axmol/extensions/cocostudio/ActionTimeline/CSLoader.cpp

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/****************************************************************************
Copyright (c) 2013 cocos2d-x.org
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
Copyright (c) 2019-2020 simdsoft, @HALX99
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "ActionTimeline/CSLoader.h"
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#include "base/ObjectFactory.h"
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#include "base/CCDirector.h"
#include "base/ccUTF8.h"
#include "ui/CocosGUI.h"
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#include "2d/CCSpriteFrameCache.h"
#include "2d/CCParticleSystemQuad.h"
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#include "2d/CCFastTMXTiledMap.h"
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#include "platform/CCFileUtils.h"
#include "ActionTimeline/CCActionTimelineCache.h"
#include "ActionTimeline/CCActionTimeline.h"
#include "ActionTimeline/CCActionTimelineNode.h"
#include "CCSGUIReader.h"
#include "CCComAudio.h"
#include "CSParseBinary_generated.h"
#include "WidgetReader/NodeReaderProtocol.h"
#include "WidgetReader/NodeReaderDefine.h"
#include "WidgetReader/NodeReader/NodeReader.h"
#include "WidgetReader/SingleNodeReader/SingleNodeReader.h"
#include "WidgetReader/SpriteReader/SpriteReader.h"
#include "WidgetReader/ParticleReader/ParticleReader.h"
#include "WidgetReader/GameMapReader/GameMapReader.h"
#include "WidgetReader/ProjectNodeReader/ProjectNodeReader.h"
#include "WidgetReader/ComAudioReader/ComAudioReader.h"
#include "WidgetReader/ButtonReader/ButtonReader.h"
#include "WidgetReader/CheckBoxReader/CheckBoxReader.h"
#include "WidgetReader/ImageViewReader/ImageViewReader.h"
#include "WidgetReader/TextBMFontReader/TextBMFontReader.h"
#include "WidgetReader/TextReader/TextReader.h"
#include "WidgetReader/TextFieldReader/TextFieldReader.h"
#include "WidgetReader/TextAtlasReader/TextAtlasReader.h"
#include "WidgetReader/LoadingBarReader/LoadingBarReader.h"
#include "WidgetReader/SliderReader/SliderReader.h"
#include "WidgetReader/LayoutReader/LayoutReader.h"
#include "WidgetReader/ScrollViewReader/ScrollViewReader.h"
#include "WidgetReader/PageViewReader/PageViewReader.h"
#include "WidgetReader/ListViewReader/ListViewReader.h"
#include "WidgetReader/ArmatureNodeReader/ArmatureNodeReader.h"
#include "WidgetReader/Node3DReader/Node3DReader.h"
#include "WidgetReader/Sprite3DReader/Sprite3DReader.h"
#include "WidgetReader/UserCameraReader/UserCameraReader.h"
#include "WidgetReader/Particle3DReader/Particle3DReader.h"
#include "WidgetReader/GameNode3DReader/GameNode3DReader.h"
#include "WidgetReader/Light3DReader/Light3DReader.h"
#include "WidgetReader/TabControlReader/TabControlReader.h"
#include "WidgetReader/SkeletonReader/BoneNodeReader.h"
#include "WidgetReader/SkeletonReader/SkeletonNodeReader.h"
#if defined(CC_BUILD_WITH_SPINE) && CC_BUILD_WITH_SPINE
#include "WidgetReader/SpineSkeletonReader/SpineSkeletonReader.h"
#endif
#include "WidgetReader/RichTextReader/RichTextReader.h"
#include "WidgetReader/RadioButtonReader/RadioButtonReader.h"
#include "WidgetReader/RadioButtonReader/RadioButtonGroupReader.h"
#include "WidgetReader/TextFieldReader/TextFieldExReader.h"
#include "CCComExtensionData.h"
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#include "flatbuffers/flatbuffers.h"
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#include "FlatBuffersSerialize.h"
#include "WidgetCallBackHandlerProtocol.h"
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#include <fstream>
using namespace cocos2d::ui;
using namespace cocostudio;
using namespace cocostudio::timeline;
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/* peterson */
using namespace flatbuffers;
/**/
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NS_CC_BEGIN
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static const char* ClassName_Node = "Node";
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static const char* ClassName_SubGraph = "SubGraph";
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static const char* ClassName_Sprite = "Sprite";
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static const char* ClassName_Particle = "Particle";
static const char* ClassName_TMXTiledMap = "TMXTiledMap";
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static const char* ClassName_Panel = "Panel";
static const char* ClassName_Button = "Button";
static const char* ClassName_CheckBox = "CheckBox";
static const char* ClassName_ImageView = "ImageView";
static const char* ClassName_TextAtlas = "TextAtlas";
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static const char* ClassName_LabelAtlas = "LabelAtlas";
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static const char* ClassName_LabelBMFont = "LabelBMFont";
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static const char* ClassName_TextBMFont = "TextBMFont";
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static const char* ClassName_Text = "Text";
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static const char* ClassName_LoadingBar = "LoadingBar";
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static const char* ClassName_TextField = "TextField";
static const char* ClassName_Slider = "Slider";
static const char* ClassName_Layout = "Layout";
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static const char* ClassName_ScrollView = "ScrollView";
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static const char* ClassName_ListView = "ListView";
static const char* ClassName_PageView = "PageView";
static const char* ClassName_Widget = "Widget";
static const char* ClassName_Label = "Label";
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static const char* ClassName_ComAudio = "ComAudio";
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static const char* NODE = "nodeTree";
static const char* CHILDREN = "children";
static const char* CLASSNAME = "classname";
static const char* FILE_PATH = "fileName";
static const char* PLIST_FILE = "plistFile";
static const char* TMX_FILE = "tmxFile";
static const char* TMX_STRING = "tmxString";
static const char* RESOURCE_PATH = "resourcePath";
static const char* COMPONENTS = "components";
static const char* COMPONENT_TYPE = "componentType";
static const char* COMPONENT_NAME = "componentName";
static const char* COMPONENT_ENABLED = "componentEnabled";
static const char* COMPONENT_AUDIO_FILE_PATH = "comAudioFilePath";
static const char* COMPONENT_LOOP = "comAudioloop";
static const char* TAG = "tag";
static const char* ACTION_TAG = "actionTag";
static const char* OPTIONS = "options";
static const char* WIDTH = "width";
static const char* HEIGHT = "height";
static const char* X = "x";
static const char* Y = "y";
static const char* SCALE_X = "scaleX";
static const char* SCALE_Y = "scaleY";
static const char* SKEW_X = "skewX";
static const char* SKEW_Y = "skewY";
static const char* ROTATION = "rotation";
static const char* ROTATION_SKEW_X = "rotationSkewX";
static const char* ROTATION_SKEW_Y = "rotationSkewY";
static const char* ANCHOR_X = "anchorPointX";
static const char* ANCHOR_Y = "anchorPointY";
static const char* ALPHA = "opacity";
static const char* RED = "colorR";
static const char* GREEN = "colorG";
static const char* BLUE = "colorB";
static const char* ZORDER = "ZOrder";
static const char* PARTICLE_NUM = "particleNum";
static const char* FLIPX = "flipX";
static const char* FLIPY = "flipY";
static const char* VISIBLE = "visible";
static const char* TEXTURES = "textures";
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static const char* TEXTURES_PNG = "texturesPng";
