mirror of https://github.com/axmolengine/axmol.git
84 lines
2.8 KiB
C
84 lines
2.8 KiB
C
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/*
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* cocos2d for iPhone: http://www.cocos2d-iphone.org
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*
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* Copyright (c) 2010 Ricardo Quesada
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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// Only compile this code on Mac. These files should not be included on your iOS project.
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// But in case they are included, it won't be compiled.
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#import <Availability.h>
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#import <Cocoa/Cocoa.h>
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#import "ccConfig.h"
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//PROTOCOLS:
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@protocol MacEventDelegate <NSObject>
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// Mouse
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- (void)mouseDown:(NSEvent *)theEvent;
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- (void)mouseUp:(NSEvent *)theEvent;
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- (void)mouseMoved:(NSEvent *)theEvent;
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- (void)mouseDragged:(NSEvent *)theEvent;
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- (void)rightMouseDown:(NSEvent*)event;
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- (void)rightMouseDragged:(NSEvent*)event;
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- (void)rightMouseUp:(NSEvent*)event;
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- (void)otherMouseDown:(NSEvent*)event;
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- (void)otherMouseDragged:(NSEvent*)event;
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- (void)otherMouseUp:(NSEvent*)event;
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- (void)scrollWheel:(NSEvent *)theEvent;
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- (void)mouseEntered:(NSEvent *)theEvent;
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- (void)mouseExited:(NSEvent *)theEvent;
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// Keyboard
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- (void)keyDown:(NSEvent *)theEvent;
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- (void)keyUp:(NSEvent *)theEvent;
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- (void)flagsChanged:(NSEvent *)theEvent;
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// Touches
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- (void)touchesBeganWithEvent:(NSEvent *)event;
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- (void)touchesMovedWithEvent:(NSEvent *)event;
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- (void)touchesEndedWithEvent:(NSEvent *)event;
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- (void)touchesCancelledWithEvent:(NSEvent *)event;
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#if CC_DIRECTOR_MAC_USE_DISPLAY_LINK_THREAD
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- (void)queueEvent:(NSEvent*)event selector:(SEL)selector;
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#endif
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@end
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/** MacGLView
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Only available for Mac OS X
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*/
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@interface MacGLView : NSOpenGLView {
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id<MacEventDelegate> eventDelegate_;
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}
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@property (nonatomic, readwrite, assign) id<MacEventDelegate> eventDelegate;
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// initializes the MacGLView with a frame rect and an OpenGL context
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- (id) initWithFrame:(NSRect)frameRect shareContext:(NSOpenGLContext*)context;
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// private
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+(void) load_;
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@end
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