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/****************************************************************************
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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Copyright (c) 2017-2020 C4games Ltd.
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https://axmolengine.github.io/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __SUPPORT_JSONDEFAULT_H__
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#define __SUPPORT_JSONDEFAULT_H__
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#include "platform/PlatformMacros.h"
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#include "ExtensionMacros.h"
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#include <string>
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#include "yasio/string_view.hpp"
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// rapidjson
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#include "rapidjson/document.h"
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/**
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* @addtogroup extensions
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* @{
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*/
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NS_AX_EXT_BEGIN
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/**
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* JSONDefault acts as a tiny database. You can save and get base type values by
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* it. For example, setBoolForKey("played", true) will add a bool value true
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* into the database. Its key is "played". You can get the value of the key by
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* getBoolForKey("played").
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*
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* It supports the following base types:
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* bool, int, float, double, string
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*
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*/
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class JSONDefault
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{
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public:
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// get value methods
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/**
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* Get bool value by key, if the key doesn't exist, will return false.
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* You can set the default value, or it is false.
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* @param key The key to get value.
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* @return Bool value by `key`.
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* @js NA
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*/
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bool getBoolForKey(const char* key);
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/**
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* Get bool value by key, if the key doesn't exist, will return passed default
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* value.
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* @param key The key to get value.
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* @param defaultValue The default value to return if the key doesn't exist.
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* @js NA
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*/
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virtual bool getBoolForKey(const char* key, bool defaultValue);
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/**
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* Get integer value by key, if the key doesn't exist, will return 0.
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* You can set the default value, or it is 0.
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* @param key The key to get value.
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* @return Integer value of the key.
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* @js NA
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*/
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int getIntegerForKey(const char* key);
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/**
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* Get integer value by key, if the key doesn't exist, will return passed
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* default value.
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* @param key The key to get value.
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* @param defaultValue The default value to return if the key doesn't exist.
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* @return Integer value of the key.
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* @js NA
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*/
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virtual int getIntegerForKey(const char* key, int defaultValue);
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/**
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* Get large integer value by key, if the key doesn't exist, will return 0.
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* You can set the default value, or it is 0.
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* @param key The key to get value.
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* @return Integer value of the key.
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* @js NA
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*/
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int64_t getLargeIntForKey(const char* key);
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/**
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* Get large integer value by key, if the key doesn't exist, will return
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* passed default value.
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* @param key The key to get value.
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* @param defaultValue The default value to return if the key doesn't exist.
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* @return Integer value of the key.
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* @js NA
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*/
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virtual int64_t getLargeIntForKey(const char* key, int64_t defaultValue);
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/**
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* Get float value by key, if the key doesn't exist, will return 0.0.
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* @param key The key to get value.
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* @return Float value of the key.
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* @js NA
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*/
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float getFloatForKey(const char* key);
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/**
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* Get float value by key, if the key doesn't exist, will return passed
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* default value.
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* @param key The key to get value.
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* @param defaultValue The default value to return if the key doesn't exist.
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* @return Float value of the key.
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* @js NA
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*/
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virtual float getFloatForKey(const char* key, float defaultValue);
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/**
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* Get double value by key, if the key doesn't exist, will return 0.0.
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* @param key The key to get value.
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* @return Double value of the key.
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* @js NA
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*/
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double getDoubleForKey(const char* key);
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/**
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* Get double value by key, if the key doesn't exist, will return passed
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* default value.
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* @param key The key to get value.
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* @param defaultValue The default value to return if the key doesn't exist.
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* @return Double value of the key.
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* @js NA
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*/
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virtual double getDoubleForKey(const char* key, double defaultValue);
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/**
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* Get string value by key, if the key doesn't exist, will return an empty
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* string.
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* @param key The key to get value.
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* @return String value of the key.
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* @js NA
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*/
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std::string_view getStringForKey(const char* key);
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/**
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* Get string value by key, if the key doesn't exist, will return passed
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* default value.
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* @param key The key to get value.
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* @param defaultValue The default value to return if the key doesn't exist.
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* @return String value of the key.
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* @js NA
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*/
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virtual std::string_view getStringForKey(const char* key, std::string_view defaultValue);
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// set value methods
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/**
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* Set bool value by key.
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* @param key The key to set.
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* @param value A bool value to set to the key.
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* @js NA
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*/
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virtual void setBoolForKey(const char* key, bool value);
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/**
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* Set integer value by key.
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* @param key The key to set.
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* @param value A integer value to set to the key.
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* @js NA
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*/
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virtual void setIntegerForKey(const char* key, int value);
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/**
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* Set large integer value by key.
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* @param key The key to set.
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* @param value A integer value to set to the key.
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* @js NA
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*/
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virtual void setLargeIntForKey(const char* key, int64_t value);
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/**
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* Set float value by key.
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* @param key The key to set.
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* @param value A float value to set to the key.
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* @js NA
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*/
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virtual void setFloatForKey(const char* key, float value);
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/**
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* Set double value by key.
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* @param key The key to set.
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* @param value A double value to set to the key.
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* @js NA
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*/
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virtual void setDoubleForKey(const char* key, double value);
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/**
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* Set string value by key.
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* @param key The key to set.
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* @param value A string value to set to the key.
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* @js NA
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*/
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virtual void setStringForKey(const char* key, const char* value);
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/**
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* Since we reimplement JSONDefault with file mapping io,
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* you don't needs call this function manually
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* @param pretty To save json on pretty form.
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* @js NA
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*/
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virtual void flush(bool pretty = false);
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/**
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* Remove all keys and empty data-store,
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* be carefull, you will lose all your save data.
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* @js NA
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*/
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virtual void reset();
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/**
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* delete any value by key,
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* @param key The key to delete value.
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* @js NA
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*/
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virtual void deleteValueForKey(const char* key);
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/** Returns the singleton.
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* @js NA
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* @lua NA
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*/
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static JSONDefault* getInstance();
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/**
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* @js NA
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*/
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static void destroyInstance();
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/**
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* You can inherit from platform dependent implementation of JSONDefault, such
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* as JSONDefaultAndroid, and use this function to set delegate, then
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* JSONDefault will invoke delegate's implementation. For example, your store
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* native data base or other format store.
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*
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* If you don't want to system default implementation after setting delegate,
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* you can just pass nullptr to this function.
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*
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* @warning It will delete previous delegate
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*/
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static void setDelegate(JSONDefault* delegate);
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protected:
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JSONDefault();
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virtual ~JSONDefault();
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void lazyInit();
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protected:
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rapidjson::Document _doc;
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static JSONDefault* _jsonDefault;
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std::string _filePath;
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bool _initialized = false;
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// encrpyt args
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bool _encryptEnabled = false;
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std::string _key;
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std::string _iv;
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};
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2023-10-19 23:27:59 +08:00
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NS_AX_EXT_END
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// end of extensions group
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/** @} */
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#endif // __SUPPORT_JSONDEFAULT_H__
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