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static const char* MONO_COCOS2D_VERSION = "cocos2dVersion";
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// CSLoader
static CSLoader* _sharedCSLoader = nullptr;
CSLoader* CSLoader::getInstance()
{
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if (!_sharedCSLoader)
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{
_sharedCSLoader = new (std::nothrow) CSLoader();
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_sharedCSLoader->init();
}
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return _sharedCSLoader;
}
void CSLoader::destroyInstance()
{
CC_SAFE_DELETE(_sharedCSLoader);
ActionTimelineCache::destroyInstance();
}
CSLoader::CSLoader()
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: _recordJsonPath(true)
, _jsonPath("")
, _monoCocos2dxVersion("")
, _rootNode(nullptr)
, _csBuildID("10.0.3000.0")
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{
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CREATE_CLASS_NODE_READER_INFO(NodeReader);
CREATE_CLASS_NODE_READER_INFO(SingleNodeReader);
CREATE_CLASS_NODE_READER_INFO(SpriteReader);
CREATE_CLASS_NODE_READER_INFO(ParticleReader);
CREATE_CLASS_NODE_READER_INFO(GameMapReader);
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CREATE_CLASS_NODE_READER_INFO(ButtonReader);
CREATE_CLASS_NODE_READER_INFO(CheckBoxReader);
CREATE_CLASS_NODE_READER_INFO(ImageViewReader);
CREATE_CLASS_NODE_READER_INFO(TextBMFontReader);
CREATE_CLASS_NODE_READER_INFO(TextReader);
CREATE_CLASS_NODE_READER_INFO(TextFieldReader);
CREATE_CLASS_NODE_READER_INFO(TextAtlasReader);
CREATE_CLASS_NODE_READER_INFO(LoadingBarReader);
CREATE_CLASS_NODE_READER_INFO(SliderReader);
CREATE_CLASS_NODE_READER_INFO(LayoutReader);
CREATE_CLASS_NODE_READER_INFO(ScrollViewReader);
CREATE_CLASS_NODE_READER_INFO(PageViewReader);
CREATE_CLASS_NODE_READER_INFO(ListViewReader);
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CREATE_CLASS_NODE_READER_INFO(ArmatureNodeReader);
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CREATE_CLASS_NODE_READER_INFO(Node3DReader);
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CREATE_CLASS_NODE_READER_INFO(Sprite3DReader);
CREATE_CLASS_NODE_READER_INFO(UserCameraReader);
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CREATE_CLASS_NODE_READER_INFO(Particle3DReader);
CREATE_CLASS_NODE_READER_INFO(GameNode3DReader);
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CREATE_CLASS_NODE_READER_INFO(Light3DReader);
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Conflicts: # cocos/ui/CMakeLists.txt commit 1658ad6f4a2bd0889d6cc020072d7fb9192cafc3 Author: geron-cn <c.ever.fallen@gmail.com> Date: Wed Mar 2 15:27:31 2016 +0800 configure for win8.1 commit ec236bff711b72952d48ec4d8b9137b4812b7a72 Author: geron-cn <c.ever.fallen@gmail.com> Date: Tue Mar 1 10:20:23 2016 +0800 configure for iOS mac twos android linux commit 9d6678a4388461a791abe968fa637df2fc6839d3 Author: geron-cn <c.ever.fallen@gmail.com> Date: Tue Mar 1 10:02:17 2016 +0800 add lack files commit 1f2b5a3e989b05f67a705c81a20c75d3e0ed88a1 Author: geron-cn <c.ever.fallen@gmail.com> Date: Mon Feb 29 22:05:22 2016 +0800 add test case for TabControl commit 97b8d8d87a37881b33ebe90478392150ef341b3e Author: geron-cn <c.ever.fallen@gmail.com> Date: Mon Feb 29 15:43:29 2016 +0800 add const to getter setter commit f49a0483049d2aa7e21bcbe10e553c207adc4bdf Author: geron-cn <c.ever.fallen@gmail.com> Date: Mon Feb 29 14:50:04 2016 +0800 format the comments commit a1989a8f89d33ef8d9eefff6c8117b45977308ad Author: geron-cn <c.ever.fallen@gmail.com> Date: Mon Feb 29 11:51:06 2016 +0800 remove reference commit 1a573e68d30cc56bed9b2338cbbd311e2541fdfd Author: geron-cn <c.ever.fallen@gmail.com> Date: Mon Feb 29 11:40:04 2016 +0800 configure for win8.1 commit c015ac54028534202f62ff85f9a9d4b62b12801e Author: geron-cn <c.ever.fallen@gmail.com> Date: Mon Feb 29 11:27:54 2016 +0800 fix error commit 91c4ac9ae73d4e7efcee389d7af5ec7178c94836 Author: geron-cn <c.ever.fallen@gmail.com> Date: Mon Feb 29 11:25:51 2016 +0800 add interface commit eaf3e237cdcb9c49cd4161691471a8761f8dbdae Author: geron-cn <c.ever.fallen@gmail.com> Date: Sun Feb 28 03:21:22 2016 +0800 fix compile error for tw-os commit 3bfaa2976751e844a591ae5524bfd81249927c7c Author: geron-cn <c.ever.fallen@gmail.com> Date: Sun Feb 28 03:04:23 2016 +0800 fix linux compile error commit fafe3ad660e644924fd02665b77e1df4076a4802 Author: geron-cn <c.ever.fallen@gmail.com> Date: Sun Feb 28 02:54:34 2016 +0800 re-indent code with X-Code commit f8dfe5b551b0bb0a1a1d7b15556db700a35651a5 Author: geron-cn <c.ever.fallen@gmail.com> Date: Sun Feb 28 02:37:51 2016 +0800 add reader configure for android commit 07033f7b6074edf8a333e40c2382a09a2b2325e4 Author: geron-cn <c.ever.fallen@gmail.com> Date: Sun Feb 28 02:22:00 2016 +0800 format code, remove some warning commit 22ed160628f1946d0ccbdf6fc066ec80e56ae611 Author: geron-cn <c.ever.fallen@gmail.com> Date: Sun Feb 28 02:02:27 2016 +0800 configure for mac project commit de21cea12c0a898ea95f9951022be85bdddeefaf Author: geron-cn <c.ever.fallen@gmail.com> Date: Sat Feb 27 18:28:10 2016 +0800 add comment for apis commit b9cebf881a5cd4ecbb740b98cff7dc61183b1db2 Author: geron-cn <c.ever.fallen@gmail.com> Date: Sat Feb 27 15:32:46 2016 +0800 fix parse objects in container commit 53bcce68b053a5b918a29735fed393c210d9cc2c Author: geron-cn <c.ever.fallen@gmail.com> Date: Fri Feb 26 22:10:54 2016 +0800 fix flatbuffer parse commit 9cbdbdc5d046751ae1398dd622ccab0e2797d055 Author: geron-cn <c.ever.fallen@gmail.com> Date: Fri Feb 26 18:26:07 2016 +0800 Init ui::TabControl
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CREATE_CLASS_NODE_READER_INFO(TabControlReader);
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CREATE_CLASS_NODE_READER_INFO(BoneNodeReader);
CREATE_CLASS_NODE_READER_INFO(SkeletonNodeReader);
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/// Added by x-studio
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CREATE_CLASS_NODE_READER_INFO(RichTextReader);
#if defined(CC_BUILD_WITH_SPINE) && CC_BUILD_WITH_SPINE
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CREATE_CLASS_NODE_READER_INFO(SpineSkeletonReader);
#endif
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CREATE_CLASS_NODE_READER_INFO(RadioButtonReader);
CREATE_CLASS_NODE_READER_INFO(RadioButtonGroupReader);
CREATE_CLASS_NODE_READER_INFO(TextFieldExReader);
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}
void CSLoader::purge()
{
}
void CSLoader::init()
{
using namespace std::placeholders;
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_funcs.insert(Pair(ClassName_Node, std::bind(&CSLoader::loadSimpleNode, this, _1)));
_funcs.insert(Pair(ClassName_SubGraph, std::bind(&CSLoader::loadSubGraph, this, _1)));
_funcs.insert(Pair(ClassName_Sprite, std::bind(&CSLoader::loadSprite, this, _1)));
_funcs.insert(Pair(ClassName_Particle, std::bind(&CSLoader::loadParticle, this, _1)));
_funcs.insert(Pair(ClassName_TMXTiledMap, std::bind(&CSLoader::loadTMXTiledMap, this, _1)));
_funcs.insert(Pair(ClassName_LabelAtlas, std::bind(&CSLoader::loadWidget, this, _1)));
_funcs.insert(Pair(ClassName_LabelBMFont, std::bind(&CSLoader::loadWidget, this, _1)));
_funcs.insert(Pair(ClassName_Panel, std::bind(&CSLoader::loadWidget, this, _1)));
_funcs.insert(Pair(ClassName_Button, std::bind(&CSLoader::loadWidget, this, _1)));
_funcs.insert(Pair(ClassName_CheckBox, std::bind(&CSLoader::loadWidget, this, _1)));
_funcs.insert(Pair(ClassName_ImageView, std::bind(&CSLoader::loadWidget, this, _1)));
_funcs.insert(Pair(ClassName_TextAtlas, std::bind(&CSLoader::loadWidget, this, _1)));
_funcs.insert(Pair(ClassName_TextBMFont, std::bind(&CSLoader::loadWidget, this, _1)));
_funcs.insert(Pair(ClassName_Text, std::bind(&CSLoader::loadWidget, this, _1)));
