axmol/cocos2dx/extensions/CCBReader/CCSpriteLoader.h

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#ifndef _CCB_CCSPRITELOADER_H_
#define _CCB_CCSPRITELOADER_H_
#include "CCNodeLoader.h"
NS_CC_EXT_BEGIN
/* Forward declaration. */
class CCBReader;
class CC_DLL CCSpriteLoader : public CCNodeLoader {
public:
virtual ~CCSpriteLoader() {};
CCB_STATIC_NEW_AUTORELEASE_OBJECT_METHOD(CCSpriteLoader, loader);
protected:
CCB_VIRTUAL_NEW_AUTORELEASE_CREATECCNODE_METHOD(CCSprite);
virtual void onHandlePropTypeColor3(CCNode * pNode, CCNode * pParent, CCString * pPropertyName, ccColor3B, CCBReader *);
virtual void onHandlePropTypeByte(CCNode * pNode, CCNode * pParent, CCString * pPropertyName, unsigned char, CCBReader *);
virtual void onHandlePropTypeBlendFunc(CCNode * pNode, CCNode * pParent, CCString * pPropertyName, ccBlendFunc, CCBReader *);
virtual void onHandlePropTypeSpriteFrame(CCNode * pNode, CCNode * pParent, CCString * pPropertyName, CCSpriteFrame *, CCBReader *);
virtual void onHandlePropTypeFlip(CCNode * pNode, CCNode * pParent, CCString * pPropertyName, bool *, CCBReader *);
};
NS_CC_EXT_END
#endif