::Table *nodeOptions)
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{
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auto* custom = static_cast<CCArmature*>(node);
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auto options = (flatbuffers::CSArmatureNodeOption*)nodeOptions;
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auto reader = ArmatureNodeReader::getInstance();
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std::string filepath(options->fileData()->path()->c_str());
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ArmatureDataManager::getInstance()->addArmatureFileInfo(FileUtils::getInstance()->fullPathForFilename(filepath));
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custom->init(getArmatureName(filepath));
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if (options->isAutoPlay())
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custom->getAnimation()->play(options->currentAnimationName()->c_str(), -1, options->isLoop());
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else
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custom->getAnimation()->setIsPlaying(false);
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}
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cocos2d::Node* ArmatureNodeReader::createNodeWithFlatBuffers(const flatbuffers::Table *nodeOptions)
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{
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auto node = CCArmature::create();
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// self
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auto options = (flatbuffers::CSArmatureNodeOption*)nodeOptions;
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setPropsWithFlatBuffers(node, (Table*)options);
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// super node
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auto NodeReader = NodeReader::getInstance();
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NodeReader->setPropsWithFlatBuffers(node, (Table*)options->nodeOptions());
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return node;
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}
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std::string ArmatureNodeReader::getArmatureName(const std::string& exporJsonPath)
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{
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//FileUtils.getFileData(exporJsonPath, "r", size) // need read armature name in exportJsonPath
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int end = exporJsonPath.find_last_of(".");
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int start = exporJsonPath.find_last_of("\\") + 1;
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int start1 = exporJsonPath.find_last_of("/") + 1;
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if (start < start1)
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start = start1;
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if (start == -1)
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start = 0;
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return exporJsonPath.substr(start, end - start);
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}
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