_funcs.insert(Pair(ClassName_LoadingBar, std::bind(&CSLoader::loadWidget, this, _1)));
_funcs.insert(Pair(ClassName_TextField, std::bind(&CSLoader::loadWidget, this, _1)));
_funcs.insert(Pair(ClassName_Slider, std::bind(&CSLoader::loadWidget, this, _1)));
_funcs.insert(Pair(ClassName_Layout, std::bind(&CSLoader::loadWidget, this, _1)));
_funcs.insert(Pair(ClassName_ScrollView, std::bind(&CSLoader::loadWidget, this, _1)));
_funcs.insert(Pair(ClassName_ListView, std::bind(&CSLoader::loadWidget, this, _1)));
_funcs.insert(Pair(ClassName_PageView, std::bind(&CSLoader::loadWidget, this, _1)));
_funcs.insert(Pair(ClassName_Widget, std::bind(&CSLoader::loadWidget, this, _1)));
_funcs.insert(Pair(ClassName_Label, std::bind(&CSLoader::loadWidget, this, _1)));
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_componentFuncs.insert(ComponentPair(ClassName_ComAudio, std::bind(&CSLoader::loadComAudio, this, _1)));
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}
Node* CSLoader::createNode(const std::string& filename)
{
std::string path = filename;
size_t pos = path.find_last_of('.');
std::string suffix = path.substr(pos + 1, path.length());
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CSLoader* load = CSLoader::getInstance();
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if (suffix == "csb")
{
return load->createNodeWithFlatBuffersFile(filename);
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}
else if (suffix == "json" || suffix == "ExportJson")
{
return load->createNodeFromJson(filename);
}
return nullptr;
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}
Node* CSLoader::createNode(const std::string &filename, const ccNodeLoadCallback &callback)
{
std::string path = filename;
size_t pos = path.find_last_of('.');
std::string suffix = path.substr(pos + 1, path.length());
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CSLoader* load = CSLoader::getInstance();
if (suffix == "csb")
{
return load->createNodeWithFlatBuffersFile(filename, callback);
}
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return nullptr;
}
Node* CSLoader::createNodeWithVisibleSize(const std::string& filename)
{
auto node = createNode(filename);
if (node != nullptr)
{
Size frameSize = Director::getInstance()->getVisibleSize();
node->setContentSize(frameSize);
ui::Helper::doLayout(node);
}
return node;
}
Node* CSLoader::createNodeWithVisibleSize(const std::string &filename, const ccNodeLoadCallback &callback)
{
auto node = createNode(filename, callback);
if (node != nullptr)
{
Size frameSize = Director::getInstance()->getVisibleSize();
node->setContentSize(frameSize);
ui::Helper::doLayout(node);
}
return node;
}
std::string CSLoader::getExtentionName(const std::string& name)
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{
std::string path = name;
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size_t pos = path.find_last_of('.');
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std::string result = path.substr(pos + 1, path.length());
return result;
}
ActionTimeline* CSLoader::createTimeline(const std::string &filename)
{
std::string suffix = getExtentionName(filename);
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ActionTimelineCache* cache = ActionTimelineCache::getInstance();
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if (suffix == "csb")
{
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return cache->createActionWithFlatBuffersFile(filename);
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}
else if (suffix == "json" || suffix == "ExportJson")
{
return cache->createActionFromJson(filename);
}
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return nullptr;
}
ActionTimeline* CSLoader::createTimeline(const Data& data, const std::string& filename)
{
std::string suffix = getExtentionName(filename);
ActionTimelineCache* cache = ActionTimelineCache::getInstance();
if (suffix == "csb")
{
return cache->createActionWithDataBuffer(data, filename);
}
else if (suffix == "json" || suffix == "ExportJson")
{
std::string content((char *)data.getBytes(), data.getSize());
return cache->createActionFromContent(filename, content);
}
return nullptr;
}
/*
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ActionTimelineNode* CSLoader::createActionTimelineNode(const std::string& filename)
{
Node* root = createNode(filename);
ActionTimeline* action = createTimeline(filename);
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if(root && action)
{
root->runAction(action);
action->gotoFrameAndPlay(0);
}
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ActionTimelineNode* node = ActionTimelineNode::create(root, action);
return node;
}
ActionTimelineNode* CSLoader::createActionTimelineNode(const std::string& filename, int startIndex, int endIndex, bool loop)
{
ActionTimelineNode* node = createActionTimelineNode(filename);
ActionTimeline* action = node->getActionTimeline();
if(action)
action->gotoFrameAndPlay(startIndex, endIndex, loop);
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return node;
}
*/
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Node* CSLoader::createNodeFromJson(const std::string& filename)
{
if (_recordJsonPath)
{
std::string jsonPath = filename.substr(0, filename.find_last_of('/') + 1);
GUIReader::getInstance()->setFilePath(jsonPath);
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_jsonPath = jsonPath;
}
else
{
GUIReader::getInstance()->setFilePath("");
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_jsonPath;
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}
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Node* node = loadNodeWithFile(filename);
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return node;
}
Node* CSLoader::loadNodeWithFile(const std::string& fileName)
{
// Read content from file
std::string contentStr = FileUtils::getInstance()->getStringFromFile(fileName);
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Node* node = loadNodeWithContent(contentStr);
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// Load animation data from file
ActionTimelineCache::getInstance()->loadAnimationActionWithContent(fileName, contentStr);
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return node;
}
Node* CSLoader::loadNodeWithContent(const std::string& content)
{
rapidjson::Document doc;
doc.Parse<0>(content.c_str());
if (doc.HasParseError())
{
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CCLOG("GetParseError %d\n", doc.GetParseError());
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}
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// cocos2dx version mono editor is based on
_monoCocos2dxVersion = DICTOOL->getStringValue_json(doc, MONO_COCOS2D_VERSION, "");
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// decode plist
int length = DICTOOL->getArrayCount_json(doc, TEXTURES);
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for (int i = 0; i < length; i++)
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{
std::string plist = DICTOOL->getStringValueFromArray_json(doc, TEXTURES, i);
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std::string png = DICTOOL->getStringValueFromArray_json(doc, TEXTURES_PNG, i);
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plist = _jsonPath + plist;
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png = _jsonPath + png;
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SpriteFrameCache::getInstance()->addSpriteFramesWithFile(plist, png);
}
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// decode node tree
const rapidjson::Value& subJson = DICTOOL->getSubDictionary_json(doc, NODE);
Node* root = loadNode(subJson);
root->release();
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return root;
