mirror of https://github.com/axmolengine/axmol.git
27 lines
1.2 KiB
Plaintext
27 lines
1.2 KiB
Plaintext
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class CCControlSwitch : public CCControl
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{
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CCControlSwitch();
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virtual ~CCControlSwitch();
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bool initWithMaskSprite(CCSprite *maskSprite, CCSprite * onSprite, CCSprite * offSprite, CCSprite * thumbSprite);
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static CCControlSwitch* create(CCSprite *maskSprite, CCSprite * onSprite, CCSprite * offSprite, CCSprite * thumbSprite);
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bool initWithMaskSprite(CCSprite *maskSprite, CCSprite * onSprite, CCSprite * offSprite, CCSprite * thumbSprite, CCLabelTTF* onLabel, CCLabelTTF* offLabel);
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static CCControlSwitch* create(CCSprite *maskSprite, CCSprite * onSprite, CCSprite * offSprite, CCSprite * thumbSprite, CCLabelTTF* onLabel, CCLabelTTF* offLabel);
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void setOn(bool isOn, bool animated);
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void setOn(bool isOn);
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bool isOn(void) { return m_bOn; }
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bool hasMoved() { return m_bMoved; }
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virtual void setEnabled(bool enabled);
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CCPoint locationFromTouch(CCTouch* touch);
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virtual bool ccTouchBegan(CCTouch *pTouch, CCEvent *pEvent);
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virtual void ccTouchMoved(CCTouch *pTouch, CCEvent *pEvent);
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virtual void ccTouchEnded(CCTouch *pTouch, CCEvent *pEvent);
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virtual void ccTouchCancelled(CCTouch *pTouch, CCEvent *pEvent);
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};
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