axmol/cocos2dx/extensions/CCBIReader/CCLayerLoader.cpp

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#import "CCLayerLoader.h"
using namespace cocos2d;
using namespace cocos2d::extension;
#define PROPERTY_TOUCH_ENABLED "isTouchEnabled"
#define PROPERTY_ACCELEROMETER_ENABLED "isAccelerometerEnabled"
#define PROPERTY_MOUSE_ENABLED "isMouseEnabled"
#define PROPERTY_KEYBOARD_ENABLED "isKeyboardEnabled"
CCLayer * CCLayerLoader::createCCNode(CCNode * pParent, CCBReader * pCCBReader) {
return CCLayer::node();
}
void CCLayerLoader::onHandlePropTypeCheck(CCNode * pNode, CCNode * pParent, const char * pPropertyName, bool pCheck, CCBReader * pCCBReader) {
if(strcmp(pPropertyName, PROPERTY_TOUCH_ENABLED) == 0) {
((CCLayer *)pNode)->setIsTouchEnabled(pCheck);
} else if(strcmp(pPropertyName, PROPERTY_ACCELEROMETER_ENABLED) == 0) {
((CCLayer *)pNode)->setIsAccelerometerEnabled(pCheck);
} else if(strcmp(pPropertyName, PROPERTY_MOUSE_ENABLED) == 0) {
// TODO XXX
CCLOG("The property '%s' is not supported!", PROPERTY_MOUSE_ENABLED);
} else if(strcmp(pPropertyName, PROPERTY_KEYBOARD_ENABLED) == 0) {
// TODO XXX
CCLOG("The property '%s' is not supported!", PROPERTY_KEYBOARD_ENABLED);
// This comes closest: ((CCLayer *)pNode)->setIsKeypadEnabled(pCheck);
} else {
CCNodeLoader::onHandlePropTypeCheck(pNode, pParent, pPropertyName, pCheck, pCCBReader);
}
}