}
Node* CSLoader::loadNode(const rapidjson::Value& json)
{
Node* node = nullptr;
std::string nodeType = DICTOOL->getStringValue_json(json, CLASSNAME);
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NodeCreateFunc func = _funcs[nodeType];
if (func != nullptr)
{
const rapidjson::Value& options = DICTOOL->getSubDictionary_json(json, OPTIONS);
node = func(options);
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// component
if (node)
{
const rapidjson::Value& components = DICTOOL->getSubDictionary_json(options, COMPONENTS);
int componentSize = DICTOOL->getArrayCount_json(options, COMPONENTS, 0);
for (int i = 0; i < componentSize; ++i)
{
const rapidjson::Value &dic = DICTOOL->getSubDictionary_json(components, COMPONENTS, i);
Component* component = loadComponent(dic);
if (component)
{
node->addComponent(component);
}
}
}
}
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if (node)
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{
int length = DICTOOL->getArrayCount_json(json, CHILDREN, 0);
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for (int i = 0; i < length; i++)
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{
const rapidjson::Value &dic = DICTOOL->getSubDictionary_json(json, CHILDREN, i);
Node* child = loadNode(dic);
if (child)
{
PageView* pageView = dynamic_cast<PageView*>(node);
ListView* listView = dynamic_cast<ListView*>(node);
if (pageView)
{
Layout* layout = dynamic_cast<Layout*>(child);
if (layout)
{
pageView->addPage(layout);
}
}
else if (listView)
{
Widget* widget = dynamic_cast<Widget*>(child);
if (widget)
{
listView->pushBackCustomItem(widget);
}
}
else
{
if (_monoCocos2dxVersion != "3.x")
{
Widget* widget = dynamic_cast<Widget*>(child);
Widget* parent = dynamic_cast<Widget*>(node);
if (widget
&& parent
&& !dynamic_cast<Layout*>(parent))
{
if (widget->getPositionType() == ui::Widget::PositionType::PERCENT)
{
widget->setPositionPercent(Vec2(widget->getPositionPercent().x + parent->getAnchorPoint().x, widget->getPositionPercent().y + parent->getAnchorPoint().y));
widget->setPosition(Vec2(widget->getPositionX() + parent->getAnchorPointInPoints().x, widget->getPositionY() + parent->getAnchorPointInPoints().y));
}
else
{
Size parentSize = parent->getContentSize();
widget->setPosition(Vec2(widget->getPositionX() + parentSize.width * parent->getAnchorPoint().x,
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widget->getPositionY() + parentSize.height * parent->getAnchorPoint().y));
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}
}
}
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node->addChild(child);
}
child->release();
}
}
}
else
{
CCLOG("Not supported NodeType: %s", nodeType.c_str());
}
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return node;
}
void CSLoader::initNode(Node* node, const rapidjson::Value& json)
{
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float width = DICTOOL->getFloatValue_json(json, WIDTH);
float height = DICTOOL->getFloatValue_json(json, HEIGHT);
float x = DICTOOL->getFloatValue_json(json, X);
float y = DICTOOL->getFloatValue_json(json, Y);
float scalex = DICTOOL->getFloatValue_json(json, SCALE_X, 1);
float scaley = DICTOOL->getFloatValue_json(json, SCALE_Y, 1);
float rotation = DICTOOL->getFloatValue_json(json, ROTATION);
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float rotationSkewX = DICTOOL->getFloatValue_json(json, ROTATION_SKEW_X);
float rotationSkewY = DICTOOL->getFloatValue_json(json, ROTATION_SKEW_Y);
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float skewx = DICTOOL->getFloatValue_json(json, SKEW_X);
float skewy = DICTOOL->getFloatValue_json(json, SKEW_Y);
float anchorx = DICTOOL->getFloatValue_json(json, ANCHOR_X, 0.5f);
float anchory = DICTOOL->getFloatValue_json(json, ANCHOR_Y, 0.5f);
uint8_t alpha = (uint8_t)DICTOOL->getIntValue_json(json, ALPHA, 255);
uint8_t red = (uint8_t)DICTOOL->getIntValue_json(json, RED, 255);
uint8_t green = (uint8_t)DICTOOL->getIntValue_json(json, GREEN, 255);
uint8_t blue = (uint8_t)DICTOOL->getIntValue_json(json, BLUE, 255);
int zorder = DICTOOL->getIntValue_json(json, ZORDER);
int tag = DICTOOL->getIntValue_json(json, TAG);
int actionTag = DICTOOL->getIntValue_json(json, ACTION_TAG);
bool visible = DICTOOL->getBooleanValue_json(json, VISIBLE);
if(x != 0 || y != 0)
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node->setPosition(Point(x, y));
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if (scalex != 1)
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node->setScaleX(scalex);
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if (scaley != 1)
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node->setScaleY(scaley);
if (rotation != 0)
node->setRotation(rotation);
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if (rotationSkewX != 0)
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node->setRotationSkewX(rotationSkewX);
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if (rotationSkewY != 0)
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node->setRotationSkewY(rotationSkewY);
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if (skewx != 0)
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node->setSkewX(skewx);
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if (skewy != 0)
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node->setSkewY(skewy);
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if (anchorx != 0.5f || anchory != 0.5f)
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node->setAnchorPoint(Point(anchorx, anchory));
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if (width != 0 || height != 0)
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node->setContentSize(Size(width, height));
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if (zorder != 0)
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node->setLocalZOrder(zorder);
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if (visible != true)
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node->setVisible(visible);
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if (alpha != 255)
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{
node->setOpacity(alpha);
}
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if (red != 255 || green != 255 || blue != 255)
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{
node->setColor(Color3B(red, green, blue));
}
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node->setTag(tag);
node->setUserObject(ActionTimelineData::create(actionTag));
}
Node* CSLoader::loadSimpleNode(const rapidjson::Value& json)
{
Node* node = Node::create();
// fix memory leak for v3.3
//node->retain();
2014-10-09 18:28:09 +08:00
initNode(node, json);
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return node;
}
Node* CSLoader::loadSubGraph(const rapidjson::Value& json)
{
const char* filePath = DICTOOL->getStringValue_json(json, FILE_PATH);
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Node* node = nullptr;
if (filePath && strcmp("", filePath) != 0)
{
node = createNode(filePath);
}
else
{
node = Node::create();
}
// fix memory leak for v3.3
//node->retain();
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2014-10-09 18:28:09 +08:00
initNode(node, json);
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return node;
}
Node* CSLoader::loadSprite(const rapidjson::Value& json)
{
const char* filePath = DICTOOL->getStringValue_json(json, FILE_PATH);
Sprite *sprite = nullptr;
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if (filePath != nullptr)
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{
std::string path = filePath;
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SpriteFrame* spriteFrame = SpriteFrameCache::getInstance()->getSpriteFrameByName(path);
