axmol/cocos/scripting/lua-bindings/auto/lua_cocos2dx_audioengine_au...

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#include "base/ccConfig.h"
#if CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_MAC || CC_TARGET_PLATFORM == CC_PLATFORM_WIN32 || CC_TARGET_PLATFORM == CC_PLATFORM_TIZEN
#ifndef __cocos2dx_audioengine_h__
#define __cocos2dx_audioengine_h__
#ifdef __cplusplus
extern "C" {
#endif
#include "tolua++.h"
#ifdef __cplusplus
}
#endif
int register_all_cocos2dx_audioengine(lua_State* tolua_S);
#endif // __cocos2dx_audioengine_h__
#endif //#if CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_MAC || CC_TARGET_PLATFORM == CC_PLATFORM_WIN32 || CC_TARGET_PLATFORM == CC_PLATFORM_TIZEN