2014-10-15 11:23:02 +08:00
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/******************************************************************************
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2017-02-09 16:57:42 +08:00
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* Spine Runtimes Software License v2.5
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*
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* Copyright (c) 2013-2016, Esoteric Software
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2014-10-15 11:23:02 +08:00
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* All rights reserved.
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2017-02-09 16:57:42 +08:00
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*
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* You are granted a perpetual, non-exclusive, non-sublicensable, and
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* non-transferable license to use, install, execute, and perform the Spine
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* Runtimes software and derivative works solely for personal or internal
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* use. Without the written permission of Esoteric Software (see Section 2 of
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* the Spine Software License Agreement), you may not (a) modify, translate,
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* adapt, or develop new applications using the Spine Runtimes or otherwise
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* create derivative works or improvements of the Spine Runtimes or (b) remove,
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* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
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2015-07-21 01:39:34 +08:00
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* or other intellectual property or proprietary rights notices on or in the
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* Software, including any copy thereof. Redistributions in binary or source
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* form must include this license and terms.
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*
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2014-10-15 11:23:02 +08:00
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* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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2015-07-21 01:39:34 +08:00
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* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
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* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
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* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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2014-10-15 11:23:02 +08:00
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*****************************************************************************/
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#ifndef SPINE_SKELETONANIMATION_H_
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#define SPINE_SKELETONANIMATION_H_
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#include <spine/spine.h>
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#include <spine/SkeletonRenderer.h>
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#include "cocos2d.h"
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namespace spine {
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typedef std::function<void(spTrackEntry* entry)> StartListener;
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typedef std::function<void(spTrackEntry* entry)> InterruptListener;
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typedef std::function<void(spTrackEntry* entry)> EndListener;
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typedef std::function<void(spTrackEntry* entry)> DisposeListener;
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typedef std::function<void(spTrackEntry* entry)> CompleteListener;
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typedef std::function<void(spTrackEntry* entry, spEvent* event)> EventListener;
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2014-10-15 11:23:02 +08:00
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/** Draws an animated skeleton, providing an AnimationState for applying one or more animations and queuing animations to be
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* played later. */
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class SkeletonAnimation: public SkeletonRenderer {
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public:
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CREATE_FUNC(SkeletonAnimation);
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static SkeletonAnimation* createWithData (spSkeletonData* skeletonData, bool ownsSkeletonData = false);
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static SkeletonAnimation* createWithJsonFile (const std::string& skeletonJsonFile, spAtlas* atlas, float scale = 1);
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static SkeletonAnimation* createWithJsonFile (const std::string& skeletonJsonFile, const std::string& atlasFile, float scale = 1);
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static SkeletonAnimation* createWithBinaryFile (const std::string& skeletonBinaryFile, spAtlas* atlas, float scale = 1);
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static SkeletonAnimation* createWithBinaryFile (const std::string& skeletonBinaryFile, const std::string& atlasFile, float scale = 1);
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// Use createWithJsonFile instead
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CC_DEPRECATED_ATTRIBUTE static SkeletonAnimation* createWithFile (const std::string& skeletonJsonFile, spAtlas* atlas, float scale = 1)
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{
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return SkeletonAnimation::createWithJsonFile(skeletonJsonFile, atlas, scale);
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}
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// Use createWithJsonFile instead
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CC_DEPRECATED_ATTRIBUTE static SkeletonAnimation* createWithile (const std::string& skeletonJsonFile, const std::string& atlasFile, float scale = 1)
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{
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return SkeletonAnimation::createWithJsonFile(skeletonJsonFile, atlasFile, scale);
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}
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virtual void update (float deltaTime) override;
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void setAnimationStateData (spAnimationStateData* stateData);
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void setMix (const std::string& fromAnimation, const std::string& toAnimation, float duration);
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spTrackEntry* setAnimation (int trackIndex, const std::string& name, bool loop);
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spTrackEntry* addAnimation (int trackIndex, const std::string& name, bool loop, float delay = 0);
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spAnimation* findAnimation(const std::string& name) const;
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spTrackEntry* getCurrent (int trackIndex = 0);
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void clearTracks ();
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void clearTrack (int trackIndex = 0);
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void setStartListener (const StartListener& listener);
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void setInterruptListener (const InterruptListener& listener);
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void setEndListener (const EndListener& listener);
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void setDisposeListener (const DisposeListener& listener);
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void setCompleteListener (const CompleteListener& listener);
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void setEventListener (const EventListener& listener);
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void setTrackStartListener (spTrackEntry* entry, const StartListener& listener);
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void setTrackInterruptListener (spTrackEntry* entry, const InterruptListener& listener);
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void setTrackEndListener (spTrackEntry* entry, const EndListener& listener);
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void setTrackDisposeListener (spTrackEntry* entry, const DisposeListener& listener);
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void setTrackCompleteListener (spTrackEntry* entry, const CompleteListener& listener);
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void setTrackEventListener (spTrackEntry* entry, const EventListener& listener);
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virtual void onAnimationStateEvent (spTrackEntry* entry, spEventType type, spEvent* event);
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virtual void onTrackEntryEvent (spTrackEntry* entry, spEventType type, spEvent* event);
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spAnimationState* getState() const;
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CC_CONSTRUCTOR_ACCESS:
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SkeletonAnimation ();
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virtual ~SkeletonAnimation ();
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virtual void initialize () override;
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protected:
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spAnimationState* _state;
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bool _ownsAnimationStateData;
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StartListener _startListener;
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InterruptListener _interruptListener;
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EndListener _endListener;
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DisposeListener _disposeListener;
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CompleteListener _completeListener;
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EventListener _eventListener;
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private:
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typedef SkeletonRenderer super;
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};
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}
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#endif /* SPINE_SKELETONANIMATION_H_ */
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