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if (!spriteFrame)
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{
path = _jsonPath + path;
sprite = Sprite::create(path);
}
else
{
sprite = Sprite::createWithSpriteFrame(spriteFrame);
}
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if (!sprite)
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{
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sprite = Sprite::create();
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CCLOG("filePath is empty. Create a sprite with no texture");
}
}
else
{
sprite = Sprite::create();
}
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// fix memory leak for v3.3
//sprite->retain();
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initNode(sprite, json);
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bool flipX = DICTOOL->getBooleanValue_json(json, FLIPX);
bool flipY = DICTOOL->getBooleanValue_json(json, FLIPY);
if (flipX != false)
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sprite->setFlippedX(flipX);
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if (flipY != false)
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sprite->setFlippedY(flipY);
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return sprite;
}
Node* CSLoader::loadParticle(const rapidjson::Value& json)
{
const char* filePath = DICTOOL->getStringValue_json(json, PLIST_FILE);
int num = DICTOOL->getIntValue_json(json, PARTICLE_NUM);
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ParticleSystemQuad* particle = ParticleSystemQuad::create(filePath);
particle->setTotalParticles(num);
// fix memory leak for v3.3
//particle->retain();
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initNode(particle, json);
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return particle;
}
Node* CSLoader::loadTMXTiledMap(const rapidjson::Value &json)
{
const char* tmxFile = DICTOOL->getStringValue_json(json, TMX_FILE);
const char* tmxString = DICTOOL->getStringValue_json(json, TMX_STRING);
const char* resourcePath = DICTOOL->getStringValue_json(json, RESOURCE_PATH);
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TMXTiledMap* tmx = nullptr;
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if (tmxFile && strcmp("", tmxFile) != 0)
{
tmx = TMXTiledMap::create(tmxFile);
}
else if ((tmxString && strcmp("", tmxString) != 0)
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&& (resourcePath && strcmp("", resourcePath) != 0))
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{
tmx = TMXTiledMap::createWithXML(tmxString, resourcePath);
}
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return tmx;
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}
Node* CSLoader::loadWidget(const rapidjson::Value& json)
{
const char* str = DICTOOL->getStringValue_json(json, CLASSNAME);
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if (str == nullptr)
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return nullptr;
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std::string classname = str;
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WidgetPropertiesReader0300 widgetPropertiesReader;
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Widget* widget = nullptr;
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if (isWidget(classname))
{
std::string readerName = getGUIClassName(classname);
readerName.append("Reader");
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std::string guiClassName = getGUIClassName(classname);
widget = dynamic_cast<Widget*>(ObjectFactory::getInstance()->createObject(guiClassName));
// fix memory leak for v3.3
//widget->retain();
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WidgetReaderProtocol* reader = dynamic_cast<WidgetReaderProtocol*>(ObjectFactory::getInstance()->createObject(readerName));
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if (reader && widget)
{
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widgetPropertiesReader.setPropsForAllWidgetFromJsonDictionary(reader, widget, json);
}
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}
else if (isCustomWidget(classname))
{
widget = dynamic_cast<Widget*>(ObjectFactory::getInstance()->createObject(classname));
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//fix memory leak for v3.3
//widget->retain();
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2014-10-09 18:28:09 +08:00
//
// 1st., custom widget parse properties of parent widget with parent widget reader
std::string readerName = getWidgetReaderClassName(widget);
WidgetReaderProtocol* reader = dynamic_cast<WidgetReaderProtocol*>(ObjectFactory::getInstance()->createObject(readerName));
if (reader && widget)
{
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widgetPropertiesReader.setPropsForAllWidgetFromJsonDictionary(reader, widget, json);
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// 2nd., custom widget parse with custom reader
const char* customProperty = DICTOOL->getStringValue_json(json, "customProperty");
rapidjson::Document customJsonDict;
customJsonDict.Parse<0>(customProperty);
if (customJsonDict.HasParseError())
{
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CCLOG("GetParseError %d\n", customJsonDict.GetParseError());
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}
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widgetPropertiesReader.setPropsForAllCustomWidgetFromJsonDictionary(classname, widget, customJsonDict);
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}
else
{
CCLOG("Widget or WidgetReader doesn't exists!!! Please check your protocol buffers file.");
}
}
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if (widget)
{
float rotationSkewX = DICTOOL->getFloatValue_json(json, ROTATION_SKEW_X);
float rotationSkewY = DICTOOL->getFloatValue_json(json, ROTATION_SKEW_Y);
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float skewx = DICTOOL->getFloatValue_json(json, SKEW_X);
float skewy = DICTOOL->getFloatValue_json(json, SKEW_Y);
if (rotationSkewX != 0)
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widget->setRotationSkewX(rotationSkewX);
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if (rotationSkewY != 0)
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widget->setRotationSkewY(rotationSkewY);
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if (skewx != 0)
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widget->setSkewX(skewx);
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if (skewy != 0)
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widget->setSkewY(skewy);
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int actionTag = DICTOOL->getIntValue_json(json, ACTION_TAG);
widget->setUserObject(ActionTimelineData::create(actionTag));
}
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return widget;
}
Component* CSLoader::loadComponent(const rapidjson::Value &json)
{
Component* component = nullptr;
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std::string componentType = DICTOOL->getStringValue_json(json, COMPONENT_TYPE);
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ComponentCreateFunc func = _componentFuncs[componentType];
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if (func != nullptr)
{
component = func(json);
}
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return component;
}
Component* CSLoader::loadComAudio(const rapidjson::Value &json)
{
ComAudio* audio = ComAudio::create();
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const char* name = DICTOOL->getStringValue_json(json, COMPONENT_NAME);
bool enabled = DICTOOL->getBooleanValue_json(json, COMPONENT_ENABLED);
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audio->setName(name);
audio->setEnabled(enabled);
