2020-08-04 13:15:02 +08:00
|
|
|
|
#include "ScrollPaneScene.h"
|
|
|
|
|
#include "GList.h"
|
|
|
|
|
|
2022-07-11 17:50:21 +08:00
|
|
|
|
USING_NS_AX;
|
2020-08-04 13:15:02 +08:00
|
|
|
|
|
|
|
|
|
void ScrollPaneScene::continueInit()
|
|
|
|
|
{
|
|
|
|
|
UIPackage::addPackage("UI/ScrollPane");
|
|
|
|
|
UIConfig::horizontalScrollBar = "";
|
|
|
|
|
UIConfig::verticalScrollBar = "";
|
|
|
|
|
|
|
|
|
|
_view = UIPackage::createObject("ScrollPane", "Main")->as<GComponent>();
|
|
|
|
|
_groot->addChild(_view);
|
|
|
|
|
|
|
|
|
|
_list = _view->getChild("list")->as<GList>();
|
2022-07-16 10:43:05 +08:00
|
|
|
|
_list->itemRenderer = AX_CALLBACK_2(ScrollPaneScene::renderListItem, this);
|
2020-08-04 13:15:02 +08:00
|
|
|
|
_list->setVirtual();
|
|
|
|
|
_list->setNumItems(1000);
|
2022-07-16 10:43:05 +08:00
|
|
|
|
_list->addEventListener(UIEventType::TouchBegin, AX_CALLBACK_1(ScrollPaneScene::onClickList, this));
|
2020-08-04 13:15:02 +08:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ScrollPaneScene::renderListItem(int index, GObject* obj)
|
|
|
|
|
{
|
|
|
|
|
GButton* item = obj->as<GButton>();
|
2020-08-06 19:58:24 +08:00
|
|
|
|
item->setTitle("Item " + std::to_string(index));
|
2020-08-04 13:15:02 +08:00
|
|
|
|
item->getScrollPane()->setPosX(0); //reset scroll pos
|
|
|
|
|
|
|
|
|
|
//Be carefull, RenderListItem is calling repeatedly, add tag to avoid adding duplicately.
|
2022-07-16 10:43:05 +08:00
|
|
|
|
item->getChild("b0")->addClickListener(AX_CALLBACK_1(ScrollPaneScene::onClickStick, this), EventTag(this));
|
|
|
|
|
item->getChild("b1")->addClickListener(AX_CALLBACK_1(ScrollPaneScene::onClickDelete, this), EventTag(this));
|
2020-08-04 13:15:02 +08:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ScrollPaneScene::onClickStick(EventContext * context)
|
|
|
|
|
{
|
|
|
|
|
_view->getChild("txt")->setText("Stick " + (((GObject*)context->getSender())->getParent())->getText());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ScrollPaneScene::onClickDelete(EventContext * context)
|
|
|
|
|
{
|
|
|
|
|
_view->getChild("txt")->setText("Delete " + (((GObject*)context->getSender())->getParent())->getText());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ScrollPaneScene::onClickList(EventContext * context)
|
|
|
|
|
{
|
|
|
|
|
//find out if there is an item in edit status
|
|
|
|
|
int cnt = _list->numChildren();
|
|
|
|
|
for (int i = 0; i < cnt; i++)
|
|
|
|
|
{
|
|
|
|
|
GButton* item = _list->getChildAt(i)->as<GButton>();
|
|
|
|
|
if (item->getScrollPane()->getPosX() != 0)
|
|
|
|
|
{
|
|
|
|
|
//Check if clicked on the button
|
|
|
|
|
if (item->getChild("b0")->as<GComponent>()->isAncestorOf(_groot->getTouchTarget())
|
|
|
|
|
|| item->getChild("b1")->as<GComponent>()->isAncestorOf(_groot->getTouchTarget()))
|
|
|
|
|
{
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
item->getScrollPane()->setPosX(0, true);
|
2022-07-11 17:50:21 +08:00
|
|
|
|
//avoid scroll pane default behavior<6F><72>
|
2020-08-04 13:15:02 +08:00
|
|
|
|
item->getScrollPane()->cancelDragging();
|
|
|
|
|
_list->getScrollPane()->cancelDragging();
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|