axmol/extensions/fairygui/tween/TweenValue.cpp

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#include "TweenValue.h"
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#include "base/format.h"
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NS_FGUI_BEGIN
USING_NS_AX;
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TweenValue::TweenValue():x(0),y(0),z(0),w(0),d(0)
{
}
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ax::Vec2 TweenValue::getVec2() const
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{
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return ax::Vec2(x, y);
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}
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void TweenValue::setVec2(const ax::Vec2 & value)
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{
x = value.x;
y = value.y;
}
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ax::Vec3 TweenValue::getVec3() const
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{
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return ax::Vec3(x, y, z);
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}
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void TweenValue::setVec3(const ax::Vec3 & value)
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{
x = value.x;
y = value.y;
z = value.z;
}
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ax::Vec4 TweenValue::getVec4() const
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{
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return ax::Vec4(x, y, z, w);
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}
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void TweenValue::setVec4(const ax::Vec4 & value)
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{
x = value.x;
y = value.y;
z = value.z;
w = value.w;
}
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ax::Color4B TweenValue::getColor() const
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{
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return ax::Color4B(x, y, z, w);
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}
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void TweenValue::setColor(const ax::Color4B & value)
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{
x = value.r;
y = value.g;
z = value.b;
w = value.a;
}
float TweenValue::operator[](int index) const
{
switch (index)
{
case 0:
return x;
case 1:
return y;
case 2:
return z;
case 3:
return w;
default:
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throw fmt::format("Index out of bounds: {}", index);
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}
}
float & TweenValue::operator[](int index)
{
switch (index)
{
case 0:
return x;
case 1:
return y;
case 2:
return z;
case 3:
return w;
default:
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throw fmt::format("Index out of bounds: {}", index);
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}
}
void TweenValue::setZero()
{
x = y = z = w = d = 0;
}
NS_FGUI_END