2015-02-11 18:14:22 +08:00
|
|
|
/****************************************************************************
|
2015-02-25 18:05:41 +08:00
|
|
|
Copyright (C) 2013 Henry van Merode. All rights reserved.
|
2015-02-12 16:09:08 +08:00
|
|
|
Copyright (c) 2015 Chukong Technologies Inc.
|
2015-02-11 18:14:22 +08:00
|
|
|
|
|
|
|
http://www.cocos2d-x.org
|
|
|
|
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
|
|
in the Software without restriction, including without limitation the rights
|
|
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
|
|
all copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
|
|
THE SOFTWARE.
|
|
|
|
****************************************************************************/
|
|
|
|
|
|
|
|
|
|
|
|
#ifndef __CC_PU_PARTICLE_3D_LINE_EMITTER_H__
|
|
|
|
#define __CC_PU_PARTICLE_3D_LINE_EMITTER_H__
|
|
|
|
|
2015-02-13 16:57:00 +08:00
|
|
|
#include "extensions/Particle3D/ParticleUniverse/ParticleEmitters/CCPUParticle3DEmitter.h"
|
2015-02-11 18:14:22 +08:00
|
|
|
|
|
|
|
NS_CC_BEGIN
|
|
|
|
|
|
|
|
struct PUParticle3D;
|
|
|
|
class CC_DLL PUParticle3DLineEmitter : public PUParticle3DEmitter
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
// Constants
|
|
|
|
static const Vec3 DEFAULT_END;
|
|
|
|
static const float DEFAULT_MIN_INCREMENT;
|
|
|
|
static const float DEFAULT_MAX_INCREMENT;
|
|
|
|
static const float DEFAULT_MAX_DEVIATION;
|
|
|
|
|
|
|
|
static PUParticle3DLineEmitter* create();
|
|
|
|
/**
|
|
|
|
*/
|
|
|
|
virtual void notifyStart (void);
|
|
|
|
|
|
|
|
/** Override the default implementation, to allow that no particles are emitted if there
|
|
|
|
is an incremental emission of particles (along a path), and the end of the line has
|
|
|
|
been reached.
|
|
|
|
*/
|
|
|
|
virtual unsigned short calculateRequestedParticles(float timeElapsed) override;
|
|
|
|
|
|
|
|
/**
|
|
|
|
*/
|
|
|
|
float getMaxDeviation(void) const;
|
|
|
|
void setMaxDeviation(float maxDeviation);
|
|
|
|
|
|
|
|
/**
|
|
|
|
*/
|
|
|
|
float getMaxIncrement(void) const;
|
|
|
|
void setMaxIncrement(float maxIncrement);
|
|
|
|
|
|
|
|
/**
|
|
|
|
*/
|
|
|
|
float getMinIncrement(void) const;
|
|
|
|
void setMinIncrement(float minIncrement);
|
|
|
|
|
|
|
|
/** Get the end vector. This is the vector that defines the end of the line (in local space).
|
|
|
|
*/
|
|
|
|
const Vec3& getEnd(void) const;
|
|
|
|
|
|
|
|
/** Set the end vector.
|
|
|
|
*/
|
|
|
|
void setEnd(const Vec3& end);
|
|
|
|
|
|
|
|
/**
|
|
|
|
*/
|
|
|
|
virtual void notifyRescaled(const Vec3& scale);
|
|
|
|
|
|
|
|
/**
|
|
|
|
*/
|
|
|
|
virtual void initParticlePosition(PUParticle3D* particle);
|
|
|
|
|
|
|
|
/**
|
|
|
|
*/
|
|
|
|
virtual void initParticleDirection(PUParticle3D* particle);
|
|
|
|
|
|
|
|
CC_CONSTRUCTOR_ACCESS:
|
|
|
|
PUParticle3DLineEmitter(void);
|
|
|
|
virtual ~PUParticle3DLineEmitter(void) {};
|
|
|
|
|
|
|
|
protected:
|
|
|
|
|
|
|
|
Vec3 _end; // End point of the line (startpoint is determined by means of position)
|
|
|
|
Vec3 _perpendicular; // Generated unit vector perpendicular on the line
|
|
|
|
float _maxDeviation; // Determines how far from the line a particle is emitted.
|
|
|
|
// This attribute defines the maximum value.
|
|
|
|
float _minIncrement; // Defines the minimum increment value.
|
|
|
|
float _maxIncrement; // If > 0, it defines the maximum (random) increment value that is
|
|
|
|
// taken on the line traject. If not set, there is no particular
|
|
|
|
// order in particle generation.
|
|
|
|
float _increment; // Defines the trajectory path along the line in terms of increments
|
|
|
|
float _length; // The length of the line
|
|
|
|
bool _incrementsLeft; // Indicates whether there are more increments on the path towards the end
|
|
|
|
// of the line.
|
|
|
|
bool _first; // True when the first particle is emitted (only for generating particles incremental)
|
|
|
|
|
|
|
|
// Internal scaled values
|
|
|
|
Vec3 _scaledEnd;
|
|
|
|
float _scaledMaxDeviation;
|
|
|
|
float _scaledMinIncrement;
|
|
|
|
float _scaledMaxIncrement;
|
|
|
|
float _scaledLength;
|
|
|
|
};
|
|
|
|
NS_CC_END
|
|
|
|
|
|
|
|
#endif
|