2018-01-29 16:25:32 +08:00
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/****************************************************************************
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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2021-12-28 16:06:23 +08:00
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2018-01-29 16:25:32 +08:00
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http://www.cocos2d-x.org
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2021-12-28 16:06:23 +08:00
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2018-01-29 16:25:32 +08:00
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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2021-12-28 16:06:23 +08:00
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2018-01-29 16:25:32 +08:00
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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2021-12-28 16:06:23 +08:00
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2018-01-29 16:25:32 +08:00
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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2016-05-25 04:05:08 +08:00
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//
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// Bug-15594.cpp
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// cocos2d_tests
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//
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// Created by Ricardo Quesada on 5/24/16.
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//
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//
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// https://github.com/cocos2d/cocos2d-x/pull/15594
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#include "Bug-15594.h"
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USING_NS_CC;
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bool Bug15594Layer::init()
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{
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if (BugsTestBase::init())
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{
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2019-04-04 16:13:17 +08:00
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auto sprite3d = Sprite3D::create("Images/bugs/bug15594.c3t", "Images/bugs/bug15594.jpg");
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addChild(sprite3d);
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auto size = Director::getInstance()->getWinSize();
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sprite3d->setPosition(size / 2);
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2019-04-04 16:13:17 +08:00
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auto animation = Animation3D::create("Images/bugs/bug15594.c3t");
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2021-12-28 16:06:23 +08:00
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auto animate = Animate3D::create(animation);
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auto repeat = RepeatForever::create(animate);
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2019-04-04 16:13:17 +08:00
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sprite3d->runAction(repeat);
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return true;
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}
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2016-05-25 04:05:08 +08:00
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return false;
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}
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