axmol/cocos/renderer/backend/opengl/DeviceInfoGL.h

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#pragma once
#include "../DeviceInfo.h"
CC_BACKEND_BEGIN
class DeviceInfoGL: public DeviceInfo
{
public:
DeviceInfoGL() = default;
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virtual ~DeviceInfoGL() = default;
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virtual bool init() override;
private:
};
CC_BACKEND_END