axmol/cocos2dx/platform/CCEGLViewProtocol.cpp

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#include "CCEGLViewProtocol.h"
#include "CCTouchDispatcher.h"
#include "CCDirector.h"
#include "CCSet.h"
#include "CCTouch.h"
#include "CCDictionary.h"
#include "CCInteger.h"
NS_CC_BEGIN
static CCTouch* s_pTouches[CC_MAX_TOUCHES] = { NULL };
static unsigned int s_indexBitsUsed = 0;
static CCDictionary s_TouchesIntergerDict;
static int getUnUsedIndex()
{
int i;
int temp = s_indexBitsUsed;
for (i = 0; i < CC_MAX_TOUCHES; i++) {
if (! (temp & 0x00000001)) {
s_indexBitsUsed |= (1 << i);
return i;
}
temp >>= 1;
}
// all bits are used
return -1;
}
static void removeUsedIndexBit(int index)
{
if (index < 0 || index >= CC_MAX_TOUCHES)
{
return;
}
unsigned int temp = 1 << index;
temp = ~temp;
s_indexBitsUsed &= temp;
}
CCEGLViewProtocol::CCEGLViewProtocol()
: m_bNeedScale(false)
, m_pDelegate(NULL)
, m_fScreenScaleFactor(1.0f)
{
strncpy(m_szViewName, "Cocos2d-x Game", sizeof(m_szViewName));
}
CCEGLViewProtocol::~CCEGLViewProtocol()
{
}
void CCEGLViewProtocol::setFrameSize(float width, float height)
{
m_sSizeInPixel.setSize(width, height);
m_rcViewPort.size.setSize(width, height);
}
CCSize CCEGLViewProtocol::getFrameSize()
{
return m_sSizeInPixel;
}
void CCEGLViewProtocol::setDesignResolutionSize(float width, float height)
{
if (width == 0.0f || height == 0.0f)
{
return;
}
m_sSizeInPoint.setSize(width, height);
// calculate the factor and the rect of viewport
m_fScreenScaleFactor = MIN((float)m_sSizeInPixel.width / m_sSizeInPoint.width,
(float)m_sSizeInPixel.height / m_sSizeInPoint.height);
float viewPortW = m_sSizeInPoint.width * m_fScreenScaleFactor;
float viewPortH = m_sSizeInPoint.height * m_fScreenScaleFactor;
m_rcViewPort.setRect((m_sSizeInPixel.width - viewPortW) / 2, (m_sSizeInPixel.height - viewPortH) / 2, viewPortW, viewPortH);
CCLOG("m_fScreenScaleFactor = %f", m_fScreenScaleFactor);
m_bNeedScale = true;
}
CCSize CCEGLViewProtocol::getSize()
{
CCSize size;
if (m_bNeedScale)
{
// retina and scale mode can't be opened at the same time
CCAssert(CC_CONTENT_SCALE_FACTOR() == 1.0f, "retina and scale mode can't be opened at the same time!");
size.setSize(m_sSizeInPoint.width, m_sSizeInPoint.height);
}
else
{
size.setSize(m_sSizeInPixel.width, m_sSizeInPixel.height);
}
return size;
}
CCRect CCEGLViewProtocol::getViewPort()
{
return m_rcViewPort;
}
void CCEGLViewProtocol::setTouchDelegate(EGLTouchDelegate * pDelegate)
{
m_pDelegate = pDelegate;
}
float CCEGLViewProtocol::getScreenScaleFactor()
{
return m_fScreenScaleFactor;
}
bool CCEGLViewProtocol::canSetContentScaleFactor()
{
return false;
}
void CCEGLViewProtocol::setContentScaleFactor(float contentScaleFactor)
{
m_fScreenScaleFactor = contentScaleFactor;
}
void CCEGLViewProtocol::setViewPortInPoints(float x , float y , float w , float h)
{
if (m_bNeedScale)
{
CCAssert(CC_CONTENT_SCALE_FACTOR() == 1.0f, "retina and scale mode can't be opened at the same time!");
float factor = m_fScreenScaleFactor / CC_CONTENT_SCALE_FACTOR();
glViewport((GLint)(x * factor + m_rcViewPort.origin.x),
(GLint)(y * factor + m_rcViewPort.origin.y),
(GLsizei)(w * factor),
(GLsizei)(h * factor));
}
else
{
glViewport(
(GLint)(x*CC_CONTENT_SCALE_FACTOR()),
(GLint)(y*CC_CONTENT_SCALE_FACTOR()),
(GLsizei)(w*CC_CONTENT_SCALE_FACTOR()),
(GLsizei)(h*CC_CONTENT_SCALE_FACTOR()));
}
}
void CCEGLViewProtocol::setScissorInPoints(float x , float y , float w , float h)
{
if (m_bNeedScale)
{
CCAssert(CC_CONTENT_SCALE_FACTOR() == 1.0f, "retina and scale mode can't be opened at the same time!");
float factor = m_fScreenScaleFactor / CC_CONTENT_SCALE_FACTOR();
glScissor((GLint)(x * factor + m_rcViewPort.origin.x),
(GLint)(y * factor + m_rcViewPort.origin.y),
(GLsizei)(w * factor),
(GLsizei)(h * factor));
}
else
{
glScissor(
(GLint)(x * CC_CONTENT_SCALE_FACTOR()),
(GLint)(y * CC_CONTENT_SCALE_FACTOR()),
(GLsizei)(w * CC_CONTENT_SCALE_FACTOR()),
(GLsizei)(h * CC_CONTENT_SCALE_FACTOR()));
}
}
float CCEGLViewProtocol::getMainScreenScale()
{
return -1.0f;
}
void CCEGLViewProtocol::setViewName(const char* pszViewName)
{
if (pszViewName != NULL && strlen(pszViewName) > 0)
{
strncpy(m_szViewName, pszViewName, sizeof(m_szViewName));
}
}
const char* CCEGLViewProtocol::getViewName()
{
return m_szViewName;
}
void CCEGLViewProtocol::handleTouchesBegin(int num, int ids[], float xs[], float ys[])
{
CCSet set;
for (int i = 0; i < num; ++i)
{
int id = ids[i];
float x = xs[i];
float y = ys[i];
CCInteger* pIndex = (CCInteger*)s_TouchesIntergerDict.objectForKey(id);
int nUnusedIndex = 0;
// it is a new touch
if (pIndex == NULL)
{
nUnusedIndex = getUnUsedIndex();
// The touches is more than MAX_TOUCHES ?