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const char* filePath = DICTOOL->getStringValue_json(json, COMPONENT_AUDIO_FILE_PATH);
bool loop = DICTOOL->getBooleanValue_json(json, COMPONENT_LOOP);
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audio->setFile(filePath);
audio->setLoop(loop);
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return audio;
}
cocos2d::Node* CSLoader::createNode(const Data& data)
{
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return createNode(data, nullptr);
}
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template<typename _Elem, typename _Fty> inline
void fast_split(_Elem* s, typename std::remove_const<_Elem>::type delim, const _Fty& op)
{
auto _Start = s; // the start of every string
auto _Ptr = s; // source string iterator
while (*_Ptr != '\0')
{
if (delim == *_Ptr/* && _Ptr != _Start*/)
{
if (_Ptr != _Start)
op(_Start, _Ptr);
_Start = _Ptr + 1;
}
++_Ptr;
}
if (_Start != _Ptr) {
op(_Start, _Ptr);
}
}
Node * CSLoader::createNode(const Data& data, const ccNodeLoadCallback &callback)
{
CSLoader * loader = CSLoader::getInstance();
Node * node = nullptr;
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do
{
CC_BREAK_IF(data.isNull() || data.getSize() <= 0);
auto csparsebinary = GetCSParseBinary(data.getBytes());
CC_BREAK_IF(nullptr == csparsebinary);
auto csBuildId = csparsebinary->version();
if (csBuildId)
{
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int readerVersion = 0, writterVersion = 0;
// parse writter version
int revisionIndex = 0;
fast_split(csBuildId->c_str(), '.', [&](const char* start, const char* end) {
auto endv = const_cast<char*>(end);
char charS = *endv;
switch (++revisionIndex)
{
case 3:
*endv = '\0';
writterVersion = atoi(start);
*endv = charS;
break;
}
});
// parse reader version
revisionIndex = 0;
fast_split(&loader->_csBuildID.front(), '.', [&](char* start, char* end) {
auto endv = const_cast<char*>(end);
char charS = *endv;
switch (++revisionIndex)
{
case 3:
*endv = '\0';
readerVersion = atoi(start);
*endv = charS;
break;
}
});
CCASSERT(readerVersion >= writterVersion,
StringUtils::format("%s%s%s%s%s%s%s%s%s%s",
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"The reader build id of your Cocos exported file(",
csBuildId->c_str(),
") and the reader build id in your Cocos2d-x(",
loader->_csBuildID.c_str(),
") are not match.\n",
"Please get the correct reader(build id ",
csBuildId->c_str(),
")from ",
"http://www.cocos2d-x.org/filedown/cocos-reader",
" and replace it in your Cocos2d-x").c_str());
}
// decode plist
auto textures = csparsebinary->textures();
int textureSize = csparsebinary->textures()->size();
CCLOG("textureSize = %d", textureSize);
for (int i = 0; i < textureSize; ++i)
{
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std::string plist = textures->Get(i)->c_str();
SpriteFrameCache::getInstance()->addSpriteFramesWithFile(plist);
}
node = loader->nodeWithFlatBuffers(csparsebinary->nodeTree(), callback);
} while (0);
loader->reconstructNestNode(node);
return node;
}
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Node* CSLoader::createNodeWithFlatBuffersFile(const std::string &filename)
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{
return createNodeWithFlatBuffersFile(filename, nullptr);
}
Node* CSLoader::createNodeWithFlatBuffersFile(const std::string &filename, const ccNodeLoadCallback &callback)
{
Node* node = nodeWithFlatBuffersFile(filename, callback);
reconstructNestNode(node);
return node;
}
inline void CSLoader::reconstructNestNode(cocos2d::Node * node)
{
/* To reconstruct nest node as WidgetCallBackHandlerProtocol. */
auto callbackHandler = dynamic_cast<WidgetCallBackHandlerProtocol *>(node);
if (callbackHandler)
{
_callbackHandlers.popBack();
if (_callbackHandlers.empty())
{
_rootNode = nullptr;
CCLOG("Call back handler container has been clear.");
}
else
{
_rootNode = _callbackHandlers.back();
CCLOG("after pop back _rootNode name = %s", _rootNode->getName().c_str());
}
}
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}
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Node* CSLoader::nodeWithFlatBuffersFile(const std::string &fileName)
{
return nodeWithFlatBuffersFile(fileName, nullptr);
}
Node* CSLoader::nodeWithFlatBuffersFile(const std::string &fileName, const ccNodeLoadCallback &callback)
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{
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std::string fullPath = FileUtils::getInstance()->fullPathForFilename(fileName);
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CC_ASSERT(FileUtils::getInstance()->isFileExist(fullPath));
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Data buf = FileUtils::getInstance()->getDataFromFile(fullPath);
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if (buf.isNull())
{
CCLOG("CSLoader::nodeWithFlatBuffersFile - failed read file: %s", fileName.c_str());
CC_ASSERT(false);
return nullptr;
}
auto csparsebinary = GetCSParseBinary(buf.getBytes());
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auto csBuildId = csparsebinary->version();
if (csBuildId)
{
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int readerVersion = 0, writterVersion = 0;
// parse writter version
int revisionIndex = 0;
fast_split(csBuildId->c_str(), '.', [&](const char* start, const char* end) {
auto endv = const_cast<char*>(end);
char charS = *endv;
switch (++revisionIndex)
{
case 3:
*endv = '\0';
writterVersion = atoi(start);
*endv = charS;
break;
}
});
// parse reader version
revisionIndex = 0;
fast_split(&_csBuildID.front(), '.', [&](char* start, char* end) {
auto endv = const_cast<char*>(end);
char charS = *endv;
switch (++revisionIndex)
{
case 3:
*endv = '\0';
readerVersion = atoi(start);
*endv = charS;
break;
}
});
CCASSERT(readerVersion >= writterVersion,
StringUtils::format("%s%s%s%s%s%s%s%s%s%s",
"The reader build id of your Cocos exported file(",
csBuildId->c_str(),
") and the reader build id in your Cocos2d-x(",
_csBuildID.c_str(),
") are not match.\n",
"Please get the correct reader(build id ",
csBuildId->c_str(),
")from ",
"http://www.cocos2d-x.org/filedown/cocos-reader",
" and replace it in your Cocos2d-x").c_str());
if (readerVersion < writterVersion) {
auto exceptionMsg = StringUtils::format("error: The csloader version not match, require version is:%s, but %s provided!", csBuildId->c_str(), _csBuildID.c_str());
throw std::logic_error(exceptionMsg.c_str());
return nullptr;
}
}
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// decode plist
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auto textures = csparsebinary->textures();
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int textureSize = textures->size();
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for (int i = 0; i < textureSize; ++i)
{
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std::string plist = textures->Get(i)->c_str();
SpriteFrameCache::getInstance()->addSpriteFramesWithFile(plist);
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}
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Node* node = nodeWithFlatBuffers(csparsebinary->nodeTree(), callback);
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return node;
}
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Node* CSLoader::nodeWithFlatBuffers(const flatbuffers::NodeTree *nodetree)
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{
return nodeWithFlatBuffers(nodetree, nullptr);
}
Node* CSLoader::nodeWithFlatBuffers(const flatbuffers::NodeTree *nodetree, const ccNodeLoadCallback &callback)
{
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if (nodetree == nullptr)
return nullptr;
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{
Node* node = nullptr;
