axmol/cocos2dx/extensions/CCBIReader/CCControlLoader.cpp

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#import "CCControlLoader.h"
using namespace cocos2d;
using namespace cocos2d::extension;
#define PROPERTY_ENABLED "enabled"
#define PROPERTY_SELECTED "selected"
#define PROPERTY_CCCONTROL "ccControl"
void CCControlLoader::onHandlePropTypeCheck(CCNode * pNode, CCNode * pParent, const char * pPropertyName, bool pCheck, CCBReader * pCCBReader) {
if(strcmp(pPropertyName, PROPERTY_ENABLED) == 0) {
((CCControl *)pNode)->setIsEnabled(pCheck);
} else if(strcmp(pPropertyName, PROPERTY_SELECTED) == 0) {
((CCControl *)pNode)->setIsSelected(pCheck);
} else {
CCNodeLoader::onHandlePropTypeCheck(pNode, pParent, pPropertyName, pCheck, pCCBReader);
}
}
void CCControlLoader::onHandlePropTypeBlockCCControl(CCNode * pNode, CCNode * pParent, const char * pPropertyName, BlockCCControlData * pBlockCCControlData, CCBReader * pCCBReader) {
if(strcmp(pPropertyName, PROPERTY_CCCONTROL) == 0) {
((CCControl *)pNode)->addTargetWithActionForControlEvents(pBlockCCControlData->mTarget, pBlockCCControlData->mSELCCControlHandler, pBlockCCControlData->mControlEvents);
} else {
CCNodeLoader::onHandlePropTypeBlockCCControl(pNode, pParent, pPropertyName, pBlockCCControlData, pCCBReader);
}
}