axmol/CMakeLists.txt

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CMake
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cmake_minimum_required(VERSION 2.6)
project (Cocos2dxSamples)
# The version number
set(Cocos2dxSamples_VERSION_MAJOR 3)
set(Cocos2dxSamples_VERSION_MINOR 0)
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include(build/BuildHelpers.CMakeLists.txt)
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set(CMAKE_BUILE_TYPE DEBUG)
set(CMAKE_C_FLAGS_DEBUG "-g -Wall -DCOCOS2D_DEBUG=1")
set(CMAKE_CXX_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG})
set(CMAKE_C_FLAGS ${CMAKE_C_FLAGS} "-std=c99")
set(CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS} "-std=c++11")
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add_definitions(-DLINUX -DCC_ENABLE_CHIPMUNK_INTEGRATION=1)
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# architecture
if ( CMAKE_SIZEOF_VOID_P EQUAL 8 )
set(ARCH_DIR "64-bit")
else()
set(ARCH_DIR "32-bit")
endif()
include_directories(
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.
cocos
cocos/audio/include
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cocos/2d
cocos/2d/platform
cocos/2d/platform/linux
cocos/base
cocos/physics
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cocos/editor-support
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cocos/math/kazmath/include
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extensions
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external
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external/jpeg/include/linux
external/tiff/include/linux
external/webp/include/linux
external/glfw3/include/linux
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external/curl/include/linux/${ARCH_DIR}
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external/tinyxml2
external/unzip
external/chipmunk/include/chipmunk
external/freetype2/include/linux
external/linux-specific/fmod/include/${ARCH_DIR}
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)
link_directories(
/usr/local/lib
${CMAKE_SOURCE_DIR}/external/jpeg/prebuilt/linux/${ARCH_DIR}
${CMAKE_SOURCE_DIR}/external/tiff/prebuilt/linux/${ARCH_DIR}
${CMAKE_SOURCE_DIR}/external/webp/prebuilt/linux/${ARCH_DIR}
${CMAKE_SOURCE_DIR}/external/freetype2/prebuilt/linux/${ARCH_DIR}
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${CMAKE_SOURCE_DIR}/external/curl/prebuilt/linux/${ARCH_DIR}
${CMAKE_SOURCE_DIR}/external/linux-specific/fmod/prebuilt/${ARCH_DIR}
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)
# kazmath
add_subdirectory(cocos/math/kazmath)
# chipmunk library
add_subdirectory(external/chipmunk/src)
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# box2d library
add_subdirectory(external/Box2D)
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# unzip library
add_subdirectory(external/unzip)
# tinyxml2 library
add_subdirectory(external/tinyxml2)
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add_subdirectory(external/json)
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# audio
add_subdirectory(cocos/audio)
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# cocos base library
add_subdirectory(cocos/base)
# cocos 2d library
add_subdirectory(cocos/2d)
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add_subdirectory(cocos/gui)
add_subdirectory(cocos/network)
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add_subdirectory(extensions)
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add_subdirectory(cocos/editor-support/spine)
add_subdirectory(cocos/editor-support/cocosbuilder)
add_subdirectory(cocos/editor-support/cocostudio)
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add_subdirectory(external/lua/lua)
add_subdirectory(external/lua/tolua)
add_subdirectory(cocos/scripting)
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# build samples
add_subdirectory(samples)
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