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std::string classname = nodetree->classname()->c_str();
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auto options = nodetree->options();
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if (classname == "ProjectNode")
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{
auto reader = ProjectNodeReader::getInstance();
auto projectNodeOptions = (ProjectNodeOptions*)options->data();
std::string filePath = projectNodeOptions->fileName()->c_str();
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cocostudio::timeline::ActionTimeline* action = nullptr;
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if (!filePath.empty() && FileUtils::getInstance()->isFileExist(filePath))
{
Data buf = FileUtils::getInstance()->getDataFromFile(filePath);
node = createNode(buf, callback);
action = createTimeline(buf, filePath);
}
else
{
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node = Node::create();
}
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reader->setPropsWithFlatBuffers(node, (const flatbuffers::Table*)options->data());
if (action)
{
action->setTimeSpeed(projectNodeOptions->innerActionSpeed());
node->runAction(action);
action->gotoFrameAndPause(0);
}
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}
else if (classname == "SimpleAudio")
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{
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node = Node::create();
auto reader = ComAudioReader::getInstance();
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Component* component = reader->createComAudioWithFlatBuffers((const flatbuffers::Table*)options->data());
if (component)
{
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component->setName(PlayableFrame::PLAYABLE_EXTENTION);
node->addComponent(component);
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reader->setPropsWithFlatBuffers(node, (const flatbuffers::Table*)options->data());
}
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}
else
{
std::string customClassName = nodetree->customClassName()->c_str();
if (customClassName != "")
{
classname = customClassName;
}
std::string readername = getGUIClassName(classname);
readername.append("Reader");
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NodeReaderProtocol* reader = dynamic_cast<NodeReaderProtocol*>(ObjectFactory::getInstance()->createObject(readername));
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if (reader == nullptr) reader = dynamic_cast<NodeReaderProtocol*>(ObjectFactory::getInstance()->createObject("CustomRootNodeReader"));
if (reader != nullptr)
{
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if (!customClassName.empty())
reader->setCurrentCustomClassName(customClassName.c_str());
node = reader->createNodeWithFlatBuffers((const flatbuffers::Table*)options->data());
}
else {
auto exceptionMsg = StringUtils::format(R"(error: Missing custom reader class name:%s, please config at your project fiile xxx.xsxproj like follow:
<Project>
<publish-opts>
<custom-readers>
<item>%s</item>
</custom-readers>
</publish-opts>
</Project>
)", readername.c_str(), readername.c_str());
throw std::logic_error(exceptionMsg.c_str());
}
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Widget* widget = dynamic_cast<Widget*>(node);
if (widget)
{
std::string callbackName = widget->getCallbackName();
std::string callbackType = widget->getCallbackType();
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bindCallback(callbackName, callbackType, widget, _rootNode);
}
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/* To reconstruct nest node as WidgetCallBackHandlerProtocol. */
auto callbackHandler = dynamic_cast<WidgetCallBackHandlerProtocol *>(node);
if (callbackHandler)
{
_callbackHandlers.pushBack(node);
_rootNode = _callbackHandlers.back();
}
/**/
// _loadingNodeParentHierarchy.push_back(node);
}
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// If node is invalid, there is no necessity to process children of node.
if (!node)
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{
return nullptr;
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}
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auto children = nodetree->children();
int size = children->size();
for (int i = 0; i < size; ++i)
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{
auto subNodeTree = children->Get(i);
Node* child = nodeWithFlatBuffers(subNodeTree, callback);
if (child)
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{
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if (auto pageView = dynamic_cast<PageView*>(node))
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{
Layout* layout = dynamic_cast<Layout*>(child);
if (layout)
{
pageView->addPage(layout);
}
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}
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else if (auto listView = dynamic_cast<ListView*>(node))
{
Widget* widget = dynamic_cast<Widget*>(child);
if (widget)
{
listView->pushBackCustomItem(widget);
}
}
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else if (auto radioButtonGroup = dynamic_cast<RadioButtonGroup*>(node))
{
radioButtonGroup->addRadioButton(dynamic_cast<RadioButton*>(child));
radioButtonGroup->addChild(child);
}
else
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{
node->addChild(child);
}
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if (callback)
{
callback(child);
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}
}
}
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// _loadingNodeParentHierarchy.pop_back();
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return node;
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}
}
bool CSLoader::bindCallback(const std::string &callbackName,
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const std::string &callbackType,
cocos2d::ui::Widget *sender,
cocos2d::Node *handler)
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{
if (callbackName.empty())
return false;
auto callbackHandler = dynamic_cast<WidgetCallBackHandlerProtocol *>(handler);
if (callbackHandler) //The handler can handle callback
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{
if (callbackType == "Click")
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{
Widget::ccWidgetClickCallback callbackFunc = callbackHandler->onLocateClickCallback(callbackName);
if (callbackFunc)
{
sender->addClickEventListener(callbackFunc);
return true;
}
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}
else if (callbackType == "Touch")
{
Widget::ccWidgetTouchCallback callbackFunc = callbackHandler->onLocateTouchCallback(callbackName);
if (callbackFunc)
{
sender->addTouchEventListener(callbackFunc);
return true;
}
}
else if (callbackType == "Event")
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{
Widget::ccWidgetEventCallback callbackFunc = callbackHandler->onLocateEventCallback(callbackName);
if (callbackFunc)
{
sender->addCCSEventListener(callbackFunc);
return true;
}
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}
}
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CCLOG("callBackName %s cannot be found", callbackName.c_str());
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return false;
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}
bool CSLoader::isWidget(const std::string &type)
{
return (type == ClassName_Panel
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|| type == ClassName_Button
|| type == ClassName_CheckBox
|| type == ClassName_ImageView
|| type == ClassName_TextAtlas
|| type == ClassName_LabelAtlas
|| type == ClassName_LabelBMFont
|| type == ClassName_TextBMFont
|| type == ClassName_Text
|| type == ClassName_LoadingBar
|| type == ClassName_TextField
|| type == ClassName_Slider
|| type == ClassName_Layout
