2013-11-04 18:48:36 +08:00
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set(APP_NAME hellocpp)
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2013-11-02 14:41:04 +08:00
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2013-11-30 14:09:12 +08:00
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if(WIN32)
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set(SAMPLE_SRC
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proj.win32/main.cpp
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Classes/AppDelegate.cpp
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Classes/HelloWorldScene.cpp
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)
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else()
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2013-11-02 14:41:04 +08:00
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set(SAMPLE_SRC
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proj.linux/main.cpp
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Classes/AppDelegate.cpp
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Classes/HelloWorldScene.cpp
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)
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2013-11-30 14:09:12 +08:00
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endif()
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2013-11-02 14:41:04 +08:00
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# add the executable
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2013-11-04 18:48:36 +08:00
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add_executable(${APP_NAME}
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2013-11-02 14:41:04 +08:00
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${SAMPLE_SRC}
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)
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2013-11-30 14:09:12 +08:00
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if(WIN32)
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set_target_properties(${APP_NAME} PROPERTIES LINK_FLAGS_DEBUG "/SUBSYSTEM:WINDOWS")
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set_target_properties(${APP_NAME} PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS")
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endif(WIN32)
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2013-11-04 18:48:36 +08:00
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target_link_libraries(${APP_NAME} audio cocos2d)
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2013-11-02 16:31:52 +08:00
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2013-11-04 18:48:36 +08:00
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set(APP_BIN_DIR "${CMAKE_SOURCE_DIR}/bin/${APP_NAME}")
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2013-11-02 16:31:52 +08:00
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2013-11-04 18:48:36 +08:00
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set_target_properties(${APP_NAME} PROPERTIES
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RUNTIME_OUTPUT_DIRECTORY "${APP_BIN_DIR}")
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2013-11-02 16:31:52 +08:00
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2013-11-06 10:55:39 +08:00
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pre_build(${APP_NAME}
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COMMAND ${CMAKE_COMMAND} -E remove_directory ${APP_BIN_DIR}/Resources
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COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/Resources ${APP_BIN_DIR}/Resources
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)
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2013-11-02 16:31:52 +08:00
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