mirror of https://github.com/axmolengine/axmol.git
161 lines
4.8 KiB
C++
161 lines
4.8 KiB
C++
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/****************************************************************************
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Copyright (c) 2010-2013 cocos2d-x.org
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Copyright (c) Microsoft Open Technologies, Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCWinRTUtils.h"
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN 1
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#endif
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#include <Windows.h>
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#include <wrl/client.h>
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#include <ppl.h>
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#include <ppltasks.h>
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NS_CC_BEGIN
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using namespace Windows::Graphics::Display;
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using namespace Windows::Storage;
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using namespace concurrency;
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using namespace Platform;
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using namespace Windows::Storage;
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using namespace Windows::Storage::Pickers;
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using namespace Windows::Storage::Streams;
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std::wstring CCUtf8ToUnicode(const char * pszUtf8Str, unsigned len/* = -1*/)
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{
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std::wstring ret;
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do
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{
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if (! pszUtf8Str) break;
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// get UTF8 string length
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if (-1 == len)
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{
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len = strlen(pszUtf8Str);
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}
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if (len <= 0) break;
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// get UTF16 string length
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int wLen = MultiByteToWideChar(CP_UTF8, 0, pszUtf8Str, len, 0, 0);
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if (0 == wLen || 0xFFFD == wLen) break;
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// convert string
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wchar_t * pwszStr = new wchar_t[wLen + 1];
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if (! pwszStr) break;
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pwszStr[wLen] = 0;
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MultiByteToWideChar(CP_UTF8, 0, pszUtf8Str, len, pwszStr, wLen + 1);
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ret = pwszStr;
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CC_SAFE_DELETE_ARRAY(pwszStr);
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} while (0);
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return ret;
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}
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std::string CCUnicodeToUtf8(const wchar_t* pwszStr)
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{
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std::string ret;
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do
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{
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if(! pwszStr) break;
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size_t len = wcslen(pwszStr);
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if (len <= 0) break;
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size_t convertedChars = 0;
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char * pszUtf8Str = new char[len*3 + 1];
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WideCharToMultiByte(CP_UTF8, 0, pwszStr, len+1, pszUtf8Str, len*3 + 1, 0, 0);
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ret = pszUtf8Str;
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CC_SAFE_DELETE_ARRAY(pszUtf8Str);
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}while(0);
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return ret;
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}
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std::string PlatformStringToString(Platform::String^ s) {
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std::wstring t = std::wstring(s->Data());
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return std::string(t.begin(),t.end());
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}
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// Method to convert a length in device-independent pixels (DIPs) to a length in physical pixels.
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float ConvertDipsToPixels(float dips)
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{
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static const float dipsPerInch = 96.0f;
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return floor(dips * DisplayProperties::LogicalDpi / dipsPerInch + 0.5f); // Round to nearest integer.
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}
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float getScaledDPIValue(float v) {
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auto dipFactor = DisplayProperties::LogicalDpi / 96.0f;
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return v * dipFactor;
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}
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
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// Function that reads from a binary file asynchronously.
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Concurrency::task<Platform::Array<byte>^> ReadDataAsync(Platform::String^ filename)
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{
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using namespace Windows::Storage;
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using namespace Concurrency;
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auto folder = Windows::ApplicationModel::Package::Current->InstalledLocation;
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return create_task(folder->GetFileAsync(filename)).then([] (StorageFile^ file)
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{
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return file->OpenReadAsync();
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}).then([] (Streams::IRandomAccessStreamWithContentType^ stream)
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{
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unsigned int bufferSize = static_cast<unsigned int>(stream->Size);
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auto fileBuffer = ref new Streams::Buffer(bufferSize);
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return stream->ReadAsync(fileBuffer, bufferSize, Streams::InputStreamOptions::None);
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}).then([] (Streams::IBuffer^ fileBuffer) -> Platform::Array<byte>^
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{
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auto fileData = ref new Platform::Array<byte>(fileBuffer->Length);
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Streams::DataReader::FromBuffer(fileBuffer)->ReadBytes(fileData);
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return fileData;
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});
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}
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#else
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// Function that reads from a binary file asynchronously.
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Concurrency::task<Platform::Array<byte>^> ReadDataAsync(Platform::String^ path)
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{
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using namespace Windows::Storage;
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using namespace Concurrency;
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return create_task(StorageFile::GetFileFromPathAsync(path)).then([&](StorageFile^ f)
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{
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return FileIO::ReadBufferAsync(f);
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}).then([] (Streams::IBuffer^ fileBuffer) -> Platform::Array<byte>^
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{
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auto fileData = ref new Platform::Array<byte>(fileBuffer->Length);
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Streams::DataReader::FromBuffer(fileBuffer)->ReadBytes(fileData);
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return fileData;
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});
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}
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#endif
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NS_CC_END
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