|| type == ClassName_ScrollView
|| type == ClassName_ListView
|| type == ClassName_PageView
|| type == ClassName_Widget
|| type == ClassName_Label);
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}
bool CSLoader::isCustomWidget(const std::string &type)
{
Widget* widget = dynamic_cast<Widget*>(ObjectFactory::getInstance()->createObject(type));
if (widget)
{
CC_SAFE_DELETE(widget);
return true;
}
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return false;
}
std::string CSLoader::getGUIClassName(const std::string &name)
{
std::string convertedClassName = name;
if (name == "Panel")
{
convertedClassName = "Layout";
}
else if (name == "TextArea")
{
convertedClassName = "Text";
}
else if (name == "TextButton")
{
convertedClassName = "Button";
}
else if (name == "Label")
{
convertedClassName = "Text";
}
else if (name == "LabelAtlas")
{
convertedClassName = "TextAtlas";
}
else if (name == "LabelBMFont")
{
convertedClassName = "TextBMFont";
}
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return convertedClassName;
}
std::string CSLoader::getWidgetReaderClassName(Widget* widget)
{
std::string readerName;
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// 1st., custom widget parse properties of parent widget with parent widget reader
if (dynamic_cast<Button*>(widget))
{
readerName = "ButtonReader";
}
else if (dynamic_cast<CheckBox*>(widget))
{
readerName = "CheckBoxReader";
}
else if (dynamic_cast<ImageView*>(widget))
{
readerName = "ImageViewReader";
}
else if (dynamic_cast<TextAtlas*>(widget))
{
readerName = "TextAtlasReader";
}
else if (dynamic_cast<TextBMFont*>(widget))
{
readerName = "TextBMFontReader";
}
else if (dynamic_cast<Text*>(widget))
{
readerName = "TextReader";
}
else if (dynamic_cast<LoadingBar*>(widget))
{
readerName = "LoadingBarReader";
}
else if (dynamic_cast<Slider*>(widget))
{
readerName = "SliderReader";
}
else if (dynamic_cast<TextField*>(widget))
{
readerName = "TextFieldReader";
}
else if (dynamic_cast<ListView*>(widget))
{
readerName = "ListViewReader";
}
else if (dynamic_cast<PageView*>(widget))
{
readerName = "PageViewReader";
}
else if (dynamic_cast<ScrollView*>(widget))
{
readerName = "ScrollViewReader";
}
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else if (dynamic_cast<Layout*>(widget))
{
readerName = "LayoutReader";
}
else if (dynamic_cast<Widget*>(widget))
{
readerName = "WidgetReader";
}
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return readerName;
}
void CSLoader::registReaderObject(const std::string &className,
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ObjectFactory::Instance ins)
{
ObjectFactory::TInfo t;
t._class = className;
t._fun = ins;
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ObjectFactory::getInstance()->registerType(t);
}
Node* CSLoader::createNodeWithFlatBuffersForSimulator(const std::string& filename)
{
FlatBuffersSerialize* fbs = FlatBuffersSerialize::getInstance();
fbs->_isSimulator = true;
FlatBufferBuilder* builder = fbs->createFlatBuffersWithXMLFileForSimulator(filename);
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auto csparsebinary = GetCSParseBinary(builder->GetBufferPointer());
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// decode plist
auto textures = csparsebinary->textures();
int textureSize = csparsebinary->textures()->size();
// CCLOG("textureSize = %d", textureSize);
for (int i = 0; i < textureSize; ++i)
{
SpriteFrameCache::getInstance()->addSpriteFramesWithFile(textures->Get(i)->c_str());
}
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auto nodeTree = csparsebinary->nodeTree();
Node* node = nodeWithFlatBuffersForSimulator(nodeTree);
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_rootNode = nullptr;
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fbs->deleteFlatBufferBuilder();
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return node;
}
Node* CSLoader::nodeWithFlatBuffersForSimulator(const flatbuffers::NodeTree *nodetree)
{
Node* node = nullptr;
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std::string classname = nodetree->classname()->c_str();
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auto options = nodetree->options();
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if (classname == "ProjectNode")
{
auto reader = ProjectNodeReader::getInstance();
auto projectNodeOptions = (ProjectNodeOptions*)options->data();
std::string filePath = projectNodeOptions->fileName()->c_str();
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cocostudio::timeline::ActionTimeline* action = nullptr;
if (filePath != "" && FileUtils::getInstance()->isFileExist(filePath))
{
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node = createNodeWithFlatBuffersForSimulator(filePath);
action = cocostudio::timeline::ActionTimelineCache::getInstance()->createActionWithFlatBuffersForSimulator(filePath);
}
else
{
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node = Node::create();
}
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reader->setPropsWithFlatBuffers(node, (const flatbuffers::Table*)options->data());
if (action)
{
action->setTimeSpeed(projectNodeOptions->innerActionSpeed());
node->runAction(action);
action->gotoFrameAndPause(0);
}
}
else if (classname == "SimpleAudio")
{
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node = Node::create();
auto reader = ComAudioReader::getInstance();
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Component* component = reader->createComAudioWithFlatBuffers((const flatbuffers::Table*)options->data());
if (component)
{
node->addComponent(component);
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reader->setPropsWithFlatBuffers(node, (const flatbuffers::Table*)options->data());
}
}
else
{
std::string readername = getGUIClassName(classname);
readername.append("Reader");
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NodeReaderProtocol* reader = dynamic_cast<NodeReaderProtocol*>(ObjectFactory::getInstance()->createObject(readername));
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if (reader)
{
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node = reader->createNodeWithFlatBuffers((const flatbuffers::Table*)options->data());
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}
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Widget* widget = dynamic_cast<Widget*>(node);
if (widget)
{
std::string callbackName = widget->getCallbackName();
std::string callbackType = widget->getCallbackType();
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bindCallback(callbackName, callbackType, widget, _rootNode);
}
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if (_rootNode == nullptr)
{
_rootNode = node;
}
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// _loadingNodeParentHierarchy.push_back(node);
}
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// If node is invalid, there is no necessity to process children of node.
if (!node)
{
return nullptr;
}
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auto children = nodetree->children();
int size = children->size();
for (int i = 0; i < size; ++i)
{
auto subNodeTree = children->Get(i);
Node* child = nodeWithFlatBuffersForSimulator(subNodeTree);
if (child)
{
PageView* pageView = dynamic_cast<PageView*>(node);
ListView* listView = dynamic_cast<ListView*>(node);
if (pageView)
{
Layout* layout = dynamic_cast<Layout*>(child);
if (layout)
{
pageView->addPage(layout);
}
}
else if (listView)
{
Widget* widget = dynamic_cast<Widget*>(child);
if (widget)
{
listView->pushBackCustomItem(widget);
}
}
else
{
node->addChild(child);
}
}
}
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// _loadingNodeParentHierarchy.pop_back();
return node;
}
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NS_CC_END