if (nUnusedIndex == -1) {
CCLOG("The touches is more than MAX_TOUCHES, nUnusedIndex = %d", nUnusedIndex);
return;
}
CCTouch* pTouch = s_pTouches[nUnusedIndex] = new CCTouch();
if (m_bNeedScale)
{
pTouch->setTouchInfo(nUnusedIndex, (x - m_rcViewPort.origin.x) / m_fScreenScaleFactor,
(y - m_rcViewPort.origin.y) / m_fScreenScaleFactor);
}
else
{
pTouch->setTouchInfo(nUnusedIndex, x, y);
}
CCInteger* pInterObj = new CCInteger(nUnusedIndex);
s_TouchesIntergerDict.setObject(pInterObj, id);
set.addObject(pTouch);
pInterObj->release();
}
}
if (set.count() == 0)
{
CCLOG("touchesBegan: count = 0");
return;
}
m_pDelegate->touchesBegan(&set, NULL);
}
void CCEGLViewProtocol::handleTouchesMove(int num, int ids[], float xs[], float ys[])
{
CCSet set;
for (int i = 0; i < num; ++i)
{
int id = ids[i];
float x = xs[i];
float y = ys[i];
CCInteger* pIndex = (CCInteger*)s_TouchesIntergerDict.objectForKey(id);
if (pIndex == NULL) {
CCLOG("if the index doesn't exist, it is an error");
return;
}
CCLOGINFO("Moving touches with id: %d, x=%f, y=%f", id, x, y);
CCTouch* pTouch = s_pTouches[pIndex->getValue()];
if (pTouch)
{
if (m_bNeedScale)
{
pTouch->setTouchInfo(pIndex->getValue(), (x - m_rcViewPort.origin.x) / m_fScreenScaleFactor,
(y - m_rcViewPort.origin.y) / m_fScreenScaleFactor);
}
else
{
pTouch->setTouchInfo(pIndex->getValue(), x, y);
}
set.addObject(pTouch);
}
else
{
// It is error, should return.
CCLOG("Moving touches with id: %d error", id);
return;
}
}
if (set.count() == 0)
{
CCLOG("touchesMoved: count = 0");
return;
}
m_pDelegate->touchesMoved(&set, NULL);
}
void CCEGLViewProtocol::getSetOfTouchesEndOrCancel(CCSet& set, int num, int ids[], float xs[], float ys[])
{
for (int i = 0; i < num; ++i)
{
int id = ids[i];
float x = xs[i];
float y = ys[i];
CCInteger* pIndex = (CCInteger*)s_TouchesIntergerDict.objectForKey(id);
if (pIndex == NULL)
{
CCLOG("if the index doesn't exist, it is an error");
return;
}
/* Add to the set to send to the director */
CCTouch* pTouch = s_pTouches[pIndex->getValue()];
if (pTouch)
{
CCLOGINFO("Ending touches with id: %d, x=%f, y=%f", id, x, y);
if (m_bNeedScale)
{
pTouch->setTouchInfo(pIndex->getValue(), (x - m_rcViewPort.origin.x) / m_fScreenScaleFactor,
(y - m_rcViewPort.origin.y) / m_fScreenScaleFactor);
}
else
{
pTouch->setTouchInfo(pIndex->getValue(), x, y);
}
set.addObject(pTouch);
// release the object
pTouch->release();
s_pTouches[pIndex->getValue()] = NULL;
removeUsedIndexBit(pIndex->getValue());
s_TouchesIntergerDict.removeObjectForKey(id);
}
else
{
CCLOG("Ending touches with id: %d error", id);
return;
}
}
if (set.count() == 0)
{
CCLOG("touchesEnded or touchesCancel: count = 0");
return;
}
}
void CCEGLViewProtocol::handleTouchesEnd(int num, int ids[], float xs[], float ys[])
{
CCSet set;
getSetOfTouchesEndOrCancel(set, num, ids, xs, ys);
m_pDelegate->touchesEnded(&set, NULL);
}
void CCEGLViewProtocol::handleTouchesCancel(int num, int ids[], float xs[], float ys[])
{
CCSet set;
getSetOfTouchesEndOrCancel(set, num, ids, xs, ys);
m_pDelegate->touchesCancelled(&set, NULL);
}
NS_CC_END